Hello,
I am trying to, upon the right click of an item it will send a packet to the server, requesting information from a custom capability I added, a reply packet will then be sent, containing the information unique to the player.
The packet is being registered to be sent to the server, and I assume the reply will come to the client, which is where I want it. However I am rather confused when it comes to using the same packet handler for both the send and receive packets. For example, t