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[SOLVED] [1.8] Help with registering client command


Lagg
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I'm trying to register a client-side command, and here's the code I'm using so far:

 

public class Test extends CommandBase {

@Override
public String getName() {
	return "test";
}

@Override
public String getCommandUsage(ICommandSender icommandsender) {
return "command usage test";
}

@Override
public void execute(ICommandSender sender, String[] args) throws CommandException {
	Minecraft.getMinecraft().thePlayer.addChatMessage(new ChatComponentText("command works! yay!"));
}
}

 

And then in the main mod class:

 @EventHandler
    public void init(FMLInitializationEvent event)
    {
        FMLCommonHandler.instance().bus().register(this);
        MinecraftForge.EVENT_BUS.register(this);
        try {
        	ClientCommandHandler.instance.registerCommand(new Test());
        } catch (Exception e) {
        	System.out.println("error");
        }
    }

 

The problem is that when I try to use the command, it tells me:

d424d2c44e57461b9921f2eee6f661d4.png

 

Also, I know that I should update to 1.10, but the server I play on his heavily focused around pvp and they tend to like 1.8 better, so yeah.

 

Thanks in advance! :)

Hi

:D

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You didn't override getRequiredPermissionLevel, so odds are the value returned by it is not what you want.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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