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1.7.10 Entity Won't Move or Attack


Evil Looply

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I'm trying to create a custom entity that follows you around until you go in water and then attacks you.

 

However, I can't seem to figure out how to move my entity and get it to attack in a task i made.  The entity will just stand there and not move or attack at all.

I know that the everything is reached because i debugged it with some System.out.print's but they still won't do anything.

 

Entity Registry (or whatever it's called) :

Spoiler

package com.example.mob;

import com.example.tutorial.Main;
import com.sun.xml.internal.stream.Entity;

import cpw.mods.fml.common.registry.EntityRegistry;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.biome.BiomeGenBase;

public class EntityWatcher {
    
    public static void mainRegistry(){
        registerEntity();
    }
    
    public static void registerEntity(){
        createEntity(EntityWatcherMob.class, "Watcher", 0x0004FF, 0xFF00E1);
    }

    public static void createEntity(Class entityClass, String entityName, int solidColor, int spotColor){
        int randId = EntityRegistry.findGlobalUniqueEntityId();
        EntityRegistry.registerGlobalEntityID(entityClass, entityName, randId);
        EntityRegistry.registerModEntity(entityClass, entityName, randId, Main.instance, 60, 1, true);
        EntityRegistry.addSpawn(entityClass, 2, 0, 1, EnumCreatureType.creature, BiomeGenBase.hell);
        
        createEgg(randId,solidColor,spotColor);
    }
    
    private static void createEgg(int rId, int sC, int spC){
    EntityList.entityEggs.put(Integer.valueOf(rId), new EntityList.EntityEggInfo(rId, sC, spC));
    }
    
}
 

 

My Mob Class:

Spoiler

package com.example.mob;

import javax.swing.text.html.parser.Entity;

import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;

public class EntityWatcherMob extends EntityCreature{

    public EntityWatcherMob(World par1W) {
        super(par1W);
        this.setSize(0.4F, 0.7F);
        this.tasks.addTask(0, new EntityWatcherAI(this));
        this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
        //this.tasks.addTask(1, new EntityAIWander(this,0.5));
        
    }
    
    @Override
    protected boolean isAIEnabled()
    {
       return true;
    }
    
    protected void applyEntityAttributes(){
        super.applyEntityAttributes();
        this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(16);
        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1);
        this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(64);
    }
    
}

 

My AI part:

Spoiler

package com.example.mob;

import com.mojang.realmsclient.dto.PlayerInfo;
import com.sun.media.jfxmedia.events.PlayerStateEvent.PlayerState;

import ibxm.Player;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.entity.player.EntityPlayer;

public class EntityWatcherAI extends EntityAIBase{

    public EntityWatcherMob watcher;
    //EntityPlayer player = Minecraft.getMinecraft().thePlayer;
    //EntityPlayer player = watcher.worldObj.getClosestPlayerToEntity(watcher, 64.0D);
    
    public EntityWatcherAI(EntityWatcherMob d){
        watcher=d;
        setMutexBits(1);
    }
    
    @Override
    public boolean shouldExecute(){
        EntityPlayer vic = watcher.worldObj.getClosestPlayerToEntity(watcher, 32);
        if(watcher.isEntityAlive()){
            return true;
        }
        return false;
    }
    
    @Override
    public void startExecuting()
    {
        EntityPlayer player = watcher.worldObj.getClosestPlayerToEntity(watcher, 32);
        if(player!=null){
            if(!(player.isInWater())){
            watcher.getNavigator().tryMoveToEntityLiving(player, watcher.getAIMoveSpeed());
            }
            else{
            watcher.attackEntityAsMob(player);
            }
        }
    }
    
    @Override
    public boolean continueExecuting(){
        EntityPlayer player = watcher.worldObj.getClosestPlayerToEntity(watcher, 32);
        if(player!=null){
            if(!(player.isInWater())){
            watcher.getNavigator().tryMoveToEntityLiving(player, watcher.getAIMoveSpeed());}
            else{
            watcher.attackEntityAsMob(player);}
            return true;
        }
        return false;
    }
    
}
 

 

 

I'm kinda new to modding, (besides some items), so if anyone could help me, that'd be great ! 

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3 hours ago, KeeganDeathman said:

*yelling from the back of the auditorium* update your mod to 1.10.2 at least! 1.7.10 is no longer supported by forge and 1.10.2 is where the majority of the fanbase resides!

1.10 is already 2 versions old, update to 1.12 !!!! And no, 1.7 got still at least as many players as 1.10.

 

 

Spoiler
4 hours ago, Evil Looply said:

I'm trying to create a custom entity that follows you around until you go in water and then attacks you.

 

However, I can't seem to figure out how to move my entity and get it to attack in a task i made.  The entity will just stand there and not move or attack at all.

I know that the everything is reached because i debugged it with some System.out.print's but they still won't do anything.

 

Entity Registry (or whatever it's called) :

  Hide contents

package com.example.mob;

import com.example.tutorial.Main;
import com.sun.xml.internal.stream.Entity;

import cpw.mods.fml.common.registry.EntityRegistry;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.biome.BiomeGenBase;

public class EntityWatcher {
    
    public static void mainRegistry(){
        registerEntity();
    }
    
    public static void registerEntity(){
        createEntity(EntityWatcherMob.class, "Watcher", 0x0004FF, 0xFF00E1);
    }

    public static void createEntity(Class entityClass, String entityName, int solidColor, int spotColor){
        int randId = EntityRegistry.findGlobalUniqueEntityId();
        EntityRegistry.registerGlobalEntityID(entityClass, entityName, randId);
        EntityRegistry.registerModEntity(entityClass, entityName, randId, Main.instance, 60, 1, true);
        EntityRegistry.addSpawn(entityClass, 2, 0, 1, EnumCreatureType.creature, BiomeGenBase.hell);
        
        createEgg(randId,solidColor,spotColor);
    }
    
    private static void createEgg(int rId, int sC, int spC){
    EntityList.entityEggs.put(Integer.valueOf(rId), new EntityList.EntityEggInfo(rId, sC, spC));
    }
    
}
 

 

My Mob Class:

  Hide contents

package com.example.mob;

import javax.swing.text.html.parser.Entity;

import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;

public class EntityWatcherMob extends EntityCreature{

    public EntityWatcherMob(World par1W) {
        super(par1W);
        this.setSize(0.4F, 0.7F);
        this.tasks.addTask(0, new EntityWatcherAI(this));
        this.tasks.addTask(1, new EntityAIAttackOnCollide(this, 1.0D, true));
        //this.tasks.addTask(1, new EntityAIWander(this,0.5));
        
    }
    
    @Override
    protected boolean isAIEnabled()
    {
       return true;
    }
    
    protected void applyEntityAttributes(){
        super.applyEntityAttributes();
        this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(16);
        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1);
        this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(64);
    }
    
}

 

My AI part:

  Hide contents

package com.example.mob;

import com.mojang.realmsclient.dto.PlayerInfo;
import com.sun.media.jfxmedia.events.PlayerStateEvent.PlayerState;

import ibxm.Player;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.entity.player.EntityPlayer;

public class EntityWatcherAI extends EntityAIBase{

    public EntityWatcherMob watcher;
    //EntityPlayer player = Minecraft.getMinecraft().thePlayer;
    //EntityPlayer player = watcher.worldObj.getClosestPlayerToEntity(watcher, 64.0D);
    
    public EntityWatcherAI(EntityWatcherMob d){
        watcher=d;
        setMutexBits(1);
    }
    
    @Override
    public boolean shouldExecute(){
        EntityPlayer vic = watcher.worldObj.getClosestPlayerToEntity(watcher, 32);
        if(watcher.isEntityAlive()){
            return true;
        }
        return false;
    }
    
    @Override
    public void startExecuting()
    {
        EntityPlayer player = watcher.worldObj.getClosestPlayerToEntity(watcher, 32);
        if(player!=null){
            if(!(player.isInWater())){
            watcher.getNavigator().tryMoveToEntityLiving(player, watcher.getAIMoveSpeed());
            }
            else{
            watcher.attackEntityAsMob(player);
            }
        }
    }
    
    @Override
    public boolean continueExecuting(){
        EntityPlayer player = watcher.worldObj.getClosestPlayerToEntity(watcher, 32);
        if(player!=null){
            if(!(player.isInWater())){
            watcher.getNavigator().tryMoveToEntityLiving(player, watcher.getAIMoveSpeed());}
            else{
            watcher.attackEntityAsMob(player);}
            return true;
        }
        return false;
    }
    
}
 

 

 

I'm kinda new to modding, (besides some items), so if anyone could help me, that'd be great ! 

 

 

1.7.10 posts usually will get closed soon. Look at how vanilla code for following works (wolves) and try to copy that. For attacking you might need an own task.

 

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                | None                                     |     | LC    | securitycraft      | v1.9.8                  | [1.12.2] SecurityCraft v1.9.8.jar                     | None                                     |     | LC    | aiimprovements     | 0.0.1.3                 | AIImprovements-1.12-0.0.1b3.jar                       | None                                     |     | LC    | jei                | 4.16.1.301              | jei_1.12.2-4.16.1.301.jar                             | None                                     |     | LC    | appleskin          | 1.0.14                  | AppleSkin-mc1.12-1.0.14.jar                           | None                                     |     | LC    | baubles            | 1.5.2                   | Baubles-1.12-1.5.2.jar                                | None                                     |     | LC    | astralsorcery      | 1.10.27                 | astralsorcery-1.12.2-1.10.27.jar                      | a0f0b759d895c15ceb3e3bcb5f3c2db7c582edf0 |     | LC    | attributefix       | 1.0.12                  | AttributeFix-Forge-1.12.2-1.0.12.jar                  | None                                     |     | LC    | atum               | 2.0.20                  | Atum-1.12.2-2.0.20.jar                                | None                                     |     | LC    | bloodmoon          | 1.5.3                   | Bloodmoon-MC1.12.2-1.5.3.jar                          | d72e0dd57935b3e9476212aea0c0df352dd76291 |     | LC    | forgelin           | 1.8.4                   | Forgelin-1.8.4.jar                                    | None                                     |     | LC    | bountiful          | 2.2.2                   | Bountiful-2.2.2.jar                                   | None                                     |     | LC    | camera             | 1.0.10                  | camera-1.0.10.jar                                     | None                                     |     | LC    | chisel             | MC1.12.2-1.0.2.45       | Chisel-MC1.12.2-1.0.2.45.jar                          | None                                     |     | LC    | collective         | 3.0                     | collective-1.12.2-3.0.jar                             | None                                     |     | LC    | reskillable        | 1.12.2-1.13.0           | Reskillable-1.12.2-1.13.0.jar                         | None                                     |     | LC    | compatskills       | 1.12.2-1.17.0           | CompatSkills-1.12.2-1.17.0.jar                        | None                                     |     | LC    | creativecore       | 1.10.0                  | CreativeCore_v1.10.71_mc1.12.2.jar                    | None                                     |     | LC    | customnpcs         | 1.12                    | CustomNPCs_1.12.2-(05Jul20).jar                       | None                                     |     | LC    | darknesslib        | 1.1.2                   | DarknessLib-1.12.2-1.1.2.jar                          | 220f10d3a93b3ff5fbaa7434cc629d863d6751b9 |     | LC    | dungeonsmod        | @VERSION@               | DungeonsMod-1.12.2-1.0.8.jar                          | None                                     |     | LC    | enhancedvisuals    | 1.3.0                   | EnhancedVisuals_v1.4.4_mc1.12.2.jar                   | None                                     |     | LC    | extrautils2        | 1.0                     | extrautils2-1.12-1.9.9.jar                            | None                                     |     | LC    | futuremc           | 0.2.6                   | Future-MC-0.2.19.jar                                  | None                                     |     | LC    | geckolib3          | 3.0.30                  | geckolib-forge-1.12.2-3.0.31.jar                      | None                                     |     | LC    | gottschcore        | 1.15.1                  | GottschCore-mc1.12.2-f14.23.5.2859-v1.15.1.jar        | None                                     |     | LC    | hardcorerevival    | 1.2.0                   | HardcoreRevival_1.12.2-1.2.0.jar                      | None                                     |     | LC    | waila              | 1.8.26                  | Hwyla-1.8.26-B41_1.12.2.jar                           | None                                     |     | LE    | imsm               | 1.12                    | Instant Massive Structures Mod 1.12.2.jar             | None                                     |     | L     | journeymap         | 1.12.2-5.7.1p2          | journeymap-1.12.2-5.7.1p2.jar                         | None                                     |     | L     | mobsunscreen       | @version@               | mobsunscreen-1.12.2-3.1.5.jar                         | None                                     |     | L     | morpheus           | 1.12.2-3.5.106          | Morpheus-1.12.2-3.5.106.jar                           | None                                     |     | L     | llibrary           | 1.7.20                  | llibrary-1.7.20-1.12.2.jar                            | None                                     |     | L     | mowziesmobs        | 1.5.8                   | mowziesmobs-1.5.8.jar                                 | None                                     |     | L     | nocubessrparmory   | 3.0.0                   | NoCubes_SRP_Combat_Addon_3.0.0.jar                    | None                                     |     | L     | nocubessrpnests    | 3.0.0                   | NoCubes_SRP_Nests_Addon_3.0.0.jar                     | None                                     |     | L     | nocubessrpsurvival | 3.0.0                   | NoCubes_SRP_Survival_Addon_3.0.0.jar                  | None                                     |     | L     | nocubesrptweaks    | V4.1                    | nocubesrptweaks-V4.1.jar                              | None                                     |     | L     | patchouli          | 1.0-23.6                | Patchouli-1.0-23.6.jar                                | None                                     |     | L     | artifacts          | 1.1.2                   | RLArtifacts-1.1.2.jar                                 | None                                     |     | L     | rsgauges           | 1.2.8                   | rsgauges-1.12.2-1.2.8.jar                             | None                                     |     | L     | rustic             | 1.1.7                   | rustic-1.1.7.jar                                      | None                                     |     | L     | silentlib          | 3.0.13                  | SilentLib-1.12.2-3.0.14+168.jar                       | None                                     |     | L     | scalinghealth      | 1.3.37                  | ScalingHealth-1.12.2-1.3.42+147.jar                   | None                                     |     | L     | lteleporters       | 1.12.2-3.0.2            | simpleteleporters-1.12.2-3.0.2.jar                    | None                                     |     | L     | spartanshields     | 1.5.5                   | SpartanShields-1.12.2-1.5.5.jar                       | None                                     |     | L     | spartanweaponry    | 1.5.3                   | SpartanWeaponry-1.12.2-1.5.3.jar                      | None                                     |     | L     | srparasites        | 1.9.18                  | SRParasites-1.12.2v1.9.18.jar                         | None                                     |     | L     | treasure2          | 2.2.0                   | Treasure2-mc1.12.2-f14.23.5.2859-v2.2.1.jar           | None                                     |     | L     | treeharvester      | 4.0                     | treeharvester_1.12.2-4.0.jar                          | None                                     |     | L     | twilightforest     | 3.11.1021               | twilightforest-1.12.2-3.11.1021-universal.jar         | None                                     |     | L     | variedcommodities  | 1.12.2                  | VariedCommodities_1.12.2-(31Mar23).jar                | None                                     |     | L     | voicechat          | 1.12.2-2.4.32           | voicechat-forge-1.12.2-2.4.32.jar                     | None                                     |     | L     | wolfarmor          | 3.8.0                   | WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar | None                                     |     | L     | worldborder        | 2.3                     | worldborder_1.12.2-2.3.jar                            | None                                     |     | L     | midnight           | 0.3.5                   | themidnight-0.3.5.jar                                 | None                                     |     | L     | structurize        | 1.12.2-0.10.277-RELEASE | structurize-1.12.2-0.10.277-RELEASE.jar               | None                                     |     Loaded coremods (and transformers):  llibrary (llibrary-core-1.0.11-1.12.2.jar)   net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer   net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher WolfArmorCore (WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar)    AstralCore (astralsorcery-1.12.2-1.10.27.jar)    CreativePatchingLoader (CreativeCore_v1.10.71_mc1.12.2.jar)    SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.8.jar)    ForgelinPlugin (Forgelin-1.8.4.jar)    midnight (themidnight-0.3.5.jar)   com.mushroom.midnight.core.transformer.MidnightClassTransformer FutureMC (Future-MC-0.2.19.jar)   thedarkcolour.futuremc.asm.CoreTransformer SpartanWeaponry-MixinLoader (SpartanWeaponry-1.12.2-1.5.3.jar)    Backpacked (backpacked-1.4.3-1.12.2.jar)   com.mrcrayfish.backpacked.asm.BackpackedTransformer LoadingPlugin (Reskillable-1.12.2-1.13.0.jar)   codersafterdark.reskillable.base.asm.ClassTransformer LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar)   lumien.bloodmoon.asm.ClassTransformer     Profiler Position: N/A (disabled)     Is Modded: Definitely; Server brand changed to 'fml,forge'     Type: Dedicated Server (map_server.txt)
    • When i add mods like falling leaves, visuality and kappas shaders, even if i restart Minecraft they dont show up in the mods menu and they dont work
    • Delete the forge-client.toml file in your config folder  
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