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Custom Furnace


jx759000
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I'm trying to make a custom furnace using Minecraft Forge. I've followed the fml tutorial for server, but nothing works.

 

Here's some code

 

mod_DFurnace client

package net.minecraft.src;
import java.util.List;

import net.minecraft.client.Minecraft;
import net.minecraft.src.forge.*;

public class mod_DFurnace extends BaseMod /*implements IGuiHandler*/{
public static Block DFurnace;
public static Block DFurnaceOn;
public static int dFurnaceSide = ModLoader.addOverride("/terrain.png", "/dfurnace/DFurnaceSide.png");
public static int dFurnaceFront = ModLoader.addOverride("/terrain.png", "/dfurnace/DFurnaceOff.png");
public static int dFurnaceFrontOn = ModLoader.addOverride("/terrain.png", "/dfurnace/DFurnaceOn.png");

public mod_DFurnace(){
    ModLoader.registerBlock(DFurnace);
    ModLoader.addName(DFurnace, "Diamond Furnace");
    ModLoader.registerTileEntity(net.minecraft.src.TileEntityDFurnace.class, "DFurnace");
    ModLoader.addRecipe(new ItemStack(DFurnace, 1), new Object[]{"XXX","X X","XXX", Character.valueOf('X'), Block.blockDiamond});
    ModLoader.registerBlock(DFurnaceOn);
    ModLoader.addName(DFurnaceOn, "Diamond Furnace On");
    ModLoader.registerTileEntity(net.minecraft.src.TileEntityDFurnace.class, "DFurnaceOn");
    ModLoader.setInGUIHook(this, true, true);
ModLoader.setInGameHook(this, true, true);
//MinecraftForge.setGuiHandler(this, this);
  }

{
    DFurnace = new BlockDFurnace(246, false).setHardness(0F).setResistance(0F).setStepSound(Block.soundMetalFootstep).setBlockName("Diamond Furnace");
    DFurnaceOn = new BlockDFurnace(247, true).setHardness(0F).setResistance(0F).setStepSound(Block.soundMetalFootstep).setBlockName("Diamond Furnace On");
}

public String getVersion() {
return null;
}

public void load() {

}
@Override
public boolean onTickInGame(float f, Minecraft minecraft)
{
    if(minecraft.currentScreen == null)
    {
        lastGuiOpen = null;
    }
    return true;
}



@Override
public boolean onTickInGUI(float f, Minecraft minecraft, GuiScreen guiscreen)
{
    if((guiscreen instanceof GuiContainerCreative) && !(lastGuiOpen instanceof GuiContainerCreative) && !minecraft.theWorld.isRemote)
    {
        Container container = ((GuiContainer)guiscreen).inventorySlots;
        List list = ((ContainerCreative)container).itemList;
            int i = 0;
            list.add(new ItemStack(DFurnace, 1, i));
    }
    lastGuiOpen = guiscreen;
    return true;
}

private static GuiScreen lastGuiOpen;

/*
public Object getGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
TileEntityDFurnace tileEntity = (TileEntityDFurnace)world.getBlockTileEntity(x, y, z);

if (tileEntity != null)
    {
	return new GuiDFurnace(player.inventory, ((TileEntityDFurnace)tileEntity));
    }
return null;
}
*/
}

 

BlockDFurnace Client

// Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://www.kpdus.com/jad.html
// Decompiler options: packimports(3) braces deadcode 



//blockIndexInTexture; = Regular/Side in the situation
//if(l == 1) = Top texture
//if(l == 0) = Bottom Texture
//if(i == 3) = Front Texture/Off
//blockIndexInTexture + 16; = Active Texture/On
//blockIndexInTexture - 1; = Off Texture/Off
//l = BlockID

package net.minecraft.src;

import java.util.Random;

public class BlockDFurnace extends BlockContainer
{

    protected BlockDFurnace(int i, boolean flag)
    {
        super(i, Material.rock);
        dFurnaceRand = new Random();
        isActive = flag;
        blockIndexInTexture = 45;
    }

    public int idDropped(int i, Random random)
    {
        return mod_DFurnace.DFurnace.blockID;
    }

    public void onBlockAdded(World world, int i, int j, int k)
    {
        super.onBlockAdded(world, i, j, k);
        setDefaultDirection(world, i, j, k);
    }
    
    private void setDefaultDirection(World par1World, int par2, int par3, int par4)
    {
        if (!par1World.isRemote)
        {
            int var5 = par1World.getBlockId(par2, par3, par4 - 1);
            int var6 = par1World.getBlockId(par2, par3, par4 + 1);
            int var7 = par1World.getBlockId(par2 - 1, par3, par4);
            int var8 = par1World.getBlockId(par2 + 1, par3, par4);
            byte var9 = 3;

            if (Block.opaqueCubeLookup[var5] && !Block.opaqueCubeLookup[var6])
            {
                var9 = 3;
            }

            if (Block.opaqueCubeLookup[var6] && !Block.opaqueCubeLookup[var5])
            {
                var9 = 2;
            }

            if (Block.opaqueCubeLookup[var7] && !Block.opaqueCubeLookup[var8])
            {
                var9 = 5;
            }

            if (Block.opaqueCubeLookup[var8] && !Block.opaqueCubeLookup[var7])
            {
                var9 = 4;
            }

            par1World.setBlockMetadataWithNotify(par2, par3, par4, var9);
        }
    }

    
    public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
    {
        if (par5 == 1)
        {
            return mod_DFurnace.dFurnaceSide;
        }
        else if (par5 == 0)
        {
            return mod_DFurnace.dFurnaceSide;
        }
        else
        {
            int var6 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
            return par5 != var6 ? mod_DFurnace.dFurnaceSide : (this.isActive ? mod_DFurnace.dFurnaceFrontOn : mod_DFurnace.dFurnaceFront);
        }
    }
    public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        if (this.isActive)
        {
            int var6 = par1World.getBlockMetadata(par2, par3, par4);
            float var7 = (float)par2 + 0.5F;
            float var8 = (float)par3 + 0.0F + par5Random.nextFloat() * 6.0F / 16.0F;
            float var9 = (float)par4 + 0.5F;
            float var10 = 0.52F;
            float var11 = par5Random.nextFloat() * 0.6F - 0.3F;

            if (var6 == 4)
            {
                par1World.spawnParticle("smoke", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
            }
            else if (var6 == 5)
            {
                par1World.spawnParticle("smoke", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
            }
            else if (var6 == 2)
            {
                par1World.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D);
            }
            else if (var6 == 3)
            {
                par1World.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D);
            }
        }
    }
    
    public int getBlockTextureFromSide(int par1)
    {
        return par1 == 1 ? mod_DFurnace.dFurnaceSide : (par1 == 0 ? mod_DFurnace.dFurnaceSide : (par1 == 3 ? mod_DFurnace.dFurnaceFront : mod_DFurnace.dFurnaceSide));
    }

   
    public boolean blockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, mod_DFurnace mod, int x, int y, int z)
    {
        if (par1World.isRemote)
        {
            return true;
        }
        else
        {
            TileEntityDFurnace var6 = (TileEntityDFurnace)par1World.getBlockTileEntity(par2, par3, par4);

            if (var6 != null)
            {
            	par5EntityPlayer.openGui(mod, 123, par1World, x, y, z);
            }

            return true;
        }
    }
    
    public static void updateDFurnaceBlockState(boolean flag, World world, int i, int j, int k)
    {
        int l = world.getBlockMetadata(i, j, k);
        TileEntity tileentity = world.getBlockTileEntity(i, j, k);
        keepDFurnaceInventory = true;
        if(flag)
        {
            world.setBlockWithNotify(i, j, k, mod_DFurnace.DFurnaceOn.blockID);
        } else
        {
            world.setBlockWithNotify(i, j, k, mod_DFurnace.DFurnace.blockID);
        }
        keepDFurnaceInventory = false;
        world.setBlockMetadataWithNotify(i, j, k, l);
        if(tileentity != null)
        {
            tileentity.validate();
            world.setBlockTileEntity(i, j, k, tileentity);
        }
    }

    public TileEntity getBlockEntity()
    {
        return new TileEntityDFurnace();
    }

    public void onBlockPlacedBy(World world, int i, int j, int k, EntityLiving entityliving)
    {
        int l = MathHelper.floor_double((double)((entityliving.rotationYaw * 4F) / 360F) + 0.5D) & 3;
        if(l == 0)
        {
            world.setBlockMetadataWithNotify(i, j, k, 2);
        }
        if(l == 1)
        {
            world.setBlockMetadataWithNotify(i, j, k, 5);
        }
        if(l == 2)
        {
            world.setBlockMetadataWithNotify(i, j, k, 3);
        }
        if(l == 3)
        {
            world.setBlockMetadataWithNotify(i, j, k, 4);
        }
    }

    public void onBlockRemoval(World par1World, int par2, int par3, int par4)
    {
        if (!keepDFurnaceInventory)
        {
            TileEntityDFurnace var5 = (TileEntityDFurnace)par1World.getBlockTileEntity(par2, par3, par4);

            if (var5 != null)
            {
                for (int var6 = 0; var6 < var5.getSizeInventory(); ++var6)
                {
                    ItemStack var7 = var5.getStackInSlot(var6);

                    if (var7 != null)
                    {
                        float var8 = this.dFurnaceRand.nextFloat() * 0.8F + 0.1F;
                        float var9 = this.dFurnaceRand.nextFloat() * 0.8F + 0.1F;
                        float var10 = this.dFurnaceRand.nextFloat() * 0.8F + 0.1F;

                        while (var7.stackSize > 0)
                        {
                            int var11 = this.dFurnaceRand.nextInt(21) + 10;

                            if (var11 > var7.stackSize)
                            {
                                var11 = var7.stackSize;
                            }

                            var7.stackSize -= var11;
                            EntityItem var12 = new EntityItem(par1World, (double)((float)par2 + var8), (double)((float)par3 + var9), (double)((float)par4 + var10), new ItemStack(var7.itemID, var11, var7.getItemDamage()));

                            if (var7.hasTagCompound())
                            {
                                var12.item.setTagCompound((NBTTagCompound)var7.getTagCompound().copy());
                            }

                            float var13 = 0.05F;
                            var12.motionX = (double)((float)this.dFurnaceRand.nextGaussian() * var13);
                            var12.motionY = (double)((float)this.dFurnaceRand.nextGaussian() * var13 + 0.2F);
                            var12.motionZ = (double)((float)this.dFurnaceRand.nextGaussian() * var13);
                            par1World.spawnEntityInWorld(var12);
                        }
                    }
                }
            }
        }

        super.onBlockRemoval(par1World, par2, par3, par4);
    }



    private Random dFurnaceRand;
    private final boolean isActive;
    private static boolean keepDFurnaceInventory = false;

}

 

mod_DFurnace server

package net.minecraft.src;
import net.minecraft.src.forge.*;

public class mod_DFurnace extends BaseMod implements IGuiHandler{
public static IGuiHandler handler;
public static Block DFurnace;
public static Block DFurnaceOn;
public static int dFurnaceSide = ModLoader.addOverride("/terrain.png", "/dfurnace/DFurnaceSide.png");
public static int dFurnaceFront = ModLoader.addOverride("/terrain.png", "/dfurnace/DFurnaceOff.png");
public static int dFurnaceFrontOn = ModLoader.addOverride("/terrain.png", "/dfurnace/DFurnaceOn.png");

public mod_DFurnace(){
    ModLoader.registerBlock(DFurnace);
    ModLoader.addName(DFurnace, "Diamond Furnace");
    ModLoader.registerTileEntity(net.minecraft.src.TileEntityDFurnace.class, "DFurnace");
    ModLoader.addRecipe(new ItemStack(DFurnace, 1), new Object[]{"XXX","X X","XXX", Character.valueOf('X'), Block.blockDiamond});
    ModLoader.registerBlock(DFurnaceOn);
    ModLoader.addName(DFurnaceOn, "Diamond Furnace On");
    ModLoader.registerTileEntity(net.minecraft.src.TileEntityDFurnace.class, "DFurnaceOn");
    MinecraftForge.setGuiHandler(this, handler);
  }

{
    DFurnace = new BlockDFurnace(246, false).setHardness(0F).setResistance(0F).setStepSound(Block.soundMetalFootstep).setBlockName("Diamond Furnace");
    DFurnaceOn = new BlockDFurnace(247, true).setHardness(0F).setResistance(0F).setStepSound(Block.soundMetalFootstep).setBlockName("Diamond Furnace On");
}

public String getVersion() {
return null;
}

public void load() {

}

//public static ContainerDFurnace container;

@Override
public Object getGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);

if (tileEntity != null)
    {
	return new ContainerDFurnace(player.inventory, ((TileEntityDFurnace)tileEntity));
    }
return null;
}


}

 

BlockDFurnace Server

// Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://www.kpdus.com/jad.html
// Decompiler options: packimports(3) braces deadcode 



//blockIndexInTexture; = Regular/Side in the situation
//if(l == 1) = Top texture
//if(l == 0) = Bottom Texture
//if(i == 3) = Front Texture/Off
//blockIndexInTexture + 16; = Active Texture/On
//blockIndexInTexture - 1; = Off Texture/Off
//l = BlockID

package net.minecraft.src;

import java.util.Random;

import net.minecraft.src.forge.IGuiHandler;
import net.minecraft.src.forge.MinecraftForge;

public class BlockDFurnace extends BlockContainer
{

    protected BlockDFurnace(int i, boolean flag)
    {
        super(i, Material.rock);
        dFurnaceRand = new Random();
        isActive = flag;
        blockIndexInTexture = 45;
    }

    public int idDropped(int i, Random random)
    {
        return mod_DFurnace.DFurnace.blockID;
    }

    public void onBlockAdded(World world, int i, int j, int k)
    {
        super.onBlockAdded(world, i, j, k);
        setDefaultDirection(world, i, j, k);
    }
    
    private void setDefaultDirection(World par1World, int par2, int par3, int par4)
    {
        if (!par1World.isRemote)
        {
            int var5 = par1World.getBlockId(par2, par3, par4 - 1);
            int var6 = par1World.getBlockId(par2, par3, par4 + 1);
            int var7 = par1World.getBlockId(par2 - 1, par3, par4);
            int var8 = par1World.getBlockId(par2 + 1, par3, par4);
            byte var9 = 3;

            if (Block.opaqueCubeLookup[var5] && !Block.opaqueCubeLookup[var6])
            {
                var9 = 3;
            }

            if (Block.opaqueCubeLookup[var6] && !Block.opaqueCubeLookup[var5])
            {
                var9 = 2;
            }

            if (Block.opaqueCubeLookup[var7] && !Block.opaqueCubeLookup[var8])
            {
                var9 = 5;
            }

            if (Block.opaqueCubeLookup[var8] && !Block.opaqueCubeLookup[var7])
            {
                var9 = 4;
            }

            par1World.setBlockMetadataWithNotify(par2, par3, par4, var9);
        }
    }

    
    public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
    {
        if (par5 == 1)
        {
            return mod_DFurnace.dFurnaceSide;
        }
        else if (par5 == 0)
        {
            return mod_DFurnace.dFurnaceSide;
        }
        else
        {
            int var6 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
            return par5 != var6 ? mod_DFurnace.dFurnaceSide : (this.isActive ? mod_DFurnace.dFurnaceFrontOn : mod_DFurnace.dFurnaceFront);
        }
    }
    public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        if (this.isActive)
        {
            int var6 = par1World.getBlockMetadata(par2, par3, par4);
            float var7 = (float)par2 + 0.5F;
            float var8 = (float)par3 + 0.0F + par5Random.nextFloat() * 6.0F / 16.0F;
            float var9 = (float)par4 + 0.5F;
            float var10 = 0.52F;
            float var11 = par5Random.nextFloat() * 0.6F - 0.3F;

            if (var6 == 4)
            {
                par1World.spawnParticle("smoke", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
            }
            else if (var6 == 5)
            {
                par1World.spawnParticle("smoke", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
            }
            else if (var6 == 2)
            {
                par1World.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D);
            }
            else if (var6 == 3)
            {
                par1World.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D);
            }
        }
    }
    
    public int getBlockTextureFromSide(int par1)
    {
        return par1 == 1 ? mod_DFurnace.dFurnaceSide : (par1 == 0 ? mod_DFurnace.dFurnaceSide : (par1 == 3 ? mod_DFurnace.dFurnaceFront : mod_DFurnace.dFurnaceSide));
    }

   
    public boolean blockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer,IGuiHandler handler, mod_DFurnace mod, int x, int y, int z, TileEntityFurnace tileentityfurnace)
    {
        if (par1World.isRemote)
        {
            return true;
        }
        else
        {
            TileEntityDFurnace var6 = (TileEntityDFurnace)par1World.getBlockTileEntity(par2, par3, par4);

            if (var6 != null)
            {
            	par5EntityPlayer.openGui(mod, 123, par1World, x, y, z);
            }

            return true;
        }
    }
    
    public static void updateDFurnaceBlockState(boolean flag, World world, int i, int j, int k)
    {
        int l = world.getBlockMetadata(i, j, k);
        TileEntity tileentity = world.getBlockTileEntity(i, j, k);
        keepDFurnaceInventory = true;
        if(flag)
        {
            world.setBlockWithNotify(i, j, k, mod_DFurnace.DFurnaceOn.blockID);
        } else
        {
            world.setBlockWithNotify(i, j, k, mod_DFurnace.DFurnace.blockID);
        }
        keepDFurnaceInventory = false;
        world.setBlockMetadataWithNotify(i, j, k, l);
        if(tileentity != null)
        {
            tileentity.validate();
            world.setBlockTileEntity(i, j, k, tileentity);
        }
    }

    public TileEntity getBlockEntity()
    {
        return new TileEntityDFurnace();
    }

    public void onBlockPlacedBy(World world, int i, int j, int k, EntityLiving entityliving)
    {
        int l = MathHelper.floor_double((double)((entityliving.rotationYaw * 4F) / 360F) + 0.5D) & 3;
        if(l == 0)
        {
            world.setBlockMetadataWithNotify(i, j, k, 2);
        }
        if(l == 1)
        {
            world.setBlockMetadataWithNotify(i, j, k, 5);
        }
        if(l == 2)
        {
            world.setBlockMetadataWithNotify(i, j, k, 3);
        }
        if(l == 3)
        {
            world.setBlockMetadataWithNotify(i, j, k, 4);
        }
    }

    public void onBlockRemoval(World par1World, int par2, int par3, int par4)
    {
        if (!keepDFurnaceInventory)
        {
            TileEntityDFurnace var5 = (TileEntityDFurnace)par1World.getBlockTileEntity(par2, par3, par4);

            if (var5 != null)
            {
                for (int var6 = 0; var6 < var5.getSizeInventory(); ++var6)
                {
                    ItemStack var7 = var5.getStackInSlot(var6);

                    if (var7 != null)
                    {
                        float var8 = this.dFurnaceRand.nextFloat() * 0.8F + 0.1F;
                        float var9 = this.dFurnaceRand.nextFloat() * 0.8F + 0.1F;
                        float var10 = this.dFurnaceRand.nextFloat() * 0.8F + 0.1F;

                        while (var7.stackSize > 0)
                        {
                            int var11 = this.dFurnaceRand.nextInt(21) + 10;

                            if (var11 > var7.stackSize)
                            {
                                var11 = var7.stackSize;
                            }

                            var7.stackSize -= var11;
                            EntityItem var12 = new EntityItem(par1World, (double)((float)par2 + var8), (double)((float)par3 + var9), (double)((float)par4 + var10), new ItemStack(var7.itemID, var11, var7.getItemDamage()));

                            if (var7.hasTagCompound())
                            {
                                var12.item.setTagCompound((NBTTagCompound)var7.getTagCompound().copy());
                            }

                            float var13 = 0.05F;
                            var12.motionX = (double)((float)this.dFurnaceRand.nextGaussian() * var13);
                            var12.motionY = (double)((float)this.dFurnaceRand.nextGaussian() * var13 + 0.2F);
                            var12.motionZ = (double)((float)this.dFurnaceRand.nextGaussian() * var13);
                            par1World.spawnEntityInWorld(var12);
                        }
                    }
                }
            }
        }

        super.onBlockRemoval(par1World, par2, par3, par4);
    }



    private Random dFurnaceRand;
    private final boolean isActive;
    private static boolean keepDFurnaceInventory = false;

}

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Why do you have a separate block and tileEntity for on/off? You could do everything from one block and tileEntity. Anyways that not what your asking. The only thing i can see wrong is your not extending networkmod for you mod_xxxx.class. If you do ssp that would be fine but SMP needs the networkmod parts. Other than that i don't know where too looks with just "its not working" could you plz explain you issue some more.

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When I right click on the block on the client(and server), nothing happens.

 

Here's some updated code.

Block DFurnace client

// Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://www.kpdus.com/jad.html
// Decompiler options: packimports(3) braces deadcode 



//blockIndexInTexture; = Regular/Side in the situation
//if(l == 1) = Top texture
//if(l == 0) = Bottom Texture
//if(i == 3) = Front Texture/Off
//blockIndexInTexture + 16; = Active Texture/On
//blockIndexInTexture - 1; = Off Texture/Off
//l = BlockID

package net.minecraft.src;

import java.util.Random;
import net.minecraft.src.forge.*;

public class BlockDFurnace extends BlockContainer
{

    protected BlockDFurnace(int i, boolean flag)
    {
        super(i, Material.rock);
        dFurnaceRand = new Random();
        isActive = flag;
        blockIndexInTexture = 45;
    }

    public int idDropped(int i, Random random)
    {
        return mod_DFurnace.DFurnace.blockID;
    }

    public void onBlockAdded(World world, int i, int j, int k)
    {
        super.onBlockAdded(world, i, j, k);
        setDefaultDirection(world, i, j, k);
    }
    
    private void setDefaultDirection(World par1World, int par2, int par3, int par4)
    {
        if (!par1World.isRemote)
        {
            int var5 = par1World.getBlockId(par2, par3, par4 - 1);
            int var6 = par1World.getBlockId(par2, par3, par4 + 1);
            int var7 = par1World.getBlockId(par2 - 1, par3, par4);
            int var8 = par1World.getBlockId(par2 + 1, par3, par4);
            byte var9 = 3;

            if (Block.opaqueCubeLookup[var5] && !Block.opaqueCubeLookup[var6])
            {
                var9 = 3;
            }

            if (Block.opaqueCubeLookup[var6] && !Block.opaqueCubeLookup[var5])
            {
                var9 = 2;
            }

            if (Block.opaqueCubeLookup[var7] && !Block.opaqueCubeLookup[var8])
            {
                var9 = 5;
            }

            if (Block.opaqueCubeLookup[var8] && !Block.opaqueCubeLookup[var7])
            {
                var9 = 4;
            }

            par1World.setBlockMetadataWithNotify(par2, par3, par4, var9);
        }
    }

    
    public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
    {
        if (par5 == 1)
        {
            return mod_DFurnace.dFurnaceSide;
        }
        else if (par5 == 0)
        {
            return mod_DFurnace.dFurnaceSide;
        }
        else
        {
            int var6 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
            return par5 != var6 ? mod_DFurnace.dFurnaceSide : (this.isActive ? mod_DFurnace.dFurnaceFrontOn : mod_DFurnace.dFurnaceFront);
        }
    }
    public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        if (this.isActive)
        {
            int var6 = par1World.getBlockMetadata(par2, par3, par4);
            float var7 = (float)par2 + 0.5F;
            float var8 = (float)par3 + 0.0F + par5Random.nextFloat() * 6.0F / 16.0F;
            float var9 = (float)par4 + 0.5F;
            float var10 = 0.52F;
            float var11 = par5Random.nextFloat() * 0.6F - 0.3F;

            if (var6 == 4)
            {
                par1World.spawnParticle("smoke", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
            }
            else if (var6 == 5)
            {
                par1World.spawnParticle("smoke", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
            }
            else if (var6 == 2)
            {
                par1World.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D);
            }
            else if (var6 == 3)
            {
                par1World.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D);
                par1World.spawnParticle("flame", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D);
            }
        }
    }
    
    public int getBlockTextureFromSide(int par1)
    {
        return par1 == 1 ? mod_DFurnace.dFurnaceSide : (par1 == 0 ? mod_DFurnace.dFurnaceSide : (par1 == 3 ? mod_DFurnace.dFurnaceFront : mod_DFurnace.dFurnaceSide));
    }

   
    public boolean blockActivated(World world, int i, int j, int k, EntityPlayer entityplayer, mod_DFurnace mod)
    {
        if (world.isRemote)
        {
            return true;
        }
        else
        {
            entityplayer.openGui(mod, 1, world, i, j, k);
            System.out.println("Block Activated");
            
        }
        return true;
    }
    
    public static void updateDFurnaceBlockState(boolean flag, World world, int i, int j, int k)
    {
        int l = world.getBlockMetadata(i, j, k);
        TileEntity tileentity = world.getBlockTileEntity(i, j, k);
        keepDFurnaceInventory = true;
        if(flag)
        {
            world.setBlockWithNotify(i, j, k, mod_DFurnace.DFurnaceOn.blockID);
        } else
        {
            world.setBlockWithNotify(i, j, k, mod_DFurnace.DFurnace.blockID);
        }
        keepDFurnaceInventory = false;
        world.setBlockMetadataWithNotify(i, j, k, l);
        if(tileentity != null)
        {
            tileentity.validate();
            world.setBlockTileEntity(i, j, k, tileentity);
        }
    }

    public TileEntity getBlockEntity()
    {
        return new TileEntityDFurnace();
    }

    public void onBlockPlacedBy(World world, int i, int j, int k, EntityLiving entityliving)
    {
        int l = MathHelper.floor_double((double)((entityliving.rotationYaw * 4F) / 360F) + 0.5D) & 3;
        if(l == 0)
        {
            world.setBlockMetadataWithNotify(i, j, k, 2);
        }
        if(l == 1)
        {
            world.setBlockMetadataWithNotify(i, j, k, 5);
        }
        if(l == 2)
        {
            world.setBlockMetadataWithNotify(i, j, k, 3);
        }
        if(l == 3)
        {
            world.setBlockMetadataWithNotify(i, j, k, 4);
        }
    }

    public void onBlockRemoval(World par1World, int par2, int par3, int par4)
    {
        if (!keepDFurnaceInventory)
        {
            TileEntityDFurnace var5 = (TileEntityDFurnace)par1World.getBlockTileEntity(par2, par3, par4);

            if (var5 != null)
            {
                for (int var6 = 0; var6 < var5.getSizeInventory(); ++var6)
                {
                    ItemStack var7 = var5.getStackInSlot(var6);

                    if (var7 != null)
                    {
                        float var8 = this.dFurnaceRand.nextFloat() * 0.8F + 0.1F;
                        float var9 = this.dFurnaceRand.nextFloat() * 0.8F + 0.1F;
                        float var10 = this.dFurnaceRand.nextFloat() * 0.8F + 0.1F;

                        while (var7.stackSize > 0)
                        {
                            int var11 = this.dFurnaceRand.nextInt(21) + 10;

                            if (var11 > var7.stackSize)
                            {
                                var11 = var7.stackSize;
                            }

                            var7.stackSize -= var11;
                            EntityItem var12 = new EntityItem(par1World, (double)((float)par2 + var8), (double)((float)par3 + var9), (double)((float)par4 + var10), new ItemStack(var7.itemID, var11, var7.getItemDamage()));

                            if (var7.hasTagCompound())
                            {
                                var12.item.setTagCompound((NBTTagCompound)var7.getTagCompound().copy());
                            }

                            float var13 = 0.05F;
                            var12.motionX = (double)((float)this.dFurnaceRand.nextGaussian() * var13);
                            var12.motionY = (double)((float)this.dFurnaceRand.nextGaussian() * var13 + 0.2F);
                            var12.motionZ = (double)((float)this.dFurnaceRand.nextGaussian() * var13);
                            par1World.spawnEntityInWorld(var12);
                        }
                    }
                }
            }
        }

        super.onBlockRemoval(par1World, par2, par3, par4);
    }



    private Random dFurnaceRand;
    private final boolean isActive;
    private static boolean keepDFurnaceInventory = false;

}

 

mod_DFurnace client

package net.minecraft.src;
import java.util.List;
import net.minecraft.client.Minecraft;
import net.minecraft.src.forge.*;



public class mod_DFurnace extends NetworkMod implements IGuiHandler{
public static Block DFurnace;
public static Block DFurnaceOn;
public static int dFurnaceSide = ModLoader.addOverride("/terrain.png", "/dfurnace/DFurnaceSide.png");
public static int dFurnaceFront = ModLoader.addOverride("/terrain.png", "/dfurnace/DFurnaceOff.png");
public static int dFurnaceFrontOn = ModLoader.addOverride("/terrain.png", "/dfurnace/DFurnaceOn.png");

public mod_DFurnace(){
    ModLoader.registerBlock(DFurnace);
    ModLoader.addName(DFurnace, "Diamond Furnace");
    ModLoader.registerTileEntity(net.minecraft.src.TileEntityDFurnace.class, "DFurnace");
    ModLoader.addRecipe(new ItemStack(DFurnace, 1), new Object[]{"XXX","X X","XXX", Character.valueOf('X'), Block.blockDiamond});
    ModLoader.registerBlock(DFurnaceOn);
    ModLoader.addName(DFurnaceOn, "Diamond Furnace On");
    ModLoader.registerTileEntity(net.minecraft.src.TileEntityDFurnace.class, "DFurnaceOn");
    ModLoader.setInGUIHook(this, true, true);
ModLoader.setInGameHook(this, true, true);
//MinecraftForge.setGuiHandler(this, this);
  }

{
    DFurnace = new BlockDFurnace(246, false).setHardness(0F).setResistance(0F).setStepSound(Block.soundMetalFootstep).setBlockName("Diamond Furnace");
    DFurnaceOn = new BlockDFurnace(247, true).setHardness(0F).setResistance(0F).setStepSound(Block.soundMetalFootstep).setBlockName("Diamond Furnace On");
}

public String getVersion() {
return null;
}

public void load() {
MinecraftForge.setGuiHandler(this, this);
}

@Override
public boolean onTickInGame(float f, Minecraft minecraft)
{
    if(minecraft.currentScreen == null)
    {
        lastGuiOpen = null;
    }
    return true;
}



@Override
public boolean onTickInGUI(float f, Minecraft minecraft, GuiScreen guiscreen)
{
    if((guiscreen instanceof GuiContainerCreative) && !(lastGuiOpen instanceof GuiContainerCreative) && !minecraft.theWorld.isRemote)
    {
        Container container = ((GuiContainer)guiscreen).inventorySlots;
        List list = ((ContainerCreative)container).itemList;
            int i = 0;
            list.add(new ItemStack(DFurnace, 1, i));
    }
    lastGuiOpen = guiscreen;
    return true;
}

private static GuiScreen lastGuiOpen;

@Override
public Object getGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
TileEntity tileEntity = player.worldObj.getBlockTileEntity(x, y, z);
if (ID == 1){
	 return new GuiDFurnace(player.inventory, new TileEntityDFurnace());
}

return true;
}

}

 

EDIT: I got the gui's to work, but this returns null

    public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
    {
    	return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
    }

Does anyone know why this happens

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