Hello,
I am currently having problems for syncing ItemStack capabilities to the client side for tools and other items. Current my method of syncing is by override the onUpdate method of its Item Class and sending the NBT (of the capability) and the slot of the player. My slot checking code is as follows:
public static int getSlot(EntityPlayer ep, ItemStack is){
int i = ep.openContainer.inventorySlots.size();
for(int ii=0; ii<i; ii++){
if(ep.openContainer.get