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Permanent Health Boost


xXxKanemanxXx
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1 hour ago, xXxKanemanxXx said:

Hey guys,

 

good to be back to modding in Minecraft. I've thought of something that gives a permanent health boost after being used by the ordinary Minecraft player. Anyone has some advices or hints on doing so ? 

Apply a AttributeModifier to the Player using EntityPlayer.addAttributeModifier (or similar method name).

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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I would be very interested in this topic, I really need to know how to do that, too. Should I check the code from Health Boost?

YouTube:

https://www.youtube.com/channel/UCaK5oRw4yd7PurBWww9tVhA

Kuribo64 (where I am most active):

http://kuribo64.net/board/profile.php?id=1423

 

Thanks for your answer!

 

Current projects:

 

3D Geometry Dash: 13%

Terracraft (MC Mod): 8%

New Super Kaizo Bros DS: 100% (no download for now :'( )

New Super Kaizo Bros. Wii: 12%

Super Mario Galaxy 1.5: 96%

New Super Mario Bros Galaxy: 85%

Kerbal Space Program Advance: 47%

MC CREATE: 20%

Mystery Projects: 10%, 40%, 13%, and 94%

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8 hours ago, xXxKanemanxXx said:

I don't mean a Potion Effect. Haven't found anything about the AttributeModifiers for EntityPlayers yet.

 

You can read about attributes and modifiers here.

 

You'll probably want to make a capability to manage the bonus health for each player.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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