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Way of rendering an image above a block in 3d space?


SecondAmendment

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One can do this without the need of TESR's, by using a HUD (Heads Up display), and RayTracing.

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Create an EventHandler for the RenderGameOverlayEvent or RenderWorldLastEvent.

The BlockPos can be gained from Minecraft::objectMouseOver.

The player is always Minecraft::thePlayer, client-side.

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If the block/tile you are looking at is what you want, call a new method, from hereof called HUDBlock, passing the Minecraft instance.

HUDBlock should of course extend GUI.
In here, you can use GL however you want. Bind & render an image, draw strings on the screen etc.

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Also previously known as eAndPi.

"Pi, is there a station coming up where we can board your train of thought?" -Kronnn

Published Mods: Underworld

Handy links: Vic_'s Forge events Own WIP Tutorials.

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