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[1.11.2] Game crashes


Lemcram

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It means you have some other item also being registered with that name.

 

Duh.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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ItemHandler:

 

public class ItemHandler {
    
    /*Item variables*/
    
public static Item PoweredNetherStar;

    
    public static void init(){
        
        PoweredNetherStar = new ItemPoweredNetherStar("Powered_Nether_Star", CreativeTabs.MATERIALS);

        
     }
     
     public static void register(){
         GameRegistry.register(PoweredNetherStar);

         
         
     }
     
     public static void registerRenders(){
            registerRender(PoweredNetherStar);

         
         
     }
     
     public static void registerRender(Item item){
             Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));

         
     }

}

 

 

Item class:

 

public class ItemPoweredNetherStar extends ModItems{

    public ItemPoweredNetherStar(String name, CreativeTabs tab) {
        super(name, tab);
        
    }

}

 

 

 

or just look here: http://couchdoescode.blogspot.de/2017/02/items.html

I've done nearly everything like there

 

 

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