Ive just started modding again since 1.6.4 and I'm trying to figure out how i would go about reading a file and loading assets from an external locations such as another file in the mods folder.
Ive seen a few posts saying that you need to either create a class that implements IResourceManager or to use FolderResourcePack to set a folder as a default resource pack location.
From my understanding, the FolderResourcePack should be ideal as i am following the normal minecraft resource lay