I successfully registered a fluid block and fluid that renders in game. HOWEVER the fluid texture looks that of default water. I specified the resource location for the custom textures but it still defaults to the normal water texture. What did I do wrong?
ModFluids
http://pastebin.com/uJuvnQeF
BlockFluidMilk
http://pastebin.com/89iFm3jJ
FluidMilk
http://pastebin.com/ppjq2sPQ
FluidRenderRegister
http://pastebin.com/zckuWesH
Blockstate (fluids.json)
http://pastebin.com/wKXdrwy