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[1.10.2] Duplication of slots or something else


WildHeart

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Good day, doing your inventory with tabs and have run into a problem. If you switch tab on the inventory(previous) and take the item, it disappears and the console shows this error:

 

 

[embed=425,349]

java.util.concurrent.ExecutionException: java.lang.IndexOutOfBoundsException: Index: 46, Size: 46

at java.util.concurrent.FutureTask.report(FutureTask.java:122) ~[?:1.8.0_91]

at java.util.concurrent.FutureTask.get(FutureTask.java:192) ~[?:1.8.0_91]

at net.minecraft.util.Util.runTask(Util.java:26) [util.class:?]

at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1108) [Minecraft.class:?]

at net.minecraft.client.Minecraft.run(Minecraft.java:406) [Minecraft.class:?]

at net.minecraft.client.main.Main.main(Main.java:118) [Main.class:?]

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]

at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]

at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]

at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]

at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97) [start/:?]

at GradleStart.main(GradleStart.java:26) [start/:?]

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_91]

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_91]

at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_91]

at com.intellij.rt.execution.application.AppMain.main(AppMain.java:147) [idea_rt.jar:?]

Caused by: java.lang.IndexOutOfBoundsException: Index: 46, Size: 46

at java.util.ArrayList.rangeCheck(ArrayList.java:653) ~[?:1.8.0_91]

at java.util.ArrayList.get(ArrayList.java:429) ~[?:1.8.0_91]

at net.minecraft.inventory.Container.getSlot(Container.java:127) ~[Container.class:?]

at net.minecraft.inventory.Container.putStacksInSlots(Container.java:590) ~[Container.class:?]

at net.minecraft.client.network.NetHandlerPlayClient.handleWindowItems(NetHandlerPlayClient.java:1268) ~[NetHandlerPlayClient.class:?]

at net.minecraft.network.play.server.SPacketWindowItems.processPacket(SPacketWindowItems.java:67) ~[sPacketWindowItems.class:?]

at net.minecraft.network.play.server.SPacketWindowItems.processPacket(SPacketWindowItems.java:12) ~[sPacketWindowItems.class:?]

at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:15) ~[PacketThreadUtil$1.class:?]

at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) ~[?:1.8.0_91]

at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_91]

at net.minecraft.util.Util.runTask(Util.java:25) ~[util.class:?]

... 20 more

[/embed]

 

 

If you switch tabs then everything is fine(without closing the GUI). After reopening the GUI, the problem persists.

 

Code:

[spoiler=Events]

[embed=425,349]

@SideOnly(Side.CLIENT)

    @SubscribeEvent

    public void keys(InputEvent.KeyInputEvent e)

    {

        if(!(mc.playerController.isInCreativeMode())) {

            if (mc.gameSettings.keyBindInventory.isPressed())

                PacketHandler.NETWORK.sendToServer(new PacketOpenInventory());

        }

    }

 

@SubscribeEvent

    public void attachCapabilitiesForEntities(final AttachCapabilitiesEvent.Entity event){

        final Entity entity = event.getEntity();

 

        if (entity instanceof EntityPlayer)

            event.addCapability(CapabilityInventoryProvider.KEY, new CapabilityInventoryProvider((EntityPlayer)entity));

    }

 

    @SubscribeEvent

    public void onLivingUpdateEvent(final LivingEvent.LivingUpdateEvent event)

    {

        if (!(event.getEntityLiving() instanceof EntityPlayer))

            return;

 

        final EntityPlayer player = (EntityPlayer) event.getEntityLiving();

 

        if (player == null)

            return;

    }

 

    @SubscribeEvent

    public void onDeathEvent(final LivingDeathEvent event)

    {

        if(event.getEntityLiving() instanceof EntityPlayer)

        {

            final EntityPlayer player = (EntityPlayer)event.getEntityLiving();

 

            if (!player.worldObj.getGameRules().getBoolean("keepInventory"))

            {

                final PlayerInventory inventory = player.getCapability(InventoryCapability.CAPABILITY, null);

 

                for(int i = 0; i < inventory.getInventory().getStacks().length; i++)

                {

                    final ItemStack stack = inventory.getInventory().getStacks();

                    if(stack != null)

                    {

                        player.dropItem(stack, true, false);

                        inventory.getInventory().getStacks() = null;

                    }

                }

            }

        }

    }

 

    @SubscribeEvent

    public void onClone(final PlayerEvent.Clone event)

    {

        if (event.getEntityPlayer().worldObj.getGameRules().getBoolean("keepInventory"))

        {

            final PlayerInventory inventory = event.getEntityPlayer().getCapability(InventoryCapability.CAPABILITY, null);

            final PlayerInventory inventory_original = event.getOriginal().getCapability(InventoryCapability.CAPABILITY, null);

            final NBTTagCompound tag = (NBTTagCompound) inventory.writeData();

            inventory_original.readData(tag);

        }

    }

 

    @SubscribeEvent

    public void playerLogin(final net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent event)

    {

        if (!event.player.worldObj.isRemote)

            PacketHandler.NETWORK.sendTo(new PacketInventoryToClient((EntityPlayerMP)event.player), (EntityPlayerMP)event.player);

    }

 

    @SubscribeEvent

    public void playerChangedDimension(final net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerChangedDimensionEvent event)

    {

        if (!event.player.worldObj.isRemote)

            PacketHandler.NETWORK.sendTo(new PacketInventoryToClient((EntityPlayerMP)event.player), (EntityPlayerMP)event.player);

    }

 

    @SubscribeEvent

    public void incomingPlayer(final PlayerEvent.StartTracking e)

    {

        if(e.getTarget() instanceof EntityPlayer && e.getEntityPlayer() != null)

            PacketHandler.NETWORK.sendTo(new PacketInventoryPlayer((EntityPlayer) e.getTarget()), (EntityPlayerMP) e.getEntityPlayer());

    }

[/embed]

 

 

 

[spoiler=Packets]

[embed=425,349]

public class PacketInventoryPlayer implements IMessage

{

public int otherUser;

public ItemStack stack[] = new ItemStack[45];

 

public PacketInventoryPlayer() {}

 

public PacketInventoryPlayer(EntityPlayer player) {

PlayerInventory inv = player.getCapability(InventoryCapability.CAPABILITY, null);

 

otherUser = player.getEntityId();

 

for (int i = 0; i < stack.length; i++){

stack = inv.getInventory().getStackInSlot(i);

}

}

 

@Override

public void fromBytes(ByteBuf buf) {

otherUser = buf.readInt();

 

for (int i = 0; i < stack.length; i++)

stack = ByteBufUtils.readItemStack(buf);

 

}

 

@Override

public void toBytes(ByteBuf buf) {

buf.writeInt(otherUser);

 

for (int i = 0; i < stack.length; i++)

ByteBufUtils.writeItemStack(buf, stack);

 

 

}

 

public static class PacketInventoryPlayerHandler implements IMessageHandler<PacketInventoryPlayer, IMessage>{

 

@Override

public IMessage onMessage(PacketInventoryPlayer message,MessageContext ctx) {

Minecraft.getMinecraft().addScheduledTask( ()->{

EntityPlayer other = (EntityPlayer) Witcher.proxy.getClientWorld().getEntityByID(message.otherUser);

 

if(other != null){

PlayerInventory rpg = other.getCapability(InventoryCapability.CAPABILITY, null);

if(rpg != null)

for (int i = 0; i < message.stack.length; i++)

rpg.getInventory().setStackInSlot(i,message.stack);

else

FMLLog.getLogger().info("packet info. 'inventory' was null. dropping packet");

}else

FMLLog.getLogger().info("packet info. 'other' was null. dropping packet");

});

return null;

}

}

}

 

public class PacketInventoryToClient implements IMessage {

 

public ItemStack stack[] = new ItemStack[45];

 

public PacketInventoryToClient() {

}

 

public PacketInventoryToClient(EntityPlayer player) {

PlayerInventory inv = player.getCapability(InventoryCapability.CAPABILITY, null);

 

for(int i = 0; i < stack.length; i ++)

stack = inv.getInventory().getStackInSlot(i);

}

 

@Override

public void fromBytes(ByteBuf buf) {

for (int i = 0; i < stack.length; i++){

stack = ByteBufUtils.readItemStack(buf);

}

}

 

@Override

public void toBytes(ByteBuf buf) {

for (int i = 0; i < stack.length; i++) {

ByteBufUtils.writeItemStack(buf, stack);

}

}

 

public static class PacketInventoryToClientHandler implements IMessageHandler<PacketInventoryToClient, IMessage>{

 

@Override

public IMessage onMessage(PacketInventoryToClient message,MessageContext ctx) {

Minecraft.getMinecraft().addScheduledTask( ()->{

EntityPlayer player = Witcher.proxy.getClientPlayer();

 

if(player == null)

return;

 

PlayerInventory rpg = player.getCapability(InventoryCapability.CAPABILITY, null);

 

for (int i = 0; i < message.stack.length; i++){

rpg.getInventory().setStackInSlot(i,message.stack);

}

});

return null;

}

}

}

 

public class PacketInventoryToServer implements IMessage {

 

public ItemStack stack[] = new ItemStack[45];

 

public PacketInventoryToServer() {}

 

public PacketInventoryToServer(EntityPlayer player) {

PlayerInventory inv = player.getCapability(InventoryCapability.CAPABILITY, null);

 

for(int i = 0; i < stack.length; i ++)

stack = inv.getInventory().getStackInSlot(i);

}

 

@Override

public void fromBytes(ByteBuf buf) {

for (int i = 0; i < stack.length; i++){

stack = ByteBufUtils.readItemStack(buf);

}

}

 

@Override

public void toBytes(ByteBuf buf) {

for (int i = 0; i < stack.length; i++) {

ByteBufUtils.writeItemStack(buf, stack);

}

}

 

public static class HandlerPacketInventoryToServer implements IMessageHandler<PacketInventoryToServer, IMessage>{

 

@Override

public IMessage onMessage(PacketInventoryToServer message,MessageContext ctx) {

 

EntityPlayer player = (EntityPlayer)ctx.getServerHandler().playerEntity;

WorldServer server = (WorldServer)player.worldObj;

 

server.addScheduledTask( ()->{

 

PlayerInventory rpg = player.getCapability(InventoryCapability.CAPABILITY, null);

 

for (int i = 0; i < message.stack.length; i++){

rpg.getInventory().setStackInSlot(i,message.stack);

}

 

EntityTracker tracker = server.getEntityTracker();

for (EntityPlayer entityPlayer : tracker.getTrackingPlayers(player)){

IMessage packet = new PacketInventoryPlayer(player);

PacketHandler.NETWORK.sendTo(packet, (EntityPlayerMP) entityPlayer);

}

});

return null;

}

}

}

 

public class PacketOpenInventory implements IMessage

{

public PacketOpenInventory() {}

public void fromBytes(ByteBuf buf) {}

    public void toBytes(ByteBuf buf) {}

 

public static class PacketOpenInventoryHandler implements IMessageHandler<PacketOpenInventory, IMessage>

    {

public IMessage onMessage(PacketOpenInventory message, MessageContext ctx)

        {

((WorldServer)ctx.getServerHandler().playerEntity.worldObj).addScheduledTask(() -> {

EntityPlayerMP player_mp = ctx.getServerHandler().playerEntity;

World world = player_mp.worldObj;

 

FMLNetworkHandler.openGui(player_mp, Witcher.instance, GuiHandler.INVENTORY_PLAYER, world, (int)player_mp.posX, (int)player_mp.posY, (int)player_mp.posZ);

});

return null;

}

}

}

[/embed]

 

 

 

[spoiler=GuiHandler]

[embed=425,349]

public class GuiHandler implements IGuiHandler

{

    public static final int INVENTORY_PLAYER = 0;

 

    public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {

        switch (ID)

        {

            case INVENTORY_PLAYER:

                return new ContainerTabOne(player, player.getCapability(InventoryCapability.CAPABILITY, null));

            default: return null;

        }

    }

 

    public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)

    {

        switch (ID)

        {

            case INVENTORY_PLAYER:

                return new GuiInventoryPlayer(player, player.getCapability(InventoryCapability.CAPABILITY, null));

            default: return null;

        }

    }

}

[/embed]

 

 

 

[spoiler=Capability]

[embed=425,349]

public class CapabilityInventoryProvider implements ICapabilitySerializable<NBTTagCompound>

{

    public static final ResourceLocation KEY = new ResourceLocation(Reference.MODID, "tw_player_inventory");

    final PlayerInventory slots = new PlayerInventory();

    public CapabilityInventoryProvider(EntityPlayer player){

        slots.setPlayer(player);

    }

 

    public boolean hasCapability(Capability<?> capability, EnumFacing facing)

    {

        if (capability == InventoryCapability.CAPABILITY)

            return true;

        return false;

    }

 

    @SuppressWarnings("unchecked")

    public <T> T getCapability(Capability<T> capability, EnumFacing facing){

        if (capability == InventoryCapability.CAPABILITY)

            return (T)slots;

        return null;

    }

 

    public NBTTagCompound serializeNBT(){

        return (NBTTagCompound) InventoryCapability.CAPABILITY.writeNBT(slots, null);

    }

 

    public void deserializeNBT(NBTTagCompound nbt){

    InventoryCapability.CAPABILITY.readNBT(slots, null, nbt);

    }

}

 

public class InventoryCapability

{

@CapabilityInject(PlayerInventory.class)

public static Capability<PlayerInventory> CAPABILITY;

 

public void register()

    {

CapabilityManager.INSTANCE.register(PlayerInventory.class, new StorageHelper(), new DefaultInstanceFactory());

}

 

public static class StorageHelper implements Capability.IStorage<PlayerInventory>

    {

        public NBTBase writeNBT(Capability<PlayerInventory> capability, PlayerInventory instance, EnumFacing side)

        {

return instance.writeData();

}

 

public void readNBT(Capability<PlayerInventory> capability, PlayerInventory instance, EnumFacing side, NBTBase nbt)

        {

instance.readData(nbt);

}

}

 

public static class DefaultInstanceFactory implements Callable<PlayerInventory>

    {

public PlayerInventory call() throws Exception {

return new PlayerInventory();

}

}

}

 

public class PlayerInventory

{

private StackHandler inventory;

private EntityPlayer player;

 

    public PlayerInventory()

    {

inventory = new StackHandler(new ItemStack[45]);

}

 

public EntityPlayer getPlayer()

    {

return player;

}

 

public void setPlayer(EntityPlayer newPlayer)

    {

this.player = newPlayer;

}

 

public StackHandler getInventory()

    {

return inventory;

}

 

public NBTBase writeData()

    {

NBTTagCompound tag = getInventory().serializeNBT();

return tag;

}

 

public void readData(NBTBase nbt)

    {

getInventory().deserializeNBT((NBTTagCompound)nbt);

}

}

 

public class StackHandler extends ItemStackHandler

{

public StackHandler(ItemStack[] stack)

    {

super(stack);

}

public ItemStack[] getStacks()

    {

return stacks;

}

}

[/embed]

 

 

 

[spoiler=In GuiInventoryPlayer]

[embed=425,349]

private void setCurrentCreativeTab(GuiTabs tab)

    {

        if (tab == null) return;

        int i = selectedTabIndex;

        selectedTabIndex = tab.getTabIndex();

        ContainerTabOne containerGui = (ContainerTabOne) this.inventorySlots;

        EntityPlayer player = Minecraft.getMinecraft().thePlayer;

 

        if (tab == GuiTabs.tabInventory)

        {

            Container container = new ContainerInventoryPlayer(player.inventory, !player.worldObj.isRemote, player);

 

            if (this.originalSlots == null)

            {

                this.originalSlots = containerGui.inventorySlots;

            }

 

            containerGui.inventorySlots = container.inventorySlots;

        }

        else if (i == GuiTabs.tabInventory.getTabIndex())

        {

            containerGui.inventorySlots = this.originalSlots;

            this.originalSlots = null;

        }

    }

[/embed]

 

 

Also if you have suggestions for improving the code, I'll be glad if you'll help me:)

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