Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Minecraft Crash on Respawn (Server Error) [Java?] [Package Error]


FallingFist
 Share

Recommended Posts

Yeah, Hi!

 

My name's Jacob, but you can refer to me as Falling.

 

I've been playing on this server of mine for a while, and I had not yet died until recently.

 

Upon dying, I do what we always do, pressed the RESPAWN button.

 

I then get kicked out from the server (this happens to all players who die) and leaves me with the following in the server console:

 

 

2012-12-09 01:03:28 [iNFO] [Minecraft] FallingFist99[/127.0.0.1:61611] logged in with entity id 51691 at (-37.90399917499585, 64.0, -1046.8795836879638)

2012-12-09 01:03:28 [iNFO] [sTDOUT] Loading Player: FallingFist99

2012-12-09 01:03:28 [iNFO] [sTDOUT] Sending serverside check to: FallingFist99

2012-12-09 01:05:12 [sEVERE] [ForgeModLoader] A critical server error occured handling a packet, kicking 51691

java.lang.NullPointerException

at qx.a(EntityPlayer.java:1544)

at gm.a(ServerConfigurationManager.java:336)

at iv.a(NetServerHandler.java:826)

at cx.a(SourceFile:30)

at cg.b(TcpConnection.java:451)

at iv.d(NetServerHandler.java:82)

at iw.b(NetworkListenThread.java:55)

at ht.b(SourceFile:30)

at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:691)

at ho.r(DedicatedServer.java:252)

at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)

at fy.run(SourceFile:856)

2012-12-09 01:05:12 [WARNING] [Minecraft] Failed to handle packet for FallingFist99/127.0.0.1: java.lang.NullPointerException

java.lang.NullPointerException

at qx.a(EntityPlayer.java:1544)

at gm.a(ServerConfigurationManager.java:336)

at iv.a(NetServerHandler.java:826)

at cx.a(SourceFile:30)

at cg.b(TcpConnection.java:451)

at iv.d(NetServerHandler.java:82)

at iw.b(NetworkListenThread.java:55)

at ht.b(SourceFile:30)

at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:691)

at ho.r(DedicatedServer.java:252)

at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)

at fy.run(SourceFile:856)

 

 

 

If the spoiler doesn't work, here's a pastebin: http://pastebin.com/tqwwHSHk

 

I'm using the MultiMC Launcher, it's been working fine until now, and I can't find anyone with the same problem.

The only Jar mods I've got are (in this order)

 

Forge --> GuiAPI --> OptiFine --> Eternal Frost

In other notice, Lexmanos and the Forge team, Forge is by far, the best API there is! I'm open to all suggestions!

 

 

Thank you for reading, happy for all replies.

 

Yours truly - Falling

Link to comment
Share on other sites

They do, but if you wish, I could control check.

 

 

[[EDIT]] I found this within the console:

 

[ForgeModLoader] The mod DivineRPG has attempted to register an entity ID 0 which is already reserved. This could cause severe problems

 

Could that be the problem, and what do I do to solve it?

 

[[EDIT 2]] Found a temporary fix for it, I edited my dat file to instead of heaving -3 health to having 7. This spawned me alive, but I still wish to solve this problem if possible.

Link to comment
Share on other sites

This is the EternalFrosts's fuckup, not ours, go bitch at them:

 

if (block == null || !block.isBed(par0World, c.a, c.b, c.c, null))
    {
      return block.getBedSpawnPosition(par0World, c.a, c.b, c.c, null);
    }

Pretty fucking obvious error in logic...

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Patreon: http://www.patreon.com/lexmanos
Paypal: http://paypal.me/LexManos

BitCoin: 1Q8rWvUNMM2T1ZfDaFeeYQyVXtYoeT6tTn

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • Code: https://github.com/japanisawesome/FirstForgeMod Hello! I am entirely new to Forge modding (just started today), and I have about 2 years of experience with Java. I was following a tutorial earlier today to make my first item, and I noticed that many of the methods are outdated and deprecated. So I looked on the forums here to find how to make my code to be more up to date, but no matter how long I tried, none of my files in the assets folder would load (lang, model, texture). I am consistently getting the output (latest.log in the github repo) in minecraft. What am I doing wrong? I apologize in advance if I am just really stupid and missing something. Thanks, Dodep
    • This is my code. How can I change it to have "Hello world!" show on the screen? @Mod(Chants2.MODID) public class Chants2 { public static final String MODID = "chants2"; public Chants2(){ final IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); final ClientSideOnlyModEventRegistrar clientSideOnlyModEventRegistrar = new ClientSideOnlyModEventRegistrar(modEventBus); registerCommonEvents(modEventBus); DistExecutor.safeRunWhenOn(Dist.CLIENT, () -> clientSideOnlyModEventRegistrar::registerClientOnlyEvents); } public void registerCommonEvents(IEventBus eventBus) { //eventBus.register(GuiHandler.class); } } public class ClientSideOnlyModEventRegistrar { private final IEventBus eventBus; public ClientSideOnlyModEventRegistrar(IEventBus eventBus) { this.eventBus = eventBus; } public void registerClientOnlyEvents() { eventBus.register(GuiHandler.class); } } public class GuiHandler { String text = "Hello world!"; @SubscribeEvent public void onRenderGui(RenderGameOverlayEvent.Post event) { drawString(event.getMatrixStack(), Minecraft.getInstance().font, text, event.getWindow().getWidth() / 2, event.getWindow().getHeight() / 2, Integer.parseInt("33AA66", 16)); } }  
    • why do you need the JDA API in MinecraftForge?
    • you also can look at the StonecutterScreen, but basically you moved the scrolling bar via mouse scroll or mouse drag (you set the y pos where it will render in the screen), after moving you can update the screen on client then send a custom packet to the server and updating the screen there
    • You still capitalizing every word... the name sounds like it will return a ResourceLocation or the mod id, not sure because urbanxx001 didn't say what the method does can you actually explain your exact goal to us, because it can be that there is a easier way to do this
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.