I think this idea shouldn't be impossible, but my research so far seems to indicate that it is... Basically, every time a new world is created, I want to create 10 or so new textures, load them up, and start generating their ores in the world. There is, of course, a lot of stuff that has to come together to make this possible... I've already implemented a system to generate every necessary texture, and one to create the items and whatnot (though, nothing is linked together yet). Now, I'm about t