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.minecraft not for forge


Botjoe
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To encourage better behavior (like Java 8), I'd like to suggest a startup warning for the forge user if the running directory is exactly ".minecraft".

 

"Forge recommends a separate game directory, and a separate profile specifically to each version of forge. Put all the mods that are appropriate to the version in that version's mod game directory. You can set this in the launcher. "

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    • My entity class extends AbstractMinecart and code in it is almost equal to FurnaceMinecart class.    public class Minecart_new extends AbstractMinecart { private static final EntityDataAccessor<Boolean> DATA_ID_FUEL = SynchedEntityData.defineId(MinecartFurnace.class, EntityDataSerializers.BOOLEAN); private int fuel; public double xPush; public double zPush; private static final Ingredient INGREDIENT = Ingredient.of(Items.APPLE, Items.CHARCOAL); public Minecart_new(EntityType<? extends Minecart_new> p_38552_, Level p_38553_) { super(p_38552_, p_38553_); } public AbstractMinecart.Type getMinecartType() { return AbstractMinecart.Type.FURNACE; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_ID_FUEL, false); } @Override public void tick() { super.tick(); if (!this.level.isClientSide()) { if (this.fuel > 0) { --this.fuel; } if (this.fuel <= 0) { xPush = 0.0D; zPush = 0.0D; } this.setHasFuel(this.fuel > 0); } if (this.hasFuel() && this.random.nextInt(4) == 0) { this.level.addParticle(ParticleTypes.LARGE_SMOKE, this.getX(), this.getY() + 0.8D, this.getZ(), 0.0D, 0.0D, 0.0D); } } @Override protected double getMaxSpeed() { return (this.isInWater() ? 3.0D : 4.0D) / 20.0D; } @Override public float getMaxCartSpeedOnRail() { return 0.2f; } @Override public void destroy(DamageSource p_38560_) { super.destroy(p_38560_); if (!p_38560_.isExplosion() && this.level.getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) { this.spawnAtLocation(Blocks.FURNACE); } } @Override protected void moveAlongTrack(BlockPos p_38569_, BlockState p_38570_) { super.moveAlongTrack(p_38569_, p_38570_); Vec3 vec3 = this.getDeltaMovement(); double d2 = vec3.horizontalDistanceSqr(); double d3 = this.xPush * this.xPush + this.zPush * this.zPush; if (d3 > 1.0E-4D && d2 > 0.001D) { double d4 = Math.sqrt(d2); double d5 = Math.sqrt(d3); this.xPush = vec3.x / d4 * d5; this.zPush = vec3.z / d4 * d5; } } @Override protected void applyNaturalSlowdown() { double d0 = this.xPush * this.xPush + this.zPush * this.zPush; if (d0 > 1.0E-7D) { d0 = Math.sqrt(d0); this.xPush /= d0; this.zPush /= d0; Vec3 vec3 = this.getDeltaMovement().multiply(0.8D, 0.0D, 0.8D).add(this.xPush, 0.0D, this.zPush); if (this.isInWater()) { vec3 = vec3.scale(0.1D); } this.setDeltaMovement(vec3); } else { this.setDeltaMovement(this.getDeltaMovement().multiply(0.98D, 0.0D, 0.98D)); } super.applyNaturalSlowdown(); } @Override public InteractionResult interact(Player p_38562_, InteractionHand p_38563_) { InteractionResult ret = super.interact(p_38562_, p_38563_); if (ret.consumesAction()) return ret; ItemStack itemstack = p_38562_.getItemInHand(p_38563_); if (INGREDIENT.test(itemstack) && this.fuel+ 3600 <= 32000) { if (!p_38562_.getAbilities().instabuild) { itemstack.shrink(1); } this.fuel += 3600; } if (this.fuel > 0) { this.xPush = -(this.getX() - p_38562_.getX()); this.zPush = -(this.getZ() - p_38562_.getZ()); } return InteractionResult.sidedSuccess(this.level.isClientSide); } @Override protected void addAdditionalSaveData(CompoundTag p_38567_) { super.addAdditionalSaveData(p_38567_); p_38567_.putDouble("PushX", this.xPush); p_38567_.putDouble("PushZ", this.zPush); p_38567_.putShort("Fuel", (short)this.fuel); } @Override protected void readAdditionalSaveData(CompoundTag p_38565_) { super.readAdditionalSaveData(p_38565_); this.xPush = p_38565_.getDouble("PushX"); this.zPush = p_38565_.getDouble("PushZ"); this.fuel = p_38565_.getShort("Fuel"); } protected boolean hasFuel() { return this.entityData.get(DATA_ID_FUEL); } protected void setHasFuel(boolean p_38577_) { this.entityData.set(DATA_ID_FUEL, p_38577_); } @Override public BlockState getDefaultDisplayBlockState() { return Blocks.FURNACE.defaultBlockState().setValue(FurnaceBlock.FACING, Direction.NORTH).setValue(FurnaceBlock.LIT, Boolean.valueOf(this.hasFuel())); } ///////// @Override public ItemStack getPickResult() { Item item = ItemInit.MINECARTNEW_ITEM.get(); return new ItemStack(item); } } Registration of entity. public class EntityInit { private EntityInit() {} public static final DeferredRegister<EntityType<?>> ENTITIES = DeferredRegister.create(ForgeRegistries.ENTITIES, minecart.MOD_ID); public static final RegistryObject<EntityType<Minecart_new>> MINECART_ENTITY = ENTITIES.register("minecart_new", () -> EntityType.Builder.of(Minecart_new::new, MobCategory.MISC).sized(0.98F, 0.7F) .build(new ResourceLocation(minecart.MOD_ID,"minecart_new").toString())); }  
    • https://github.com/Kiwilis/simple-automation There's not much there yet, because this project isn't even a week old and I don't have a lot of time to work on it.
    • show your Entity class and your registration 
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    • User was banned for piracy. Buy the game.
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