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[Solved][1.10] Client crashes on spawnEntity


Zerahi

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whenever i spawn the entity it crashes the client, then when i restart it entity is in world where it should be like nothing happened, any idea why its crashing?

 

if(!worldObj.isRemote) {

		            Entity spawn = null;

	                spawn = Ref.altarlisttier1(this.display);
	                spawn.setWorld(worldObj);

	                EntityLiving entityliving = spawn instanceof EntityLiving ? (EntityLiving)spawn : null;
                    spawn.setLocationAndAngles(pos.getX(), pos.getY()+1.25f, pos.getZ(), worldObj.rand.nextFloat() * 360.0F, 0.0F);


                        AnvilChunkLoader.spawnEntity(spawn, worldObj);
                        worldObj.playEvent(2004, pos, 0);

                        if (entityliving != null)
                        {
                            entityliving.spawnExplosionParticle();
                        }
		        }

 

Description: Ticking entity

java.lang.NullPointerException: Ticking entity
at net.minecraft.entity.ai.EntityAITasks.onUpdateTasks(EntityAITasks.java:64)
at net.minecraft.entity.EntityLiving.updateEntityActionState(EntityLiving.java:846)
at net.minecraft.entity.EntityLivingBase.onLivingUpdate(EntityLivingBase.java:2392)
at net.minecraft.entity.EntityLiving.onLivingUpdate(EntityLiving.java:643)
at net.minecraft.entity.EntityAgeable.onLivingUpdate(EntityAgeable.java:178)
at net.minecraft.entity.passive.EntityAnimal.onLivingUpdate(EntityAnimal.java:47)
at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:2218)
at net.minecraft.entity.EntityLiving.onUpdate(EntityLiving.java:342)
at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:2106)
at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:872)
at net.minecraft.world.World.updateEntity(World.java:2073)
at net.minecraft.world.World.updateEntities(World.java:1886)
at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:644)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:783)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:687)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:156)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:536)
at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
at net.minecraft.entity.ai.EntityAITasks.onUpdateTasks(EntityAITasks.java:64)
at net.minecraft.entity.EntityLiving.updateEntityActionState(EntityLiving.java:846)
at net.minecraft.entity.EntityLivingBase.onLivingUpdate(EntityLivingBase.java:2392)
at net.minecraft.entity.EntityLiving.onLivingUpdate(EntityLiving.java:643)
at net.minecraft.entity.EntityAgeable.onLivingUpdate(EntityAgeable.java:178)
at net.minecraft.entity.passive.EntityAnimal.onLivingUpdate(EntityAnimal.java:47)
at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:2218)
at net.minecraft.entity.EntityLiving.onUpdate(EntityLiving.java:342)
at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:2106)
at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:872)
at net.minecraft.world.World.updateEntity(World.java:2073)

-- Entity being ticked --
Details:
Entity Type: rv.voidbeast (com.ravvoid.entity.mob.EntityVoidBeast)
Entity ID: 0
Entity Name: Void Beast
Entity's Exact location: 237.00, 70.25, 303.00
Entity's Block location: World: (237,70,303), Chunk: (at 13,4,15 in 14,18; contains blocks 224,0,288 to 239,255,303), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
Entity's Passengers: []
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.world.World.updateEntities(World.java:1886)
at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:644)

-- Affected level --
Details:
Level name: New World
All players: 1 total; [EntityPlayerMP['Player368'/314, l='New World', x=231.35, y=69.00, z=301.42]]
Chunk stats: ServerChunkCache: 639 Drop: 0
Level seed: 9049979599259575510
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options: 
Level spawn location: World: (256,64,256), Chunk: (at 0,4,0 in 16,16; contains blocks 256,0,256 to 271,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 12466 game time, 12466 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 87931 (now: false), thunder time: 115727 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:783)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:687)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:156)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:536)
at java.lang.Thread.run(Unknown Source)

-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 456852240 bytes (435 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP 9.32 Powered by Forge 12.18.1.2011 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA	mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) 
UCHIJAAAA	FML{8.0.99.99} [Forge Mod Loader] (forgeSrc-1.10.2-12.18.1.2011.jar) 
UCHIJAAAA	Forge{12.18.1.2011} [Minecraft Forge] (forgeSrc-1.10.2-12.18.1.2011.jar) 
UCHIJAAAA	rv{1.10.2} [Ravenous Void] (bin) 
Loaded coremods (and transformers): 
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Player368'/314, l='New World', x=231.35, y=69.00, z=301.42]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

 

https://github.com/Zerahi/RavenousVoid/blob/master/src/main/java/com/ravvoid/tileentity/TileEntityAltar.java

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For one you are spawning the entity even if it is null.

 

	                EntityLiving entityliving = spawn instanceof EntityLiving ? (EntityLiving)spawn : null;
                    spawn.setLocationAndAngles(pos.getX(), pos.getY()+1.25f, pos.getZ(), worldObj.rand.nextFloat() * 360.0F, 0.0F);


                        AnvilChunkLoader.spawnEntity(spawn, worldObj);

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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its not null ever its only triggered if the Ref.altarlisttier1(this.display) != null;

and mob spawns fine from a spawn egg no crash

 

package com.ravvoid.entity.mob;

import com.google.common.base.Predicate;
import com.ravvoid.Ref;

import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIFollowParent;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.util.DamageSource;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.World;
import net.minecraft.world.storage.loot.LootTableList;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class EntityVoidBeast extends EntityAnimal
{

    public EntityVoidBeast(World world)
    {
        super(world);
        this.setSize(0.9F, 1.1F);
    }

    /**
     * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
     * the animal type)
     */
    public boolean isBreedingItem(ItemStack stack)
    {
        return false;
    }

    protected void initEntityAI()
    {
        super.initEntityAI();
        this.tasks.addTask(0, new EntityAISwimming(this));
        this.tasks.addTask(1, new EntityAIAttackMelee(this, 1.0D, false));
        this.tasks.addTask(2, new EntityAIWander(this, 1.0D));
        this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
        this.tasks.addTask(4, new EntityAILookIdle(this));
        this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true));
    }

    protected void applyEntityAttributes()
    {
        super.applyEntityAttributes();
        this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(15.0D);
        this.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(20.0D);
        this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.25D);
        this.getAttributeMap().registerAttribute(SharedMonsterAttributes.ATTACK_DAMAGE);
        this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(3.0D);
    }

    protected SoundEvent getAmbientSound()
    {
        return SoundEvents.field_190026_er;
    }

    protected SoundEvent getHurtSound()
    {
        return SoundEvents.field_190029_eu;
    }

    protected SoundEvent getDeathSound()
    {
        return SoundEvents.field_190028_et;
    }

    protected void playStepSound(BlockPos pos, Block blockIn)
    {
        this.playSound(SoundEvents.field_190030_ev, 0.15F, 1.0F);
    }


    @Nullable
    protected ResourceLocation getLootTable()
    {
        return Ref.VOIDBEAST;
    }

    /**
     * (abstract) Protected helper method to read subclass entity data from NBT.
     */
    public void readEntityFromNBT(NBTTagCompound compound)
    {
        super.readEntityFromNBT(compound);
    }

    /**
     * (abstract) Protected helper method to write subclass entity data to NBT.
     */
    public void writeEntityToNBT(NBTTagCompound compound)
    {
        super.writeEntityToNBT(compound);
    }


    public boolean attackEntityAsMob(Entity entityIn)
    {
        boolean flag = entityIn.attackEntityFrom(DamageSource.causeMobDamage(this), (float)((int)this.getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).getAttributeValue()));

        if (flag)
        {
            this.applyEnchantments(this, entityIn);
        }

        return flag;
    }



@Override
public EntityAgeable createChild(EntityAgeable ageable) {
	// TODO Auto-generated method stub
	return null;
}
}

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Is your Void Beast a hostile entity, if so you might be better to extend something that doesn't extend EntityAgeable

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Entities aren't singletons, you can't just store a single instance and reuse it. You need to create a new instance every time you want to spawn one.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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Also it seems when you create that single instance, thank you for pointing that out Choonster, you are passing in a null parameter for world.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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All entities need to be registered with the EntityRegistry, but no instead of

 

public static Entity altarlisttier1(ItemStack item) {

	for (Entry<ItemStack, Entity> entry : altarlisttier1.entrySet())
        {
            if (ItemStack.areItemsEqual(item, (ItemStack)entry.getKey()))
            {
            	return entry.getValue();
            }
            else {
            	return null;
            }
        }
	return null;
}

 

Some thing like

public static Entity getEntityFromItemStackInAltar(World world, ItemStack stack) {
     // Only needs either instanceof or ==
     if (stack != null && (stack.getItem() instanceof ItemClass || stack.getItem() == Items.diamond)) {
          return new Entity(world);
     }
}

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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