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what is register not working


Mystic4pheonix
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package mystic4pheonix.core.init;

import mystic4pheonix.core.blocks.Blocklightaroura;
import mystic4pheonix.core.items.ItemArouraingot;
import mystic4pheonix.core.items.ItemArourapickaxe;
import mystic4pheonix.core.items.ItemArourasword;
import mystic4pheonix.core.items.ItemModArmor;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.fml.common.registry.GameRegistry;

public class CModItems {

	// items

	public static Item arouraingot;
	public static Item arouraboots;
	public static Item arourachestplate;
	public static Item arouraleggings;
	public static Item arourahelmet;
	public static Item arourasword;
	public static Item arourapickaxe;

	public static ArmorMaterial TUTORIALA = EnumHelper.addArmorMaterial("TUTORIALA", "tutorial:tutorial", 16,
			new int[] { 3, 8, 6, 3 }, 30, null, 0);

	public static void init() {

		// items

		arouraingot = new ItemArouraingot();
		arourasword = new ItemArourasword(EnumHelper.addToolMaterial("k", 3, 3000, 15.0F, 13.0F, 0));
		arourapickaxe = new ItemArourapickaxe(EnumHelper.addToolMaterial("k", 3, 3000, 15.0F, 13.0F, 0));
	}

	public static void register() {

		// items

		GameRegistry.register(arouraingot);
		GameRegistry.register(arourasword);
		GameRegistry.register(arourapickaxe);
		GameRegistry.register(arourahelmet = new ItemModArmor("tutorial_helmet", TUTORIALA, 1, EntityEquipmentSlot.HEAD), arourahelmet.getUnlocalizedName().substring(5));
		GameRegistry.register(arourachestplate = new ItemModArmor("tutorial_chestplate", TUTORIALA, 1, EntityEquipmentSlot.CHEST), arourachestplate.getUnlocalizedName().substring(5));
		GameRegistry.register(arouraleggings = new ItemModArmor("tutorial_leggings", TUTORIALA, 2, EntityEquipmentSlot.LEGS), arouraleggings.getUnlocalizedName().substring(5));
		GameRegistry.register(arouraboots = new ItemModArmor("tutorial_boots", TUTORIALA, 1, EntityEquipmentSlot.FEET), arouraboots.getUnlocalizedName().substring(5));
	}

	public static void registerRenders() {

		// items

		registerRender(arouraingot);
		registerRender(arourasword);
		registerRender(arourapickaxe);
		registerRender(arourahelmet);
		registerRender(arourachestplate);
		registerRender(arouraleggings);
		registerRender(arouraboots);
	}

	private static void registerRender(Item item) {
		Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0,
				new ModelResourceLocation(item.getRegistryName(), "inventory"));
	}

}

        GameRegistry.register(arourahelmet = new ItemModArmor("tutorial_helmet", TUTORIALA, 1, EntityEquipmentSlot.HEAD), arourahelmet.getUnlocalizedName().substring(5));
        GameRegistry.register(arourachestplate = new ItemModArmor("tutorial_chestplate", TUTORIALA, 1, EntityEquipmentSlot.CHEST), arourachestplate.getUnlocalizedName().substring(5));
        GameRegistry.register(arouraleggings = new ItemModArmor("tutorial_leggings", TUTORIALA, 2, EntityEquipmentSlot.LEGS), arouraleggings.getUnlocalizedName().substring(5));
        GameRegistry.register(arouraboots = new ItemModArmor("tutorial_boots", TUTORIALA, 1, EntityEquipmentSlot.FEET), arouraboots.getUnlocalizedName().substring(5));
    }

says error Description    Resource    Path    Location    Type
The method register(K, ResourceLocation) in the type GameRegistry is not applicable for the arguments (Item, String)    CModItems.java    /MDKExample/src/main/java/mystic4pheonix/core/init  line --    Java Problem

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You should really learn some Java Basics....

The last thing you wrote says it basicly. You cannot pass a string to the method as it requires a Resource Domain.

Which is mostly build of your modid and the location of a resource or in this case the registry name of your Item/Block.

You should also be able to just call the register method with the item only.

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2 hours ago, Mystic4pheonix said:

The method register(K, ResourceLocation) in the type GameRegistry is not applicable for the arguments (Item, String)    CModItems.java    /MDKExample/src/main/java/mystic4pheonix/core/init  line --    Java Problem

You are calling a method which requires a ResourceLocation as the second parameter, and passing it a String as the second parameter. Do you understand why this is invalid Java?

 

You shouldn't use all the getUnlocalizedName().substring stuff. Instead use getRegistryName, which returns a ResourceLocation in the correct format for registration. In fact, if you've already set the registry name of your object, you don't need to pass a name parameter because it will be used automatically in the one-parameter register method (the one you are already using for some of your items).

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On 5/10/2017 at 5:44 PM, JTK222 said:

Than why can't you solve a so common problem? That shouldn't be any problem after 300hours of java learning.
And in case learning means for you:
Watching Youtube tutorials and copying the code, that's not learning.

no i mean reading books and have a teacher teach me

Edited by Mystic4pheonix
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9 minutes ago, Mystic4pheonix said:

reading books

If you're just reading books and not writing any code, you're not learning. You are remembering. Have you written anything in Java besides Minecraft? You really should.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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  • 3 weeks later...

im coding a open gl game with my friend not just modding geese

On 5/18/2017 at 4:06 PM, larsgerrits said:

If you're just reading books and not writing any code, you're not learning. You are remembering. Have you written anything in Java besides Minecraft? You really should.

 

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