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[1.8.9] Where is the compass source code?


bignose956
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Does anyone know where the source code for compasses is located? I can't find it anywhere, and already checked:

  • net.minecraft.item
  • net.minecraft.entity.item
  • net.minecraft.entity.player
  • net.minecraft.world
  • net.minecraft.pathfinding
  • net.minecraft.inventory

and I can't go on like this! :(

Edited by bignose956
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If you're trying to figure out how the texture updates, part of it is in the Item class and the rest is in its Item Model JSON file.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

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20 hours ago, Draco18s said:

If you're trying to figure out how the texture updates, part of it is in the Item class and the rest is in its Item Model JSON file.

Well, I specifically want to see the API that tells the game which of the 32 frames to render.

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That would be the ItemPropertyOverride section at the top of the item's class.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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In 1.8.9 (before item properties were added), this was handled by TextureCompass rather than the IItemPropertyGetters and overrides in the model.

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Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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14 minutes ago, Choonster said:

 

14 minutes ago, Choonster said:

In 1.8.9 (before item properties were added), this was handled by TextureCompass rather than the IItemPropertyGetters and overrides in the model.

Do you know where that class is located?

Edited by bignose956
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43 minutes ago, bignose956 said:

Do you know where that class is located?

 

Use your IDE to search for the class by name. In IDEA, use Ctrl-N or Navigate > Class. In Eclipse, use Ctrl-Shift-T or Navigate > Open Type.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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