Jump to content

[1.8] Custom Biome Not Spawning


AnonymousModder

Recommended Posts

EDIT: No matter what number I put, I can't find my biome anywhere. What am I doing wrong?

 

I created a simple custom biome and I couldn't find it, so I changed some numbers so now the spawn rate is 100%. I still cannot find my biome.

I think I may have done something wrong, but I do not know what.

 

Here's my BiomeRegistry code:

	public static BiomeGenBase enchanted_forest;

public static void init(){

	enchanted_forest = new BiomeEnchantedForest(341).setBiomeName("enchanted_forest");

}

public static void register(){

	BiomeDictionary.registerBiomeType(enchanted_forest, Type.FOREST);
	BiomeEntry enchantedForestEntry = new BiomeEntry(enchanted_forest, 100);
	BiomeManager.addBiome(BiomeType.WARM, enchantedForestEntry);

}

 

Here's my EnchantedForestBiome code

public class BiomeEnchantedForest extends BiomeGenBase{

public BiomeEnchantedForest(int p_i1971_1_) {
	super(p_i1971_1_);

	this.spawnableCreatureList.add(new SpawnListEntry(MobGnomeMob.class, 30, 2, 10));
      this.theBiomeDecorator.treesPerChunk = 5;
      this.theBiomeDecorator.waterlilyPerChunk = 5;
      this.theBiomeDecorator.reedsPerChunk = 100;
      this.theBiomeDecorator.sandPerChunk2 = 20;
      this.theBiomeDecorator.generateLakes = true;
      this.theBiomeDecorator.grassPerChunk = 25;
      this.theBiomeDecorator.bigMushroomsPerChunk = 2;
      	      
   }
}

Link to comment
Share on other sites

Are you definitely calling

BiomeRegistry.init

and

BiomeRegistry.register

?

 

Override

BiomeGenBase#genTerrainBlocks

to call the super method and put a breakpoint in it. When the breakpoint is hit, take note of the x and z coordinates.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Am I supposed to put something like ModBiomes.init() and ModBiomes.register() my main class?

 

Yes, you should call them in the preInit phase from your

@Mod

class. If you don't call them anywhere, how do you expect the biomes to be registered?

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

I had tried that, but Minecraft crashes whenever I open it. It appears to be in the init() method. Do you see anything wrong with it?

 

Crash Report

---- Minecraft Crash Report ----
// Would you like a cupcake?

Time: 2/23/16 6:14 AM
Description: Initializing game

java.lang.ArrayIndexOutOfBoundsException: 765
at net.minecraft.world.biome.BiomeGenBase.<init>(BiomeGenBase.java:192)
at net.minecraft.world.biome.BiomeGenBase.<init>(BiomeGenBase.java:170)
at steamfox.pinesmod.biomes.BiomeEnchantedForest.<init>(BiomeEnchantedForest.java:11)
at steamfox.pinesmod.init.ModBiomes.init(ModBiomes.java:17)
at steamfox.pinesmod.PinesMod.preInit(PinesMod.java:51)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:553)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:550)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:446)
at net.minecraft.client.Minecraft.run(Minecraft.java:356)
at net.minecraft.client.main.Main.main(Main.java:117)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
at GradleStart.main(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at net.minecraft.world.biome.BiomeGenBase.<init>(BiomeGenBase.java:192)
at net.minecraft.world.biome.BiomeGenBase.<init>(BiomeGenBase.java:170)
at steamfox.pinesmod.biomes.BiomeEnchantedForest.<init>(BiomeEnchantedForest.java:11)
at steamfox.pinesmod.init.ModBiomes.init(ModBiomes.java:17)
at steamfox.pinesmod.PinesMod.preInit(PinesMod.java:51)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:553)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:550)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:446)

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.run(Minecraft.java:356)
at net.minecraft.client.main.Main.main(Main.java:117)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
at GradleStart.main(Unknown Source)

-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 689225280 bytes (657 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1577 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
UCH	FML{8.0.99.99} [Forge Mod Loader] (forgeSrc-1.8-11.14.4.1577.jar) 
UCH	Forge{11.14.4.1577} [Minecraft Forge] (forgeSrc-1.8-11.14.4.1577.jar) 
UCE	pm{DEV Update 1.3.2} [Pines Mod] (bin) 
Loaded coremods (and transformers): 
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 358.91' Renderer: 'NVS 5200M/PCIe/SSE2'
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: NVS 5200M/PCIe/SSE2 GL version 4.5.0 NVIDIA 358.91, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)

Link to comment
Share on other sites

Did you try looking at line 192 of

BiomeGenBase

to see what could be throwing the exception? I suspect it's being thrown because you used an ID of 765, but the

BiomeList.biomeList

array (where every biome is stored using its ID as the index) is only 256 long.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • BRI4D adalah pilihan tepat bagi Anda yang menginginkan pengalaman bermain slot dengan RTP tinggi dan transaksi yang akurat melalui Bank BRI. Berikut adalah beberapa alasan mengapa Anda harus memilih BRI4D: Tingkat Pengembalian (RTP) Tertinggi Kami bangga menjadi salah satu agen situs slot dengan RTP tertinggi, mencapai 99%! Ini berarti Anda memiliki peluang lebih besar untuk meraih kemenangan dalam setiap putaran permainan. Transaksi Melalui Bank BRI yang Akurat Proses deposit dan penarikan dana di BRI4D cepat, mudah, dan akurat. Kami menyediakan layanan transaksi melalui Bank BRI untuk kenyamanan Anda. Dengan begitu, Anda dapat melakukan transaksi dengan lancar dan tanpa khawatir. Beragam Pilihan Permainan BRI4D menyajikan koleksi permainan slot yang beragam dan menarik dari berbagai provider terkemuka. Mulai dari tema klasik hingga yang paling modern, Anda akan menemukan banyak pilihan permainan yang sesuai dengan selera dan preferensi Anda.  
    • SPARTA88 adalah pilihan tepat bagi Anda yang menginginkan agen situs slot terbaik dengan RTP tinggi dan transaksi yang mudah melalui Bank BNI. Berikut adalah beberapa alasan mengapa Anda harus memilih SPARTA88: Tingkat Pengembalian (RTP) Tinggi Kami bangga menjadi salah satu agen situs slot dengan RTP tertinggi, mencapai 98%! Ini berarti Anda memiliki peluang lebih besar untuk meraih kemenangan dalam setiap putaran permainan. Beragam Pilihan Permainan SPARTA88 menyajikan koleksi permainan slot yang beragam dan menarik dari berbagai provider terkemuka. Mulai dari tema klasik hingga yang paling modern, Anda akan menemukan banyak pilihan permainan yang sesuai dengan selera dan preferensi Anda. Kemudahan Bertransaksi Melalui Bank BNI Proses deposit dan penarikan dana di SPARTA88 cepat, mudah, dan aman. Kami menyediakan layanan transaksi melalui Bank BNI untuk kenyamanan Anda. Dengan begitu, Anda dapat melakukan transaksi dengan lancar tanpa perlu khawatir.
    • Slot Bank ALADIN atau Daftar slot Bank ALADIN bisa anda lakukan pada situs WINNING303 kapanpun dan dimanapun, Bermodalkan Hp saja anda bisa mengakses chat ke agen kami selama 24 jam full. keuntungan bergabung bersama kami di WINNING303 adalah anda akan mendapatkan bonus 100% khusus member baru yang bergabung dan deposit. Tidak perlu banyak, 5 ribu rupiah saja anda sudah bisa bermain bersama kami di WINNING303 . Tunggu apa lagi ? Segera Klik DAFTAR dan anda akan jadi Jutawan dalam semalam.
    • Slot Bank PAPUA atau Daftar slot Bank PAPUA bisa anda lakukan pada situs WINNING303 kapanpun dan dimanapun, Bermodalkan Hp saja anda bisa mengakses chat ke agen kami selama 24 jam full. keuntungan bergabung bersama kami di WINNING303 adalah anda akan mendapatkan bonus 100% khusus member baru yang bergabung dan deposit. Tidak perlu banyak, 5 ribu rupiah saja anda sudah bisa bermain bersama kami di WINNING303 . Tunggu apa lagi ? Segera Klik DAFTAR dan anda akan jadi Jutawan dalam semalam.  
    • SLOT MAHJONG WAYS 3 SCATTER HITAM : POLA SLOT MAHJONG 3 SCATTER HITAM HARI INI - TRIK POLA SLOT GACOR x500 SCATTER HITAM KLIK DISINI DAFTAR DISINI SLOT VVIP << KLIK DISINI DAFTAR DISINI SLOT VVIP << KLIK DISINI DAFTAR DISINI SLOT VVIP << KLIK DISINI DAFTAR DISINI SLOT VVIP << SITUS SLOT GACOR 88 MAXWIN X500 HARI INI TERBAIK DAN TERPERCAYA GAMPANG MENANG Dunia Game gacor terus bertambah besar seiring berjalannya waktu, dan sudah tentu dunia itu terus berkembang serta merta bersamaan dengan berkembangnya SLOT GACOR sebagai website number #1 yang pernah ada dan tidak pernah mengecewakan sekalipun. Dengan banyaknya member yang sudah mempercayakan untuk terus menghasilkan uang bersama dengan SLOT GACOR pastinya mereka sudah percaya untuk bermain Game online bersama dengan kami dengan banyaknya testimoni yang sudah membuktikan betapa seringnya member mendapatkan jackpot besar yang bisa mencapai ratusan juta rupiah. Best online Game website that give you more money everyday, itu lah slogan yang tepat untuk bermain bersama SLOT GACOR yang sudah pasti menang setiap harinya dan bisa menjadikan bandar ini sebagai patokan untuk mendapatkan penghasilan tambahan yang efisien dan juga sesuatu hal yang fix setiap hari nya. Kami juga mendapatkan julukan sebagai Number #1 website bocor yang berarti terus memberikan member uang asli dan jackpot setiap hari nya, tidak lupa bocor itu juga bisa diartikan dalam bentuk berbagi promosi untuk para official member yang terus setia bermain bersama dengan kami. Berbagai provider Game terus bertambah banyak setiap harinya dan terus melakukan support untuk membuat para official member terus bisa menang dan terus maxwin dalam bentuk apapun maka itu langsung untuk feel free to try yourself, play with SLOT GACOR now or never !
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.