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[1.11.2] JSON Textures Not Rendering


Camellias

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5 minutes ago, Camellias said:

though the texture files are in the right folders that the file is set to look through

"0": "blocks/gunhilt",
"1": "blocks/gunbarrel",
"2": "blocks/merp",
"3": "blocks/revolver"

No they are not. You need to have a modid as a domain for your textures locations otherwise the game is going to look for them at assets/minecraft/textures/

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Oh. Well, I'll see what that does. I'm assuming I just set it as camfm/resources/textures/blocks/(insert texture name here), correct?

 

camfm is the mod id

 

Never mind. I either assumed wrong, or that doesn't fix it.

Edited by Camellias
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No, you set it as %modid%:%path%. In your case it would be camfm:blocks/%name%.

 

Also, if this

3 minutes ago, Camellias said:

camfm/resources/textures/blocks/(insert texture name here)

is your folder structure then it is incorrect. The folder structure for resources is assets/modid/. Any other folders(including the textures one) must be located in a folder with a name of your modid. From there you can structure it as you want.

Edited by V0idWa1k3r
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