Ok now i'm working on an ITEM Inventory, not a block !
package com.kporal.lau.items;
import com.kporal.lau.Ref;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.m