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Mod Ideas


ReeCays

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Learn jave

Test IDEs to see which one suits you better (I use intelliJ)

Then you give a try to modding.

And you don't open .class, you open .java

It is on the first section of the Java learning that I've gave the link.

Don't be lazy to learn, or you might end up with a crappy shit code.

Creating Potatium Craft, please wait.

For a better (and yet poor explanation of my WIP mod, go to: Potatium Craft Overview )

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I already had a workspace set up in 1.9.4 and everything was premade by me.

I used some tutorials as a template and edited some code.

 

I want to know how to open .class files to use them as templates.

Are you even reading what we post here or following the links?

You_Don't_Open_.class!

Read the Java Tutorial!

Creating Potatium Craft, please wait.

For a better (and yet poor explanation of my WIP mod, go to: Potatium Craft Overview )

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When I clicked on both pages :http://docs.oracle.com/javase/tutorial/ and https://shadowfacts.net/tutorials/ I was like "WTF? What know?" I clicked "Getting Started. After that I clicked "The Java Technology Phenomenon". Then "About the Java Technology". I'm like "What, that has nothing to do with Minecraft?".

 

I quit that site. I go to the other one: "Oh, that looks simpler." I clicked 1.9...Overview. I clicked "Basic Blocks" cause there's nothing other left that would interested me. I'm understanding a tiny bit of that orange written code, but I've got some questions too: What's "this", "super" and "return". The white written code explains itself.

 

I made one block with texture in 1.8 and later I also understood "blockstates". I looked @ it and I was thinking that it's boring cause you can't do anything with it. ShadowFact's library is too short but at least I learned nothing and wasted time

 

 

 

 

 

 

 

 

...again.

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As diesieben07 said:

If you find all this boring, modding is not right for you.

 

So, the community gave you the sources, if you wanna learn minecraft modding, you have to learn Java.

 

And Shadowfacts is the second largest 1.9.4 tutorial (that has quality) that I've found on google (only losing to a youtuber that his tutorials are all in german)

 

Creating Potatium Craft, please wait.

For a better (and yet poor explanation of my WIP mod, go to: Potatium Craft Overview )

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You are only fooling yourself that you know modding.

All you are doing id copy/paste of his code, but with your stuff.

True, you will "learn" modding for minecraft, but your mods will be simple, without any new features or things like that.

Creating Potatium Craft, please wait.

For a better (and yet poor explanation of my WIP mod, go to: Potatium Craft Overview )

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I use this for the template:

 

https://github.com/Vazkii/Quark

 

Oh god that mod uses ASM.  Why. ;_;

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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I'm not even sure he can pick any two.  Tops I could see picking one.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Here's just one:

 

Solid Entity/Multiblock Entity

 

-Configurable in the config.

 

Example:

 

int Stone = S

 

a=S+S+S "a" * "b" * "c" = multiblock... i dunno...

b=S+S+S

c=S+S+S

 

One of my algorithms teatcher saw this, and he said: "I will give 1 point in the test to whom explains this to me."

Creating Potatium Craft, please wait.

For a better (and yet poor explanation of my WIP mod, go to: Potatium Craft Overview )

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Here's just one:

 

Solid Entity/Multiblock Entity

 

-Configurable in the config.

 

Example:

 

int Stone = S

 

a=S+S+S "a" * "b" * "c" = multiblock... i dunno...

b=S+S+S

c=S+S+S

 

Have you even played Minecraft before? Have you ever written any program in any programming language?

 

Start your suggestion by expressing it in English words (arranged in complete, grammatically correct sentences) to explain what new behavior you'd like to see in what game feature. Then post that suggestion to the Minecraft Forum's Suggestions Subforum.

 

Come back here after you've learned programming + Java and are looking for help with the idiosyncrasies of Forge integration.

 

 

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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For the guys that aren't as obvious what it should mean when you read it:

 

You can make any type of Multiblock in any size until a chunk is reached and you give the Multiblock health.

If you right click the Multiblock a GUI shows the health (and the status like half-broken or something).

Everything of that is configurable (in the config, of course).

When your self-made Multiblock dies it'll leave some random pieces of that Mb.

 

Everything that you can edit in the config, just an example:

 

NOM = nameOfMultiblock

 

NOM.Health = 100

 

NOM.Size = 4 * 4 * 4

 

NOM.leftPiecesFromTop = < 50 %

 

(NOM.leftBlocks = minecraft:cobblestone)

 

It's a fun mod used in Creative Mode.

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