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[1.10.2] [SOLVED] Custom damage source on custom item hit


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I searched for a way to change the damage source on a custom item (non sword) when someone hits something, without using events,  but i find nothing :(

Is there a way to do it, or i need to subscribe to some event?


Maybe LivingAttackEvent, Player EntityAttackEvent or something like that?


Thanks in advance :)!

Edited by NewDivide
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13 minutes ago, diesieben07 said:

Question is, why? What are you trying to achieve exactly?

public static DamageSource itemHit  = new DamageSource("itemHit").setDamageBypassesArmor();

To display a custom chat message on death by that item, and to change the damage amount when hit with that item

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