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[1.11] Resource names problem


bigbang

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Hi.

 

I have a problem with loading resources. I defined some resources in my mod *.json files (like a models in blockstates, textures in models and sounds in sounds.json), and during client launch, Forge Loader is looking for these files and cannot find them. Just opened the console output and Forge Loader seems to look for lowercase resource names. For example (pseudocode):

sounds.json {
sound [
	modID:funnySteveSound
]
}

 

Forge Loader is looking for funnystevesound.ogg instead of funnySteveSound.ogg. So if I change the file name to lowercase, then it works just fine. Maybe this is problem on my side (eclipse project config?) but on the same project configs (Java 1.8) for Minecraft version 1.10.2 this problem does not exist and Forge Loader is working with cammelcase resource names. I just did copy paste from 1.10.2 project with only minor fixes due to changed variables visibility and changed method parameters.

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In 1.11 Minecraft forces everything to be lowercase. So that's why it's looking for the lowercase name. So you should update everything to lowercase names, including your modid.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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