Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Delay on block break


marubal21
 Share

Recommended Posts

At this point i only have the latest version of forge for MC 1.4.6 installed w/no MODs not even optifine. Whenever i play with forge installed i get a delay in the block break if i am not using the correct tool to break the block. Example when i cut a tree down using a pickaxe the game makes the breaking sound but the piece of wood take another 4secs to show it missing. While if i use an axe to break the tree it works just fine. this happens only when using the wrong tool for the job, such as a sword for dirt same result yet when i use the shovel it work out just fine, and this is all while playing locally when i play on a server the delay is as bad or worse, at times it shows the block gone but if i walk into the space the block was i get stuck into a wall that isnt there, i have to log off and but on and i see the block i just "broke" is still intact. it has to be forge related as it only happens when i have forge installed, when i play with out it i can break any block with anything i want and it all works as expected.

Link to comment
Share on other sites

Update to the latest forge, there was a small tweak done to the effiancy enchant, also, I am unable to reproduce the block log, profiler information would use useful.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Patreon: http://www.patreon.com/lexmanos
Paypal: http://paypal.me/LexManos

BitCoin: 1Q8rWvUNMM2T1ZfDaFeeYQyVXtYoeT6tTn

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • Error = Required RegistryObject<?extends EntityType<?>> Provided EntityType<SKELETON>
    • What's then the problem? As uSkizzik already mentioned Forge has their own SpawnEggItem use it
    • I think the error comes from this java class even though it dosen't show any error -  package com.mahidhoni123.forgemod.items; import net.minecraft.core.BlockSource; import net.minecraft.core.Direction; import net.minecraft.core.dispenser.DefaultDispenseItemBehavior; import net.minecraft.nbt.CompoundTag; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MobSpawnType; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.SpawnEggItem; import net.minecraft.world.level.block.DispenserBlock; import net.minecraftforge.common.util.Lazy; import net.minecraftforge.fml.util.ObfuscationReflectionHelper; import net.minecraftforge.fmllegacy.RegistryObject; import java.util.ArrayList; import java.util.List; import java.util.Map; public class ModSpawnEggItem extends SpawnEggItem { protected static final List<ModSpawnEggItem> UNADDED_EGGS = new ArrayList<>(); private final Lazy<? extends EntityType<?>> entityTypeSupplier; public ModSpawnEggItem(final RegistryObject<? extends EntityType<?>> entityTypeSupplier, int p_43208_, int p_43209_, Properties p_43210_) { super(null, p_43208_, p_43209_, p_43210_); this.entityTypeSupplier = Lazy.of(entityTypeSupplier::get); UNADDED_EGGS.add(this); } public static void initSpawnEggs(){ final Map<EntityType<?>, SpawnEggItem> EGGS = ObfuscationReflectionHelper.getPrivateValue(SpawnEggItem.class, null, "field_195987_b"); DefaultDispenseItemBehavior dispenseBehavior = new DefaultDispenseItemBehavior() { @Override protected ItemStack execute(BlockSource p_123385_, ItemStack p_123386_) { Direction direction = p_123385_ .getBlockState().getValue(DispenserBlock.FACING); EntityType<?> type = ((SpawnEggItem) p_123386_.getItem()).getType(p_123386_.getTag()); type.spawn(p_123385_.getLevel(), p_123386_, null, p_123385_.getPos(), MobSpawnType.DISPENSER, direction != Direction.UP, false); p_123386_.shrink(1); return p_123386_; } }; for (final SpawnEggItem spawnEgg : UNADDED_EGGS) { EGGS.put(spawnEgg.getType(null ), spawnEgg); DispenserBlock.registerBehavior(spawnEgg, dispenseBehavior); } UNADDED_EGGS.clear(); } @Override public EntityType<?> getType(CompoundTag nbt) { return this.entityTypeSupplier.get(); } }  
    • First off, what's the error? Second, can you show your ModSpawnEggItem class?  And third, is that class really needed? Forge provides a spawn egg class, you don't need a custom one unless you want additional behavior.
    • I tried this code but I got an error while making custom spawn egg for a skeleton(this skeleton is a vanilla minecraft entity) I think I know why this error is coming, but I don't know how to solve it, can you please help, I am sharing the code -  package com.anirudh.forgemod.init; import com.anirudh.forgemod.ForgeMod; import com.anirudh.forgemod.items.ItemBase; import com.anirudh.forgemod.items.ModSpawnEggItem; import com.anirudh.forgemod.items.StrongestApple; import com.anirudh.forgemod.util.enums.ModArmorMaterial; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.item.ArmorItem; import net.minecraft.world.item.CreativeModeTab; import net.minecraft.world.item.Item; import net.minecraftforge.fmllegacy.RegistryObject; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; public class ModItems { public static DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, ForgeMod.MOD_ID); //Items public static final RegistryObject<Item> RUBY = ITEMS.register("ruby", ItemBase::new); public static final RegistryObject<StrongestApple> POISON_APPLE = ITEMS.register("strongest_apple", StrongestApple::new); public static final RegistryObject<ModSpawnEggItem> SKELETON_SPAWN_EGG = ITEMS.register("skeleton_spawn_egg", () -> new ModSpawnEggItem(EntityType.SKELETON, 0x00FFA8, 0x326D59, new Item.Properties().tab(CreativeModeTab.TAB_MATERIALS))); //Armor public static final RegistryObject<ArmorItem> RUBY_HELMET = ITEMS.register("ruby_helmet", () -> new ArmorItem(ModArmorMaterial.RUBY, EquipmentSlot.HEAD, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT))); public static final RegistryObject<ArmorItem> RUBY_CHESTPLATE = ITEMS.register("ruby_chestplate", () -> new ArmorItem(ModArmorMaterial.RUBY, EquipmentSlot.CHEST, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT))); public static final RegistryObject<ArmorItem> RUBY_LEGGINGS = ITEMS.register("ruby_leggings", () -> new ArmorItem(ModArmorMaterial.RUBY, EquipmentSlot.LEGS, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT))); public static final RegistryObject<ArmorItem> RUBY_BOOTS = ITEMS.register("ruby_boots", () -> new ArmorItem(ModArmorMaterial.RUBY, EquipmentSlot.FEET, new Item.Properties().tab(CreativeModeTab.TAB_COMBAT))); }  
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.