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[1.8]Make booleans stay after quitting Minecraft


Trusak

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Think about what you're doing for a minute, then stop being an idiot.

He is not checking equality.

 

Ah, you are correct.  But yes, still nonsense.

I am not sure what I am doing wrong. It works fine in-game.

The name of your method (PmsEnabled) sounds like a getter method. IE it should just return PMs, but instead it switches the value and returns the new value.

Yeah I have two of them, PmsEnabled and PmsInfo, I actually want it to be like that :)

public static boolean PMs;
public static boolean PMsEnabled(){
    return (PMs = !PMs);
}
public static boolean PMsInfo(){
    return (PMs);
}

I still don't know what to do with

Because it's only in Local Scope.

So how can I make it work?

 

Make your config variable exist outside local scope.

Ok so that is what I have right now:

protected void actionPerformed(GuiButton button) throws IOException {
	if(button == GUI.GUI.button2) {
		Minecraft.getMinecraft().displayGuiScreen(new GUI2());
		Property prop = config1.get("Booleans", "PMs", false);
		boolean PMs = prop.getBoolean();
		prop.set(!PMs);;
		config1.save();
	}
}

What to do now? Also how can I make that

public static boolean PMs;
public static boolean PMsEnabled(){
    return (PMs = !PMs);
}

get it's state from the config?

now anyway :(.
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Think about what you're doing for a minute, then stop being an idiot.

He is not checking equality.

 

Ah, you are correct.  But yes, still nonsense.

I am not sure what I am doing wrong. It works fine in-game.

The name of your method (PmsEnabled) sounds like a getter method. IE it should just return PMs, but instead it switches the value and returns the new value.

So is there anything wrong with my method?

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PmsEnabled

would be better named

togglePMs

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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PmsEnabled

would be better named

togglePMs

I know but it is only the name so I don't think I should care about it too much. Can you help me with the config itself? I still don't know what to change and how to change from property to boolean

...Looks at code in earlier post...

boolean PMs = prop.getBoolean();

Also remembers...

Make your config variable exist outside local scope.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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PmsEnabled

would be better named

togglePMs

I know but it is only the name so I don't think I should care about it too much. Can you help me with the config itself? I still don't know what to change and how to change from property to boolean

...Looks at code in earlier post...

boolean PMs = prop.getBoolean();

Also remembers...

Make your config variable exist outside local scope.

But where do I put which boolean I want it to get?

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This isn't that hard. You have the piece you want to use and you have a place you want to use it.

Stick Tab A into Slot B.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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In the class where you have your config loading.

Like that:

protected void actionPerformed(GuiButton button) throws IOException {
	if(button == GUI.GUI.button2) {
		Minecraft.getMinecraft().displayGuiScreen(new GUI2());
		Property prop = config1.get("Booleans", "PMs", false);
		boolean PMs = prop.getBoolean();
		prop.set(!PMs);;
		config1.save();
	}
}

?

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This isn't that hard. You have the piece you want to use and you have a place you want to use it.

Stick Tab A into Slot B.

Like that:

protected void actionPerformed(GuiButton button) throws IOException {
	if(button == GUI.GUI.button2) {
		Minecraft.getMinecraft().displayGuiScreen(new GUI2());
		Property prop = config1.get("Booleans", "PMs", false);
		boolean PMs = prop.getBoolean();
		prop.set(!PMs);;
		config1.save();
	}
}

?

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Uh huh.  So what's wrong?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Property#getBoolean()

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Property#getBoolean()

That is what I have:

{

	Configuration config1= new Configuration(event.getSuggestedConfigurationFile());
	config1.load();
	Property PMs = config1.get("Booleans", "PMs", false);
                config1.save();

and

public static boolean PMs;
public static boolean PMsEnabled(){
    return (PMs = !PMs);
}

. Also the boolean in the config isn't changing when I use the button

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prop.png

 

How does the value of #1 get into #2?

 

Hint:

It doesn't

 

 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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This line gets the property from the config:

Property PMs = config1.get("Booleans", "PMs", false);

 

The property contains the boolean value you want. So you 'get' the boolean from the property like this:

PMs.getBoolean()

 

And assign that value to your stored field. You can do it all in one line like this:

PMs = config1.get("Booleans", "PMs", false).getBoolean();

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This line gets the property from the config:

Property PMs = config1.get("Booleans", "PMs", false);

 

The property contains the boolean value you want. So you 'get' the boolean from the property like this:

PMs.getBoolean()

 

And assign that value to your stored field. You can do it all in one line like this:

PMs = config1.get("Booleans", "PMs", false).getBoolean();

After doing everything I got this error:

Time: 31.12.16 11:17

Description: Updating screen events

 

java.lang.NullPointerException: Updating screen events

at net.minecraftforge.common.config.Configuration.save(Configuration.java:1064)

at GUI.GUI.actionPerformed(GUI.java:202)

at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:509)

at GUI.GUI.mouseClicked(GUI.java:76)

at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:621)

at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:587)

at net.minecraft.client.Minecraft.runTick(Minecraft.java:1761)

at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1080)

at net.minecraft.client.Minecraft.run(Minecraft.java:380)

at net.minecraft.client.main.Main.main(Main.java:116)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)

at GradleStart.main(GradleStart.java:26)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at net.minecraftforge.common.config.Configuration.save(Configuration.java:1064)

at GUI.GUI.actionPerformed(GUI.java:202)

at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:509)

at GUI.GUI.mouseClicked(GUI.java:76)

at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:621)

at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:587)

 

-- Affected screen --

Details:

Screen name: GUI.GUI

 

-- Affected level --

Details:

Level name: MpServer

All players: 1 total; [EntityPlayerSP['Player371'/275, l='MpServer', x=-190,40, y=65,00, z=236,70]]

Chunk stats: MultiplayerChunkCache: 625, 625

Level seed: 0

Level generator: ID 00 - default, ver 1. Features enabled: false

Level generator options:

Level spawn location: -184,00,64,00,236,00 - World: (-184,64,236), Chunk: (at 8,4,12 in -12,14; contains blocks -192,0,224 to -177,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)

Level time: 151760 game time, 34476 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false

Forced entities: 76 total; [EntitySquid['Squid'/128, l='MpServer', x=-168,47, y=62,00, z=289,47], EntitySheep['Sheep'/129, l='MpServer', x=-164,28, y=65,53, z=299,53], EntitySheep['Sheep'/138, l='MpServer', x=-149,00, y=70,00, z=192,53], EntitySkeleton['Skeleton'/139, l='MpServer', x=-159,22, y=40,00, z=235,44], EntityZombie['Zombie'/140, l='MpServer', x=-158,16, y=46,00, z=240,66], EntityBat['Bat'/141, l='MpServer', x=-147,19, y=37,78, z=240,06], EntitySheep['Sheep'/142, l='MpServer', x=-144,56, y=64,00, z=243,66], EntityCreeper['Creeper'/145, l='MpServer', x=-142,50, y=22,00, z=169,97], EntitySheep['Sheep'/146, l='MpServer', x=-138,38, y=75,00, z=167,84], EntitySkeleton['Skeleton'/147, l='MpServer', x=-142,81, y=30,00, z=178,59], EntitySkeleton['Skeleton'/148, l='MpServer', x=-132,88, y=47,00, z=175,47], EntitySkeleton['Skeleton'/149, l='MpServer', x=-132,38, y=30,00, z=202,09], EntitySpider['Spider'/150, l='MpServer', x=-136,78, y=32,00, z=220,69], EntitySpider['Spider'/151, l='MpServer', x=-142,31, y=34,03, z=220,69], EntityZombie['Zombie'/152, l='MpServer', x=-138,09, y=32,00, z=220,66], EntityPlayerSP['Player371'/275, l='MpServer', x=-190,40, y=65,00, z=236,70], EntitySpider['Spider'/153, l='MpServer', x=-141,25, y=12,00, z=234,59], EntityCreeper['Creeper'/154, l='MpServer', x=-137,72, y=14,00, z=237,69], EntitySheep['Sheep'/155, l='MpServer', x=-137,50, y=63,00, z=238,97], EntityBat['Bat'/156, l='MpServer', x=-129,66, y=55,10, z=234,25], EntitySheep['Sheep'/157, l='MpServer', x=-141,44, y=63,00, z=282,19], EntityZombie['Zombie'/158, l='MpServer', x=-132,31, y=64,00, z=293,59], EntityBat['Bat'/159, l='MpServer', x=-141,47, y=23,31, z=314,44], EntityCreeper['Creeper'/167, l='MpServer', x=-125,72, y=30,19, z=158,69], EntitySpider['Spider'/170, l='MpServer', x=-123,50, y=28,00, z=171,50], EntityZombie['Zombie'/171, l='MpServer', x=-116,50, y=53,00, z=164,06], EntityBat['Bat'/172, l='MpServer', x=-110,56, y=55,00, z=160,75], EntitySheep['Sheep'/173, l='MpServer', x=-115,53, y=69,00, z=172,28], EntityRabbit['Rabbit'/174, l='MpServer', x=-122,19, y=70,00, z=175,28], EntityWitch['Witch'/175, l='MpServer', x=-122,50, y=27,00, z=176,84], EntityZombie['Zombie'/176, l='MpServer', x=-120,16, y=25,00, z=187,38], EntityCreeper['Creeper'/177, l='MpServer', x=-115,44, y=23,00, z=182,97], EntityBat['Bat'/178, l='MpServer', x=-116,38, y=25,63, z=187,47], EntitySheep['Sheep'/180, l='MpServer', x=-112,56, y=69,00, z=187,31], EntityBat['Bat'/181, l='MpServer', x=-124,63, y=30,10, z=192,75], EntityZombie['Zombie'/182, l='MpServer', x=-123,50, y=17,00, z=205,50], EntityCreeper['Creeper'/183, l='MpServer', x=-124,50, y=40,00, z=201,00], EntitySpider['Spider'/184, l='MpServer', x=-126,75, y=32,09, z=210,28], EntityCreeper['Creeper'/185, l='MpServer', x=-128,00, y=59,00, z=209,56], EntitySheep['Sheep'/186, l='MpServer', x=-122,75, y=69,00, z=222,91], EntitySheep['Sheep'/187, l='MpServer', x=-127,34, y=63,00, z=244,81], EntitySheep['Sheep'/188, l='MpServer', x=-122,59, y=69,00, z=247,44], EntityRabbit['Rabbit'/66, l='MpServer', x=-261,22, y=65,00, z=160,44], EntityRabbit['Rabbit'/67, l='MpServer', x=-262,47, y=67,00, z=178,03], EntityRabbit['Rabbit'/68, l='MpServer', x=-261,28, y=67,31, z=179,88], EntityRabbit['Rabbit'/69, l='MpServer', x=-260,91, y=67,00, z=181,38], EntityRabbit['Rabbit'/71, l='MpServer', x=-263,31, y=63,00, z=234,16], EntityBat['Bat'/73, l='MpServer', x=-270,75, y=13,10, z=270,47], EntityRabbit['Rabbit'/75, l='MpServer', x=-246,06, y=67,00, z=205,50], EntityRabbit['Rabbit'/76, l='MpServer', x=-249,88, y=68,00, z=290,03], EntityBat['Bat'/77, l='MpServer', x=-243,69, y=39,10, z=307,59], EntityZombie['Zombie'/209, l='MpServer', x=-111,00, y=22,28, z=213,69], EntityRabbit['Rabbit'/83, l='MpServer', x=-228,44, y=70,00, z=215,75], EntityRabbit['Rabbit'/84, l='MpServer', x=-232,53, y=71,00, z=250,88], EntityRabbit['Rabbit'/85, l='MpServer', x=-224,41, y=69,00, z=291,25], EntityRabbit['Rabbit'/95, l='MpServer', x=-220,41, y=69,97, z=296,44], EntityCreeper['Creeper'/99, l='MpServer', x=-204,97, y=18,00, z=171,47], EntityZombie['Zombie'/100, l='MpServer', x=-206,50, y=18,00, z=170,28], EntityRabbit['Rabbit'/101, l='MpServer', x=-193,25, y=68,00, z=204,06], EntityBat['Bat'/102, l='MpServer', x=-207,44, y=40,00, z=254,75], EntityRabbit['Rabbit'/106, l='MpServer', x=-187,91, y=68,00, z=168,03], EntityRabbit['Rabbit'/107, l='MpServer', x=-177,28, y=69,13, z=178,56], EntitySkeleton['Skeleton'/108, l='MpServer', x=-177,34, y=37,00, z=258,28], EntitySquid['Squid'/109, l='MpServer', x=-175,63, y=61,52, z=281,47], EntityWitch['Witch'/110, l='MpServer', x=-176,81, y=17,00, z=308,81], EntitySheep['Sheep'/111, l='MpServer', x=-180,69, y=71,00, z=315,19], EntityRabbit['Rabbit'/118, l='MpServer', x=-162,34, y=72,00, z=176,41], EntitySquid['Squid'/119, l='MpServer', x=-170,47, y=61,13, z=204,53], EntityRabbit['Rabbit'/120, l='MpServer', x=-168,85, y=63,13, z=194,54], EntityZombie['Zombie'/121, l='MpServer', x=-160,66, y=40,00, z=239,91], EntityZombie['Zombie'/122, l='MpServer', x=-169,06, y=42,00, z=246,66], EntitySkeleton['Skeleton'/123, l='MpServer', x=-171,73, y=38,01, z=262,01], EntitySkeleton['Skeleton'/124, l='MpServer', x=-166,03, y=41,00, z=258,47], EntityZombie['Zombie'/125, l='MpServer', x=-175,00, y=37,00, z=270,56], EntitySheep['Sheep'/126, l='MpServer', x=-176,28, y=64,00, z=263,19], EntityPig['Pig'/127, l='MpServer', x=-175,22, y=63,00, z=300,72]]

Retry entities: 0 total; []

Server brand: fml,forge

Server type: Integrated singleplayer server

Stacktrace:

at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:383)

at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2645)

at net.minecraft.client.Minecraft.run(Minecraft.java:401)

at net.minecraft.client.main.Main.main(Main.java:116)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)

at GradleStart.main(GradleStart.java:26)

 

 

Code:

Button:

if(button == button25) {
            boolean State3 = FastExamples.NotResetVariables.PMsEnabled();
            Minecraft.getMinecraft().displayGuiScreen(new GUI());
            Property prop = Clean.Coins.CC.config1.get("Booleans", "PMs", false);
		boolean PMs = prop.getBoolean();
		prop.set(!PMs);
		Clean.Coins.CC.config1.save();
        }

preInit:

Configuration config1= new Configuration(event.getSuggestedConfigurationFile());
	config1.load();
	FastExamples.NotResetVariables.PMs = config1.get("Booleans", "PMs", false).getBoolean();
                config1.save();

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I've also tried checking for null before it activates but it is still crashing

if(Clean.Coins.CC.config1 != null){
    Clean.Coins.CC.config1.save();
}

Also, just a random question, does anyone know why

String[] splittedMessage = msg.split(")");

isn't working when it is ")" but is working when it is something different?

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    • OLXTOTO: Platform Maxwin dan Gacor Terbesar Sepanjang Masa OLXTOTO telah menetapkan standar baru dalam dunia perjudian dengan menjadi platform terbesar untuk pengalaman gaming yang penuh kemenangan dan kegacoran, sepanjang masa. Dengan fokus yang kuat pada menyediakan permainan yang menghadirkan kesenangan tanpa batas dan peluang kemenangan besar, OLXTOTO telah menjadi pilihan utama bagi para pencinta judi berani di Indonesia. Maxwin: Mengejar Kemenangan Terbesar Maxwin bukan sekadar kata-kata kosong di OLXTOTO. Ini adalah konsep yang ditanamkan dalam setiap aspek permainan yang mereka tawarkan. Dari permainan slot yang menghadirkan jackpot besar hingga berbagai opsi permainan togel dengan hadiah fantastis, para pemain dapat memperoleh peluang nyata untuk mencapai kemenangan terbesar dalam setiap taruhan yang mereka lakukan. OLXTOTO tidak hanya menawarkan kesempatan untuk menang, tetapi juga menjadi wadah bagi para pemain untuk meraih impian mereka dalam perjudian yang berani. Gacor: Keberuntungan yang Tak Tertandingi Keberuntungan seringkali menjadi faktor penting dalam perjudian, dan OLXTOTO memahami betul akan hal ini. Dengan berbagai strategi dan analisis yang disediakan, pemain dapat menemukan peluang gacor yang tidak tertandingi dalam setiap taruhan. Dari hasil togel yang tepat hingga putaran slot yang menguntungkan, OLXTOTO memastikan bahwa setiap taruhan memiliki potensi untuk menjadi momen yang mengubah hidup. Inovasi dan Kualitas Tanpa Batas Tidak puas dengan prestasi masa lalu, OLXTOTO terus berinovasi untuk memberikan pengalaman gaming terbaik kepada para pengguna. Dengan menggabungkan teknologi terbaru dengan desain yang ramah pengguna, platform ini menyajikan antarmuka yang mudah digunakan tanpa mengorbankan kualitas. Setiap pembaruan dan peningkatan dilakukan dengan tujuan tunggal: memberikan pengalaman gaming yang tanpa kompromi kepada setiap pengguna. Komitmen Terhadap Kepuasan Pelanggan Di balik kesuksesan OLXTOTO adalah komitmen mereka terhadap kepuasan pelanggan. Tim dukungan pelanggan yang profesional siap membantu para pemain dalam setiap langkah perjalanan gaming mereka. Dari pertanyaan teknis hingga bantuan dengan transaksi keuangan, OLXTOTO selalu siap memberikan pelayanan terbaik kepada para pengguna mereka. Penutup: Mengukir Sejarah dalam Dunia Perjudian Daring OLXTOTO bukan sekadar platform perjudian berani biasa. Ini adalah ikon dalam dunia perjudian daring Indonesia, sebuah destinasi yang menyatukan kemenangan dan keberuntungan dalam satu tempat yang mengasyikkan. Dengan komitmen mereka terhadap kualitas, inovasi, dan kepuasan pelanggan, OLXTOTO terus mengukir sejarah dalam perjudian dunia berani, menjadi nama yang tak terpisahkan dari pengalaman gaming terbaik. Bersiaplah untuk mengalami sensasi kemenangan terbesar dan keberuntungan tak terduga di OLXTOTO - platform maxwin dan gacor terbesar sepanjang masa.
    • OLXTOTO - Bandar Togel Online Dan Slot Terbesar Di Indonesia OLXTOTO telah lama dikenal sebagai salah satu bandar online terkemuka di Indonesia, terutama dalam pasar togel dan slot. Dengan reputasi yang solid dan pengalaman bertahun-tahun, OLXTOTO menawarkan platform yang aman dan andal bagi para penggemar perjudian daring. DAFTAR OLXTOTO DISINI DAFTAR OLXTOTO DISINI DAFTAR OLXTOTO DISINI Beragam Permainan Togel Sebagai bandar online terbesar di Indonesia, OLXTOTO menawarkan berbagai macam permainan togel. Mulai dari togel Singapura, togel Hongkong, hingga togel Sidney, pemain memiliki banyak pilihan untuk mencoba keberuntungan mereka. Dengan sistem yang transparan dan hasil yang adil, OLXTOTO memastikan bahwa setiap taruhan diproses dengan cepat dan tanpa keadaan. Slot Online Berkualitas Selain togel, OLXTOTO juga menawarkan berbagai permainan slot online yang menarik. Dari slot klasik hingga slot video modern, pemain dapat menemukan berbagai opsi permainan yang sesuai dengan preferensi mereka. Dengan grafis yang memukau dan fitur bonus yang menggiurkan, pengalaman bermain slot di OLXTOTO tidak akan pernah membosankan. Keamanan dan Kepuasan Pelanggan Terjamin Keamanan dan kepuasan pelanggan merupakan prioritas utama di OLXTOTO. Mereka menggunakan teknologi enkripsi terbaru untuk melindungi data pribadi dan keuangan para pemain. Tim dukungan pelanggan yang ramah dan responsif siap membantu pemain dengan setiap pertanyaan atau masalah yang mereka hadapi. Promosi dan Bonus Menarik OLXTOTO sering menawarkan promosi dan bonus menarik kepada para pemainnya. Mulai dari bonus selamat datang hingga bonus deposit, pemain memiliki kesempatan untuk meningkatkan kemenangan mereka dengan memanfaatkan berbagai penawaran yang tersedia. Penutup Dengan reputasi yang solid, beragam permainan berkualitas, dan komitmen terhadap keamanan dan kepuasan pelanggan, OLXTOTO tetap menjadi salah satu pilihan utama bagi para pecinta judi online di Indonesia. Jika Anda mencari pengalaman berjudi yang menyenangkan dan terpercaya, OLXTOTO layak dipertimbangkan.
    • I have been having a problem with minecraft forge. Any version. Everytime I try to launch it it always comes back with error code 1. I have tried launching from curseforge, from the minecraft launcher. I have also tried resetting my computer to see if that would help. It works on my other computer but that one is too old to run it properly. I have tried with and without mods aswell. Fabric works, optifine works, and MultiMC works aswell but i want to use forge. If you can help with this issue please DM on discord my # is Haole_Dawg#6676
    • Add the latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here  
    • I have no idea how a UI mod crashed a whole world but HUGE props to you man, just saved me +2 months of progress!  
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