Jump to content

[1.10.2] Modded axe (ArrayIndexOutOfBoundsException)


gabrielbl

Recommended Posts

I've already implemented a modded Pickaxe, Shovel, Hoe and Sword with basically the same code (changing the inherit class and a few attributes) but the same implementation doesn't work for an Axe since it is giving me an ArrayIndexOutOfBoundsException as shown bellow

java.lang.ArrayIndexOutOfBoundsException: 5
   at net.minecraft.item.ItemAxe.<init>(ItemAxe.java:19) ~[forgeSrc-1.10.2-12.18.1.2011.jar:?]
   etc etc

in the following line of code at ItemAxe

this.damageVsEntity = ATTACK_DAMAGES[material.ordinal()];

where ATTACK_DAMAGES represents

private static final float[] ATTACK_DAMAGES = new float[] {6.0F, 8.0F, 8.0F, 8.0F, 6.0F};

 

i undertand the problem but can't find a solution. The same problem will occur with ATTACK_SPEEDS but the fix should be the same. Thank you in advance.

 

Link to comment
Share on other sites

Which constructor are you using? You should be using the one that takes in two floats.

 

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Link to comment
Share on other sites

Your

ToolMaterial

has an ordinal of 5 or greater, resulting in an

ArrayIndexOutOfBoundsException

when trying to get the attack damage from the array. To get around this, use the constructor with 2 floats extra, representing the

damageVsEntity

and

attackSpeed

.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.