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[1.8.9]Detecting a GUI close of the ingame Gui


theOriginalByte

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Hey everyone!

I'm doing some playing around with my mod and have the ingame gui set up. I want to detect when this closes so I can fire the NameFormat event again. So far I can't find anything related to a Gui close event. Am I not looking in the right spot or is this not a thing?

 

github:

https://github.com/KaminoCoding/FriendNamer/tree/feature/ingameNameChange

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mc.isGamePaused()

 

public Minecraft mc;

 

#NeverAssigned

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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follow up to follow up..

 

I can't for the life of me get the name to change. What am I doing wrong? It will work when changing from the homescreen but the ingame change doesn't spark a change of the player's username. Is something missing that I need to fire? I'm seriously stumped as to what it could be.

 

Code in question:

https://github.com/KaminoCoding/FriendNamer/blob/feature/ingameNameChange/src/main/java/io/cyb3rwarri0r8/friendnamer/client/ConfigHandler.java

https://github.com/KaminoCoding/FriendNamer/blob/feature/ingameNameChange/src/main/java/io/cyb3rwarri0r8/friendnamer/client/NamesEventHandler.java

 

I've gone through and even directly fired the events and nothing happens. Here are the uncommitted changes:

juPfRbg8b428ouGvWwSkgzQTXhf3fm.png

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