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[1.12] Override Advancment


kreezxil

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I tried to override the wooden_button.json advancement by using:

 

{
    "criteria": {
        "impossible": {
            "trigger": "minecraft:impossible"
        }
    }
}

and placing it in the path:

.../morebeautifulbuttons/advancements/recipes/redstone/

but I get the error:

[Server thread/ERROR]: Parsing error loading built-in advancement minecraft:recipes/redstone/wooden_button
com.google.gson.JsonSyntaxException: Unknown recipe 'minecraft:wooden_button'
	at net.minecraft.advancements.AdvancementRewards$Deserializer.deserialize(AdvancementRewards.java:204) ~[AdvancementRewards$Deserializer.class:?]
	at net.minecraft.advancements.AdvancementRewards$Deserializer.deserialize(AdvancementRewards.java:180) ~[AdvancementRewards$Deserializer.class:?]
	at com.google.gson.internal.bind.TreeTypeAdapter.read(TreeTypeAdapter.java:69) ~[TreeTypeAdapter.class:?]
	at com.google.gson.Gson.fromJson(Gson.java:887) ~[Gson.class:?]
	at com.google.gson.Gson.fromJson(Gson.java:952) ~[Gson.class:?]
	at com.google.gson.internal.bind.TreeTypeAdapter$GsonContextImpl.deserialize(TreeTypeAdapter.java:162) ~[TreeTypeAdapter$GsonContextImpl.class:?]
	at net.minecraft.util.JsonUtils.deserializeClass(JsonUtils.java:359) ~[JsonUtils.class:?]
	at net.minecraft.util.JsonUtils.deserializeClass(JsonUtils.java:381) ~[JsonUtils.class:?]
	at net.minecraft.advancements.Advancement$Builder.deserialize(Advancement.java:243) ~[Advancement$Builder.class:?]
	at net.minecraft.advancements.AdvancementManager$1.deserialize(AdvancementManager.java:50) ~[AdvancementManager$1.class:?]
	at net.minecraft.advancements.AdvancementManager$1.deserialize(AdvancementManager.java:46) ~[AdvancementManager$1.class:?]
	at com.google.gson.internal.bind.TreeTypeAdapter.read(TreeTypeAdapter.java:69) ~[TreeTypeAdapter.class:?]
	at net.minecraft.util.JsonUtils.gsonDeserialize(JsonUtils.java:435) ~[JsonUtils.class:?]
	at net.minecraft.util.JsonUtils.fromJson(JsonUtils.java:485) ~[JsonUtils.class:?]
	at net.minecraft.advancements.AdvancementManager.loadBuiltInAdvancements(AdvancementManager.java:185) [AdvancementManager.class:?]
	at net.minecraft.advancements.AdvancementManager.reload(AdvancementManager.java:69) [AdvancementManager.class:?]
	at net.minecraft.advancements.AdvancementManager.<init>(AdvancementManager.java:61) [AdvancementManager.class:?]
	at net.minecraft.world.WorldServer.init(WorldServer.java:161) [WorldServer.class:?]
	at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:123) [IntegratedServer.class:?]
	at net.minecraft.server.integrated.IntegratedServer.init(IntegratedServer.java:160) [IntegratedServer.class:?]
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:549) [MinecraftServer.class:?]
	at java.lang.Thread.run(Unknown Source) [?:1.8.0_131]

Source at: https://github.com/kreezxil/More-Beautiful-Buttons

 

What do I need to do?

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I don't think it's possible to override vanilla advancements without messing around with the internals of the advancement system, since mod advancements are loaded with the mod ID as the domain of the advancement ID.

 

You can suppress this error message by overriding the minecraft:wooden_button recipe with a no-op IRecipe as diesieben07 suggested here.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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  • 1 year later...

Since how do I suppress this error.

com.google.gson.JsonSyntaxException: Unknown recipe 'minecraft:stick'
	at net.minecraft.advancements.AdvancementRewards$Deserializer.deserialize(AdvancementRewards.java:258) ~[AdvancementRewards$Deserializer.class:?]
	at net.minecraft.advancements.AdvancementRewards$Deserializer.deserialize(AdvancementRewards.java:234) ~[AdvancementRewards$Deserializer.class:?]
	at com.google.gson.internal.bind.TreeTypeAdapter.read(TreeTypeAdapter.java:69) ~[TreeTypeAdapter.class:?]
	at com.google.gson.Gson.fromJson(Gson.java:887) ~[Gson.class:?]
	at com.google.gson.Gson.fromJson(Gson.java:952) ~[Gson.class:?]
	at com.google.gson.internal.bind.TreeTypeAdapter$GsonContextImpl.deserialize(TreeTypeAdapter.java:162) ~[TreeTypeAdapter$GsonContextImpl.class:?]
	at net.minecraft.util.JsonUtils.deserializeClass(JsonUtils.java:359) ~[JsonUtils.class:?]
	at net.minecraft.util.JsonUtils.deserializeClass(JsonUtils.java:381) ~[JsonUtils.class:?]
	at net.minecraft.advancements.Advancement$Builder.deserialize(Advancement.java:295) ~[Advancement$Builder.class:?]
	at net.minecraft.advancements.AdvancementManager$1.deserialize(AdvancementManager.java:50) ~[AdvancementManager$1.class:?]
	at net.minecraft.advancements.AdvancementManager$1.deserialize(AdvancementManager.java:46) ~[AdvancementManager$1.class:?]
	at com.google.gson.internal.bind.TreeTypeAdapter.read(TreeTypeAdapter.java:69) ~[TreeTypeAdapter.class:?]
	at net.minecraft.util.JsonUtils.gsonDeserialize(JsonUtils.java:435) ~[JsonUtils.class:?]
	at net.minecraft.util.JsonUtils.fromJson(JsonUtils.java:485) ~[JsonUtils.class:?]
	at net.minecraft.advancements.AdvancementManager.loadBuiltInAdvancements(AdvancementManager.java:185) [AdvancementManager.class:?]
	at net.minecraft.advancements.AdvancementManager.reload(AdvancementManager.java:69) [AdvancementManager.class:?]
	at net.minecraft.advancements.AdvancementManager.<init>(AdvancementManager.java:61) [AdvancementManager.class:?]
	at net.minecraft.world.WorldServer.init(WorldServer.java:162) [WorldServer.class:?]
	at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:123) [IntegratedServer.class:?]
	at net.minecraft.server.integrated.IntegratedServer.init(IntegratedServer.java:160) [IntegratedServer.class:?]
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:552) [MinecraftServer.class:?]
	at java.lang.Thread.run(Thread.java:748) [?:1.8.0_191]

 

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1 hour ago, Issac29 said:

Yes! 

 

Which part didn't you understand? Do you know how to create the replacement recipe? Do you know how to override a registry entry?

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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@Issac29 Please don't necro an old thread (this thread is over a year old) and please don't hijack someone else's thread - make your own.

What are you trying to do (please describe it in end-user terms not how you've attempted to program it)?

Please include your code (the JSON recipe).

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