Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

[1.11.2] [Unsolved] Overriding Village for Compatibility


OrangeVillager61
 Share

Recommended Posts

My mod overrides vanilla villages in order to add many changes to them and for them to go in different biomes. With some assistance from the forum helpers I was able to override the vanilla villages by having a new village file with a new village structures and then overrding the original villages with setting a new gen on InitMapGenEvent. However, this prevents villages and village buildings from other mods from spawning which is a serious issue. How do I override village structures and VILLAGE_SPAWN_BIOMES without overriding village stuff from other mods. (BTW, I'm very very bad with reflecting)

 

The actual act of changing the village gen:

 

public class ChangeVillageGeneration {

	@SubscribeEvent
	public void changeVillageGen (InitMapGenEvent event) {
		if (event.getType() != null && event.getType() == EventType.VILLAGE){
			IvMapGenVillage newGen = new IvMapGenVillage();
			event.setNewGen(newGen);
		}
	}	
	
}

 

Current Reflector:

 

ublic class Reflector {
	
	public static Object reflectMethod1(List<VillageStructures.PieceWeight> list, Random random, int size){
		
		Class reflectClass = net.minecraftforge.fml.common.registry.VillagerRegistry.class;
		Method method;
		try {
			method = reflectClass.getMethod("addExtraVillageComponents", VillageStructures.PieceWeight.class, Random.class, int.class);
			Object returnValue = method.invoke(null, list, random, size);
			return returnValue;
		} catch (NoSuchMethodException e) {
			// TODO Auto-generated catch block
			//e.printStackTrace();
		} catch (SecurityException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (IllegalAccessException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (IllegalArgumentException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (InvocationTargetException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
		return null;
      }
	public static Village reflectMethod2(VillageStructures.Start start, VillageStructures.PieceWeight weight, List<StructureComponent> structureComponents, Random rand, int structureMinX, int structureMinY, int structureMinZ, EnumFacing facing, int componentType){
		
		Class reflectClass = net.minecraftforge.fml.common.registry.VillagerRegistry.class;
		Method method;
		try {
			method = reflectClass.getMethod("getVillageComponent", List.class, VillageStructures.Start.class, VillageStructures.PieceWeight.class, StructureComponent.class, Random.class, int.class, EnumFacing.class);
			Object returnValue = method.invoke(null, weight, start , structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
			Village returnObj = (Village) returnValue;
			return returnObj;
		} catch (NoSuchMethodException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (SecurityException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (IllegalAccessException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (IllegalArgumentException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (InvocationTargetException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
		 {
			return null;
		}
      }
}

 

Edited by OrangeVillager61
Link to comment
Share on other sites

The Village Gen file:


 

public class IvMapGenVillage extends MapGenVillage
{
    private final static List<Biome> VILLAGE_SPAWN_BIOMES = Arrays.<Biome>asList(new Biome[] {Biomes.SAVANNA_PLATEAU, Biomes.PLAINS, Biomes.DESERT, Biomes.SAVANNA, Biomes.FOREST, Biomes.FOREST_HILLS, Biomes.TAIGA, Biomes.TAIGA_HILLS, Biomes.REDWOOD_TAIGA, Biomes.REDWOOD_TAIGA_HILLS, Biomes.MESA, Biomes.MESA_ROCK, Biomes.MESA_CLEAR_ROCK});
    /** None */
    private int size;
    private int distance;
    protected boolean isMetropolis;
    public Random r = new Random();
    private final int minTownSeparation;
    public IvMapGenVillage()
    {
        this.distance = Config.VillageDistance;
        this.minTownSeparation = 4;
        this.isMetropolis = true;
        if (r.nextInt(20) + 1 == 2 && Config.enable_Metro){
            this.isMetropolis = true;
        }
    }
    public IvMapGenVillage(Map<String, String> map)
    {
        this();
        
        for (Entry<String, String> entry : map.entrySet())
        {
            if (((String)entry.getKey()).equals("size"))
            {
                this.size = MathHelper.getInt((String)entry.getValue(), this.size, 0);
            }
            else if (((String)entry.getKey()).equals("distance"))
            {
                this.distance = MathHelper.getInt((String)entry.getValue(), this.distance, 9);
            }
        }
    }
    public String getStructureName()
    {
        return "Village";
    }
    protected boolean canSpawnStructureAtCoords(int chunkX, int chunkZ)
    {
        int i = chunkX;
        int j = chunkZ;
        if (chunkX < 0)
        {
            chunkX -= this.distance - 1;
        }
        if (chunkZ < 0)
        {
            chunkZ -= this.distance - 1;
        }
        int k = chunkX / this.distance;
        int l = chunkZ / this.distance;
        Random random = this.world.setRandomSeed(k, l, 10387312);
        k = k * this.distance;
        l = l * this.distance;
        k = k + random.nextInt(this.distance/2);
        l = l + random.nextInt(this.distance/2);
        if (i == k && j == l)
        {
            boolean flag = this.world.getBiomeProvider().areBiomesViable(i * 16 + 8, j * 16 + 8, 0, VILLAGE_SPAWN_BIOMES);
            if (flag)
            {
                return true;
            }
        }
        return false;
    }
    public BlockPos getClosestStrongholdPos(World worldIn, BlockPos pos, boolean p_180706_3_)
    {
        this.world = worldIn;
        return findNearestStructurePosBySpacing(worldIn, this, pos, this.distance, 8, 10387312, false, 100, p_180706_3_);
    }
    protected StructureStart getStructureStart(int chunkX, int chunkZ)
    {
        if (this.isMetropolis)
        {
            this.size = r.nextInt(1) + 4;
        }
        return new IvMapGenVillage.Start(this.world, this.rand, chunkX, chunkZ, this.size, this.isMetropolis);
    }
    public static class Start extends StructureStart
        {
            /** well ... thats what it does */
            private boolean hasMoreThanTwoComponents;
            public Start()
            {
            }
            public Start(World worldIn, Random rand, int x, int z, int size, boolean isMetro)
            {
                super(x, z);
                MapGenStructureIO.registerStructure(Start.class, "Village");
                List<VillageStructures.PieceWeight> list = VillageStructures.getStructureVillageWeightedPieceList(rand, size);
                VillageStructures.Start structurevillagepieces$start = new VillageStructures.Start(worldIn.getBiomeProvider(), 0, rand, (x << 4) + 2, (z << 4) + 2, list, size, isMetro);
                this.components.add(structurevillagepieces$start);
                structurevillagepieces$start.buildComponent(structurevillagepieces$start, this.components, rand);
                List<StructureComponent> list1 = structurevillagepieces$start.pendingRoads;
                List<StructureComponent> list2 = structurevillagepieces$start.pendingHouses;
                while (!list1.isEmpty() || !list2.isEmpty())
                {
                    if (list1.isEmpty())
                    {
                        int i = rand.nextInt(list2.size());
                        StructureComponent structurecomponent = (StructureComponent)list2.remove(i);
                        structurecomponent.buildComponent(structurevillagepieces$start, this.components, rand);
                    }
                    else
                    {
                        int j = rand.nextInt(list1.size());
                        StructureComponent structurecomponent2 = (StructureComponent)list1.remove(j);
                        structurecomponent2.buildComponent(structurevillagepieces$start, this.components, rand);
                    }
                }
                this.updateBoundingBox();
                int k = 0;
                for (StructureComponent structurecomponent1 : this.components)
                {
                    if (!(structurecomponent1 instanceof VillageStructures.Road))
                    {
                        ++k;
                    }
                }
                this.hasMoreThanTwoComponents = k > 2;
            }
            /**
             * currently only defined for Villages, returns true if Village has more than 2 non-road components
             */
            public boolean isSizeableStructure()
            {
                return this.hasMoreThanTwoComponents;
            }
            public void writeToNBT(NBTTagCompound tagCompound)
            {
                super.writeToNBT(tagCompound);
                tagCompound.setBoolean("Valid", this.hasMoreThanTwoComponents);
            }
            public void readFromNBT(NBTTagCompound tagCompound)
            {
                super.readFromNBT(tagCompound);
                this.hasMoreThanTwoComponents = tagCompound.getBoolean("Valid");
            }
        }
}

 

Edited by OrangeVillager61
Link to comment
Share on other sites

I think you are looking for net.minecraftforge.fml.common.registry.VillagerRegistry.addExtraVillageComponents in 

public static List<StructureVillagePieces.PieceWeight> getStructureVillageWeightedPieceList

Edited by Dylem
Link to comment
Share on other sites

3 hours ago, OrangeVillager61 said:

What do you mean by that?

Well, I assume that your function :

VillageStructures.getStructureVillageWeightedPieceList(rand, size)

function doesn't have the line :

net.minecraftforge.fml.common.registry.VillagerRegistry.addExtraVillageComponents(list, random, size);

 

Link to comment
Share on other sites

I think I do as reflectMethod2 is the method you are talking about:

 


    private static VillageStructures.Village findAndCreateComponentFactory(VillageStructures.Start start, VillageStructures.PieceWeight weight, List<StructureComponent> structureComponents, Random rand, int structureMinX, int structureMinY, int structureMinZ, EnumFacing facing, int componentType)
    {
        Class <? extends VillageStructures.Village > oclass = weight.villagePieceClass;
        VillageStructures.Village structurevillagepieces$village = null;

        if (oclass == VillageStructures.House4Garden.class)
        {
            structurevillagepieces$village = VillageStructures.House4Garden.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.Church.class)
        {
            structurevillagepieces$village = VillageStructures.Church.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.House1.class)
        {
            structurevillagepieces$village = VillageStructures.House1.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.WoodHut.class)
        {
            structurevillagepieces$village = VillageStructures.WoodHut.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.Hall.class)
        {
            structurevillagepieces$village = VillageStructures.Hall.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.Field1.class)
        {
            structurevillagepieces$village = VillageStructures.Field1.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.Field2.class)
        {
            structurevillagepieces$village = VillageStructures.Field2.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.House2.class)
        {
            structurevillagepieces$village = VillageStructures.House2.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else if (oclass == VillageStructures.House3.class)
        {
            structurevillagepieces$village = VillageStructures.House3.createPiece(start, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }
        else
        {
            structurevillagepieces$village = Reflector.reflectMethod2(start, weight, structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
        }

        return structurevillagepieces$village;
    }
public static Village reflectMethod2(VillageStructures.Start start, VillageStructures.PieceWeight weight, List<StructureComponent> structureComponents, Random rand, int structureMinX, int structureMinY, int structureMinZ, EnumFacing facing, int componentType){
		
		Class reflectClass = net.minecraftforge.fml.common.registry.VillagerRegistry.class;
		Method method;
		try {
			method = reflectClass.getMethod("getVillageComponent", List.class, VillageStructures.Start.class, VillageStructures.PieceWeight.class, StructureComponent.class, Random.class, int.class, EnumFacing.class);
			Object returnValue = method.invoke(null, weight, start , structureComponents, rand, structureMinX, structureMinY, structureMinZ, facing, componentType);
			Village returnObj = (Village) returnValue;
			return returnObj;
		} catch (NoSuchMethodException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (SecurityException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (IllegalAccessException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (IllegalArgumentException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		} catch (InvocationTargetException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
		 {
			return null;
		}
      }

 

It may not work like that since I'm pretty bad with reflectors.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • Thanks for the feedback. But it seems there is not really an easy way for this, most of the code is hard-coded and could not be accessed directly. 😞 I worked around this by using the "RenderHandEvent" and "RenderPlayerEvent" to create a dedicated render for my crossbow item.
    • I'm wondering how to go about creating a block that is essentially an Ender Chest (its contents are the same regardless of which chest you check), but where any player in that world can see the contents of the Ender Chest. I was thinking of modifying the saved data for a world, but I'm struggling to understand how that even works. Are there any tutorials out there on tools I can use to work on this sort of problem?  EDIT: I just found this post: is this about what I should be looking at for 1.16.5?    
    • Hey guys I have created a mod that assigns levels to mobs and scales them up using capabilities, everything works great but because of the recent changes to capabilities I am unable to find examples on how to save the level of my mobs so that it remains the same if I restart the server. I will upload all my files relating to the capability and hope you guys can lead me in the right direction   package com.chickenwand3.rpgmod.core.capabilities.entity; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.common.capabilities.CapabilityManager; @SuppressWarnings("removal") public class CapabilityMobLevel { @CapabilityInject(MobLevel.class) public static Capability<MobLevel> MOB_LEVEL_CAPABILITY = null; public static void register() { CapabilityManager.INSTANCE.register(MobLevel.class); } } package com.chickenwand3.rpgmod.core.capabilities.entity; public class DefaultMobLevel implements MobLevel { public int mobLevel; public float mobMaxHealth; public float mobCurrentHealth; public boolean crazy; public boolean isCrazy() { return crazy; } public float getMaxHealth() { return mobMaxHealth; } public float getCurrentHealth() { return mobCurrentHealth; } } package com.chickenwand3.rpgmod.core.capabilities.entity; public interface MobLevel { } package com.chickenwand3.rpgmod.core.capabilities.entity; import com.chickenwand3.rpgmod.RPGMod; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.monster.Zombie; import net.minecraft.world.item.enchantment.Enchantments; import net.minecraftforge.event.AttachCapabilitiesEvent; import net.minecraftforge.event.entity.EntityJoinWorldEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; @Mod.EventBusSubscriber(modid = RPGMod.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE) public class MobLevelEventHandler { @SubscribeEvent public static void onAttachCapabilitiesEvent(AttachCapabilitiesEvent<Entity> event) { if (event.getObject() instanceof Mob && !event.getObject().getCommandSenderWorld().isClientSide) { MobLevelProvider providerMobLevel = new MobLevelProvider(); event.addCapability(new ResourceLocation(RPGMod.MODID, "moblevel"), providerMobLevel); event.addListener(providerMobLevel::invalidate); } } @SubscribeEvent public static void OnSpawn(final EntityJoinWorldEvent event) { if (event.getEntity()instanceof Mob target && !event.getWorld().isClientSide) { target.getCapability(CapabilityMobLevel.MOB_LEVEL_CAPABILITY).ifPresent(mobLevel -> { DefaultMobLevel actualMobLevel = (DefaultMobLevel) mobLevel; actualMobLevel.mobLevel = (randomizeMobLevel()); if (superCrazy(actualMobLevel.mobLevel)) { actualMobLevel.crazy = true; } if (actualMobLevel.crazy) { if (!target.getMainHandItem().isEmpty()) { target.getMainHandItem().enchant(Enchantments.FIRE_ASPECT, 1); } if (event.getEntity()instanceof Zombie zombie) { zombie.getAttribute(Attributes.SPAWN_REINFORCEMENTS_CHANCE).setBaseValue(0.99D); } System.out.println("Super Crazy " + target.getName() + " has spawned!"); } actualMobLevel.mobMaxHealth = (target.getMaxHealth() * actualMobLevel.mobLevel * 2); actualMobLevel.mobCurrentHealth = actualMobLevel.mobMaxHealth; target.getAttribute(Attributes.MOVEMENT_SPEED) .setBaseValue(target.getAttributeValue(Attributes.MOVEMENT_SPEED) * (1 + (actualMobLevel.mobLevel - 1.0) / 10.0)); if (target.getAttribute(Attributes.ATTACK_DAMAGE) != null) { target.getAttribute(Attributes.ATTACK_DAMAGE) .setBaseValue(target.getAttributeValue(Attributes.ATTACK_DAMAGE) * (1 + (actualMobLevel.mobLevel - 1.0) / 2.0)); } }); } } private static int randomizeMobLevel() { boolean roll = true; int level = 1; while (roll) { if (Math.random() > .5) { level += 1; roll = true; } else { roll = false; } } return level; } private static boolean superCrazy(int level) { boolean result = false; if (level >= 5) { if (Math.random() < .25) { result = true; } else result = false; } return result; } } package com.chickenwand3.rpgmod.core.capabilities.entity; import net.minecraft.core.Direction; import net.minecraft.nbt.CompoundTag; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.ICapabilitySerializable; import net.minecraftforge.common.util.LazyOptional; import javax.annotation.Nonnull; import javax.annotation.Nullable; public class MobLevelProvider implements ICapabilitySerializable<CompoundTag> { private final DefaultMobLevel mobLevel = new DefaultMobLevel(); private final LazyOptional<MobLevel> mobLevelOptional = LazyOptional.of(() -> mobLevel); public void invalidate() { mobLevelOptional.invalidate(); } @Nonnull @Override public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) { return mobLevelOptional.cast(); } @Override public CompoundTag serializeNBT() { if (CapabilityMobLevel.MOB_LEVEL_CAPABILITY == null) { return new CompoundTag(); } else { CompoundTag compoundNBT = new CompoundTag(); compoundNBT.putInt("mobLevel", mobLevel.mobLevel); compoundNBT.putFloat("mobCurrentHealth", mobLevel.mobCurrentHealth); compoundNBT.putFloat("mobMaxHealth", mobLevel.mobMaxHealth); compoundNBT.putBoolean("crazy", mobLevel.crazy); return compoundNBT; } } @Override public void deserializeNBT(CompoundTag nbt) { if (CapabilityMobLevel.MOB_LEVEL_CAPABILITY != null) { mobLevel.mobLevel = (nbt.getInt("mobLevel")); float mobCurrentHealth = nbt.getFloat("mobCurrentHealth"); mobLevel.mobCurrentHealth = (mobCurrentHealth); float mobMaxHealth = nbt.getFloat("mobMaxHealth"); mobLevel.mobMaxHealth = (mobMaxHealth); boolean crazy = nbt.getBoolean("crazy"); mobLevel.crazy = (crazy); } } }  
    • Trying to install forge on Debian 11 (bullseye). I ran java -jar forge-1.18-38.0.4-installer.jar in the terminal, and that part seemed to work fine. I did the install client, and it was fine until the building processors step. It stopped and gave the following error message: Failed to run processor: java.lang.RuntimeException:Could not delete output file: home/[user]/.minecraft/libraries/de/oceanlabs/mcp/mcp_config/1.18-20211130.085255/mcp_config-1.18-20211130.085255-mappings.txt My dad did the same thing on his computer without complications. Any help would be much appreciated. Below is the installation log: JVM info: Debian - 17.0.1 - 17.0.1+12-Debian-1deb11u2 java.net.preferIPv4Stack=true Found java version 17.0.1 Extracting json Considering minecraft client jar Downloading libraries Found 0 additional library directories Considering library cpw.mods:securejarhandler:0.9.54 File exists: Checksum validated. Considering library org.ow2.asm:asm:9.1 File exists: Checksum validated. Considering library org.ow2.asm:asm-commons:9.1 File exists: Checksum validated. Considering library org.ow2.asm:asm-tree:9.1 File exists: Checksum validated. Considering library org.ow2.asm:asm-util:9.1 File exists: Checksum validated. Considering library org.ow2.asm:asm-analysis:9.1 File exists: Checksum validated. Considering library net.minecraftforge:accesstransformers:8.0.4 File exists: Checksum validated. Considering library org.antlr:antlr4-runtime:4.9.1 File exists: Checksum validated. Considering library net.minecraftforge:eventbus:5.0.3 File exists: Checksum validated. Considering library net.minecraftforge:forgespi:4.0.10 File exists: Checksum validated. Considering library net.minecraftforge:coremods:5.0.1 File exists: Checksum validated. Considering library cpw.mods:modlauncher:9.0.7 File exists: Checksum validated. Considering library net.minecraftforge:unsafe:0.2.0 File exists: Checksum validated. Considering library com.electronwill.night-config:core:3.6.4 File exists: Checksum validated. Considering library com.electronwill.night-config:toml:3.6.4 File exists: Checksum validated. Considering library org.apache.maven:maven-artifact:3.6.3 File exists: Checksum validated. Considering library org.apache.commons:commons-lang3:3.12.0 File exists: Checksum validated. Considering library net.jodah:typetools:0.8.3 File exists: Checksum validated. Considering library org.apache.logging.log4j:log4j-api:2.14.1 File exists: Checksum validated. Considering library org.apache.logging.log4j:log4j-core:2.14.1 File exists: Checksum validated. Considering library net.minecrell:terminalconsoleappender:1.2.0 File exists: Checksum validated. Considering library org.jline:jline-reader:3.12.1 File exists: Checksum validated. Considering library org.jline:jline-terminal:3.12.1 File exists: Checksum validated. Considering library net.sf.jopt-simple:jopt-simple:5.0.4 File exists: Checksum validated. Considering library org.openjdk.nashorn:nashorn-core:15.3 File exists: Checksum validated. Considering library com.google.guava:guava:31.0.1-jre File exists: Checksum validated. Considering library com.google.code.gson:gson:2.8.8 File exists: Checksum validated. Considering library cpw.mods:bootstraplauncher:0.1.17 File exists: Checksum validated. Considering library net.minecraftforge:fmlloader:1.18-38.0.4 File exists: Checksum validated. Considering library com.github.jponge:lzma-java:1.3 File exists: Checksum validated. Considering library com.google.code.findbugs:jsr305:3.0.2 File exists: Checksum validated. Considering library com.google.code.gson:gson:2.8.7 File exists: Checksum validated. Considering library com.google.errorprone:error_prone_annotations:2.1.3 File exists: Checksum validated. Considering library com.google.guava:guava:20.0 File exists: Checksum validated. Considering library com.google.guava:guava:25.1-jre File exists: Checksum validated. Considering library com.google.j2objc:j2objc-annotations:1.1 File exists: Checksum validated. Considering library com.nothome:javaxdelta:2.0.1 File exists: Checksum validated. Considering library com.opencsv:opencsv:4.4 File exists: Checksum validated. Considering library commons-beanutils:commons-beanutils:1.9.3 File exists: Checksum validated. Considering library commons-collections:commons-collections:3.2.2 File exists: Checksum validated. Considering library commons-io:commons-io:2.4 File exists: Checksum validated. Considering library commons-logging:commons-logging:1.2 File exists: Checksum validated. Considering library de.oceanlabs.mcp:mcp_config:1.18-20211130.085255@zip File exists: Checksum validated. Considering library de.siegmar:fastcsv:2.0.0 File exists: Checksum validated. Considering library net.md-5:SpecialSource:1.10.0 File exists: Checksum validated. Considering library net.minecraftforge:ForgeAutoRenamingTool:0.1.17:all File exists: Checksum validated. Considering library net.minecraftforge:binarypatcher:1.0.12 File exists: Checksum validated. Considering library net.minecraftforge:fmlcore:1.18-38.0.4 File exists: Checksum validated. Considering library net.minecraftforge:fmlloader:1.18-38.0.4 File exists: Checksum validated. Considering library net.minecraftforge:forge:1.18-38.0.4:universal File exists: Checksum validated. Considering library net.minecraftforge:installertools:1.2.10 File exists: Checksum validated. Considering library net.minecraftforge:jarsplitter:1.1.4 File exists: Checksum validated. Considering library net.minecraftforge:javafmllanguage:1.18-38.0.4 File exists: Checksum validated. Considering library net.minecraftforge:mclanguage:1.18-38.0.4 File exists: Checksum validated. Considering library net.minecraftforge:srgutils:0.4.3 File exists: Checksum validated. Considering library net.minecraftforge:srgutils:0.4.7 File exists: Checksum validated. Considering library net.sf.jopt-simple:jopt-simple:5.0.4 File exists: Checksum validated. Considering library net.sf.jopt-simple:jopt-simple:6.0-alpha-3 File exists: Checksum validated. Considering library org.apache.commons:commons-collections4:4.2 File exists: Checksum validated. Considering library org.apache.commons:commons-lang3:3.8.1 File exists: Checksum validated. Considering library org.apache.commons:commons-text:1.3 File exists: Checksum validated. Considering library org.checkerframework:checker-qual:2.0.0 File exists: Checksum validated. Considering library org.codehaus.mojo:animal-sniffer-annotations:1.14 File exists: Checksum validated. Considering library org.ow2.asm:asm-analysis:9.1 File exists: Checksum validated. Considering library org.ow2.asm:asm-analysis:9.2 File exists: Checksum validated. Considering library org.ow2.asm:asm-commons:9.1 File exists: Checksum validated. Considering library org.ow2.asm:asm-commons:9.2 File exists: Checksum validated. Considering library org.ow2.asm:asm-tree:9.1 File exists: Checksum validated. Considering library org.ow2.asm:asm-tree:9.2 File exists: Checksum validated. Considering library org.ow2.asm:asm:9.1 File exists: Checksum validated. Considering library org.ow2.asm:asm:9.2 File exists: Checksum validated. Considering library trove:trove:1.0.2 File exists: Checksum validated. Created Temporary Directory: /tmp/forge_installer10859551180063758840 Extracting: /data/client.lzma Building Processors =============================================================================== MainClass: net.minecraftforge.installertools.ConsoleTool Classpath: /home/qila/.minecraft/libraries/net/minecraftforge/installertools/1.2.10/installertools-1.2.10.jar /home/qila/.minecraft/libraries/net/md-5/SpecialSource/1.10.0/SpecialSource-1.10.0.jar /home/qila/.minecraft/libraries/net/sf/jopt-simple/jopt-simple/5.0.4/jopt-simple-5.0.4.jar /home/qila/.minecraft/libraries/com/google/code/gson/gson/2.8.7/gson-2.8.7.jar /home/qila/.minecraft/libraries/de/siegmar/fastcsv/2.0.0/fastcsv-2.0.0.jar /home/qila/.minecraft/libraries/net/minecraftforge/srgutils/0.4.3/srgutils-0.4.3.jar /home/qila/.minecraft/libraries/org/ow2/asm/asm-commons/9.1/asm-commons-9.1.jar /home/qila/.minecraft/libraries/com/google/guava/guava/20.0/guava-20.0.jar /home/qila/.minecraft/libraries/com/opencsv/opencsv/4.4/opencsv-4.4.jar /home/qila/.minecraft/libraries/org/ow2/asm/asm-analysis/9.1/asm-analysis-9.1.jar /home/qila/.minecraft/libraries/org/ow2/asm/asm-tree/9.1/asm-tree-9.1.jar /home/qila/.minecraft/libraries/org/ow2/asm/asm/9.1/asm-9.1.jar /home/qila/.minecraft/libraries/org/apache/commons/commons-text/1.3/commons-text-1.3.jar /home/qila/.minecraft/libraries/org/apache/commons/commons-lang3/3.8.1/commons-lang3-3.8.1.jar /home/qila/.minecraft/libraries/commons-beanutils/commons-beanutils/1.9.3/commons-beanutils-1.9.3.jar /home/qila/.minecraft/libraries/org/apache/commons/commons-collections4/4.2/commons-collections4-4.2.jar /home/qila/.minecraft/libraries/commons-logging/commons-logging/1.2/commons-logging-1.2.jar /home/qila/.minecraft/libraries/commons-collections/commons-collections/3.2.2/commons-collections-3.2.2.jar Args: --task, MCP_DATA, --input, /home/qila/.minecraft/libraries/de/oceanlabs/mcp/mcp_config/1.18-20211130.085255/mcp_config-1.18-20211130.085255.zip, --output, /home/qila/.minecraft/libraries/de/oceanlabs/mcp/mcp_config/1.18-20211130.085255/mcp_config-1.18-20211130.085255-mappings.txt, --key, mappings Task: MCP_DATA Input: /home/qila/.minecraft/libraries/de/oceanlabs/mcp/mcp_config/1.18-20211130.085255/mcp_config-1.18-20211130.085255.zip Output: /home/qila/.minecraft/libraries/de/oceanlabs/mcp/mcp_config/1.18-20211130.085255/mcp_config-1.18-20211130.085255-mappings.txt Key: mappings Could not delete output file: /home/qila/.minecraft/libraries/de/oceanlabs/mcp/mcp_config/1.18-20211130.085255/mcp_config-1.18-20211130.085255-mappings.txt java.lang.RuntimeException: Could not delete output file: /home/qila/.minecraft/libraries/de/oceanlabs/mcp/mcp_config/1.18-20211130.085255/mcp_config-1.18-20211130.085255-mappings.txt at net.minecraftforge.installertools.Task.error(Task.java:28) at net.minecraftforge.installertools.McpData.process(McpData.java:63) at net.minecraftforge.installertools.ConsoleTool.main(ConsoleTool.java:55) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at net.minecraftforge.installer.actions.PostProcessors.process(PostProcessors.java:226) at net.minecraftforge.installer.actions.ClientInstall.run(ClientInstall.java:144) at net.minecraftforge.installer.InstallerPanel.run(InstallerPanel.java:423) at net.minecraftforge.installer.SimpleInstaller.launchGui(SimpleInstaller.java:175) at net.minecraftforge.installer.SimpleInstaller.main(SimpleInstaller.java:147)  
    • @RideableEntitiesModElements.ModElement.Tag public class BabytigerEntity extends RideableEntitiesModElements.ModElement { public static EntityType entity = (EntityType.Builder.<CustomEntity>create(CustomEntity::new, EntityClassification.MONSTER) .setShouldReceiveVelocityUpdates(true).setTrackingRange(64).setUpdateInterval(3).setCustomClientFactory(CustomEntity::new) .size(0.6f, 1.8f)).build("babytiger").setRegistryName("babytiger"); public BabytigerEntity(RideableEntitiesModElements instance) { super(instance, 4); FMLJavaModLoadingContext.get().getModEventBus().register(new BabytigerRenderer.ModelRegisterHandler()); FMLJavaModLoadingContext.get().getModEventBus().register(new EntityAttributesRegisterHandler()); MinecraftForge.EVENT_BUS.register(this); } @Override public void initElements() { elements.entities.add(() -> entity); elements.items .add(() -> new SpawnEggItem(entity, -1, -1, new Item.Properties().group(ItemGroup.MISC)).setRegistryName("babytiger_spawn_egg")); } @SubscribeEvent public void addFeatureToBiomes(BiomeLoadingEvent event) { event.getSpawns().getSpawner(EntityClassification.MONSTER).add(new MobSpawnInfo.Spawners(entity, 20, 4, 4)); } @Override public void init(FMLCommonSetupEvent event) { EntitySpawnPlacementRegistry.register(entity, EntitySpawnPlacementRegistry.PlacementType.ON_GROUND, Heightmap.Type.MOTION_BLOCKING_NO_LEAVES, MonsterEntity::canMonsterSpawn); } private static class EntityAttributesRegisterHandler { @SubscribeEvent public void onEntityAttributeCreation(EntityAttributeCreationEvent event) { AttributeModifierMap.MutableAttribute ammma = MobEntity.func_233666_p_(); ammma = ammma.createMutableAttribute(Attributes.MOVEMENT_SPEED, 0.8); ammma = ammma.createMutableAttribute(Attributes.MAX_HEALTH, 10); ammma = ammma.createMutableAttribute(Attributes.ARMOR, 0); ammma = ammma.createMutableAttribute(Attributes.ATTACK_DAMAGE, 3); event.put(entity, ammma.create()); } } public static class CustomEntity extends CreatureEntity { public CustomEntity(FMLPlayMessages.SpawnEntity packet, World world) { this(entity, world); } public CustomEntity(EntityType<CustomEntity> type, World world) { super(type, world); experienceValue = 0; setNoAI(false); } @Override public IPacket<?> createSpawnPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override protected void registerGoals() { super.registerGoals(); this.goalSelector.addGoal(1, new MeleeAttackGoal(this, 1.2, false)); this.goalSelector.addGoal(2, new RandomWalkingGoal(this, 1)); this.targetSelector.addGoal(3, new HurtByTargetGoal(this)); this.goalSelector.addGoal(4, new LookRandomlyGoal(this)); this.goalSelector.addGoal(5, new SwimGoal(this)); } @Override public CreatureAttribute getCreatureAttribute() { return CreatureAttribute.UNDEFINED; } @Override public net.minecraft.util.SoundEvent getHurtSound(DamageSource ds) { return (net.minecraft.util.SoundEvent) ForgeRegistries.SOUND_EVENTS.getValue(new ResourceLocation("entity.generic.hurt")); } @Override public net.minecraft.util.SoundEvent getDeathSound() { return (net.minecraft.util.SoundEvent) ForgeRegistries.SOUND_EVENTS.getValue(new ResourceLocation("entity.generic.death")); } @Override public ActionResultType func_230254_b_(PlayerEntity sourceentity, Hand hand) { ItemStack itemstack = sourceentity.getHeldItem(hand); ActionResultType retval = ActionResultType.func_233537_a_(this.world.isRemote()); super.func_230254_b_(sourceentity, hand); sourceentity.startRiding(this); return retval; } @Override public void travel(Vector3d dir) { Entity entity = this.getPassengers().isEmpty() ? null : (Entity) this.getPassengers().get(0); if (this.isBeingRidden()) { this.rotationYaw = entity.rotationYaw; this.prevRotationYaw = this.rotationYaw; this.rotationPitch = entity.rotationPitch * 0.5F; this.setRotation(this.rotationYaw, this.rotationPitch); this.jumpMovementFactor = this.getAIMoveSpeed() * 0.15F; this.renderYawOffset = entity.rotationYaw; this.rotationYawHead = entity.rotationYaw; this.stepHeight = 1.0F; if (entity instanceof LivingEntity) { this.setAIMoveSpeed((float) this.getAttributeValue(Attributes.MOVEMENT_SPEED)); float forward = ((LivingEntity) entity).moveForward; float strafe = ((LivingEntity) entity).moveStrafing; super.travel(new Vector3d(strafe, 0, forward)); } this.prevLimbSwingAmount = this.limbSwingAmount; double d1 = this.getPosX() - this.prevPosX; double d0 = this.getPosZ() - this.prevPosZ; float f1 = MathHelper.sqrt(d1 * d1 + d0 * d0) * 4.0F; if (f1 > 1.0F) f1 = 1.0F; this.limbSwingAmount += (f1 - this.limbSwingAmount) * 0.4F; this.limbSwing += this.limbSwingAmount; return; } this.stepHeight = 0.5F; this.jumpMovementFactor = 0.02F; super.travel(dir); } } } ok thanks and for the people that want to copy paste here is the code
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.