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How do you use block states with a Tile Entity Special Renderer


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It's odd that I can not find a tutorial that answers this question. Try as I might to find one. :'( Can anyone help me?

You use getActualState in your block and then access the TE with the world parameter and then your state data.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

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Forge and vanilla BlockState generator.

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Hi

 

What I have successfully used before:

In your TileEntity.update(), read the value of the blockstate, then store it in the TileEntity

eg

IBlockState iblockstate = this.worldObj.getBlockState(pos);

In the TESR.renderTileEntityAt, retrieve the stored blockstate from the TileEntity.

 

-TGG

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