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Faulty Terrain Scan


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If you expect the list to always contain elements, step through the code where you populate the list using your debugger, to find out why it isn't being filled like you expect.


If you just want to prevent a crash for cases where the list has no elements, use ArrayList#isEmpty() to check.

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ok back to original probelm

i am testing my terrain by putting glass blocks in the sky\(pos.up(20) that should simulate the recorder block positions of a 15 by 15 area


any idea where i am going wrong with the spaces or maybe my whole code is poop

bad terrain scan.png

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