[SOLVED] [1.9] Render Player upside down (dinnerbone)
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By TileEntity · Posted
Add the crash-report or latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here -
Yesterday I played Minecraft as usual, but today for some reason the world stopped starting, I will attach a link to the mods, the map and logs pls advise what should I do https://drive.google.com/drive/folders/1WYV0zIGmWvckW54Q5FvMQhMJJmwQQnRF?usp=sharing
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I'm creating a custom staff, that can be used like a bow, meaning i can use it and it should "load" the staff. As far as i can see the interaction is pretty simple: activate the "draw" stage via overriding use and then when the mouse is released the "releaseUsing" and "useOnRelease" methods are called. What i want to achieve is between the activation and the release: I want to do stuff while it is drawn. For example i want to create particles and i want to stop the "drawn" stage in certain conditions. Is something like this possible and if so, where can i look? I'm also happy with examples from other mods. (For example i think that mana and artifice has something like that with the beam spells, but that mod is not open source).
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