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Spawning a cow


inifire201

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I've been trying to spawn a cow on item dropped. The potion effect works, but where the heck did the cow go?

    @Override
    public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player) {
            player.addPotionEffect(new PotionEffect(Potion.getPotionById(15), 100, 2));
            player.world.spawnEntity(new EntityCow(player.world));
        return super.onDroppedByPlayer(item, player);
    }

It's probably some dumb mistake but i can't find it :(.

Please help

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You never set the cow's position, so it should have spawned at 0,0,0.

 

Set the Entity#posX/Y/Z fields to some coordinates based on the player's coordinates before spawning the cow in the world so the cow is spawned near the player.

Edited by Choonster

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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2 minutes ago, inifire201 said:

I got that part but how, the new EntityCow doesn't have anymore fields.

 

This is basic Java knowledge that you should already have before making a mod.

 

Store the EntityCow instance in a local variable, set the fields and then pass it to World#spawnEntity.

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Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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