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Second time bothering you guys. I'll make a habit out of this ;D


So, I'm having trouble with creating a metadata block that has differing textures and name from the normal one.


Main .class:


package scienceMod;


import net.minecraft.block.Block;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.item.crafting.FurnaceRecipes;

import net.minecraft.src.ModLoader;

import net.minecraftforge.client.MinecraftForgeClient;

import net.minecraftforge.common.Configuration;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.Init;

import cpw.mods.fml.common.Mod.PreInit;

import cpw.mods.fml.common.SidedProxy;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.network.NetworkMod;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;


@Mod(modid = "mod_scienceMod", name = "Science Mod", version = "1.0")

@NetworkMod(clientSideRequired = true, serverSideRequired = false)



public class scienceMod


@SidedProxy(clientSide = "scienceMod.ClientProxy", serverSide = "scienceMod.CommonProxy")

public static CommonProxy proxy;


public static int scienceMetaItemID;

public static int scienceMetaIngotID;

public static int scienceMetaOreID;

public static int scienceMetaOreBlockID;


public static Item scienceMetaItem;

public static Item scienceMetaOre;

public static Item scienceMetaIngot;


public static Block scienceMetaOreBlock;





public void loadConfig(FMLPreInitializationEvent event)


Configuration config = new Configuration(event.getSuggestedConfigurationFile());




scienceMetaOreID = config.getItem("Science Ore ID", 10500).getInt();

scienceMetaItemID = config.getItem("Science Item ID", 10501).getInt();

scienceMetaIngotID = config.getItem("Science Ingot ID", 10502).getInt();

scienceMetaOreBlockID = config.getBlock("Science Ore ID", 500).getInt();








public void load(FMLInitializationEvent event)
















public static void addBlocks()


scienceMetaOreBlock = new BlockScienceMetaOre(scienceMetaOreBlockID).setBlockName("Meta Ore Block");





public void registerBlocks()


//Ore Blocks

GameRegistry.registerBlock(scienceMetaOreBlock, "Meta Ore Block");

ModLoader.addName(new ItemStack(scienceMetaOreBlock, 1, 0), "Cuprite");

ModLoader.addName(new ItemStack(scienceMetaOreBlock, 1, 1), "Cassiterite");

ModLoader.addName(new ItemStack(scienceMetaOreBlock, 1, 2), "Periclase");

ModLoader.addName(new ItemStack(scienceMetaOreBlock, 1, 3), "Garnierite");





public static void addItems()


scienceMetaItem = new ItemScienceMetaItem(scienceMetaItemID).setItemName("Meta Item");

scienceMetaIngot = new ItemScienceMetaIngot(scienceMetaIngotID).setItemName("Meta Ingot");

scienceMetaOre = new ItemScienceMetaOre(scienceMetaOreID).setItemName("Meta Ore");

// item = new item.class(int itemID).setItemName(string name)





private void registerItems()


GameRegistry.registerItem(scienceMetaItem, "Meta Item");

GameRegistry.registerItem(scienceMetaIngot, "Meta Ingot");

GameRegistry.registerItem(scienceMetaOre, "Meta Ore");

// GameRegistry.registerItem(Item item, string name)





private void nameItems()


LanguageRegistry.addName(new ItemStack(scienceMetaItem, 1, 0), "Gearbox");

LanguageRegistry.addName(new ItemStack(scienceMetaItem, 1, 1), "Wire");

LanguageRegistry.addName(new ItemStack(scienceMetaItem, 1, 2), "Magnet");

LanguageRegistry.addName(new ItemStack(scienceMetaItem, 1, 3), "Coil");

LanguageRegistry.addName(new ItemStack(scienceMetaIngot, 1, 0), "Copper Ingot");

LanguageRegistry.addName(new ItemStack(scienceMetaIngot, 1, 1), "Tin Ingot");

LanguageRegistry.addName(new ItemStack(scienceMetaIngot, 1, 2), "Magnesium Ingot");

LanguageRegistry.addName(new ItemStack(scienceMetaIngot, 1, 3), "Nickel Ingot");

LanguageRegistry.addName(new ItemStack(scienceMetaOre, 1, 0), "Cuprite Chunk");

LanguageRegistry.addName(new ItemStack(scienceMetaOre, 1, 1), "Cassiterite Chunk");

LanguageRegistry.addName(new ItemStack(scienceMetaOre, 1, 2), "Periclase Chunk");

LanguageRegistry.addName(new ItemStack(scienceMetaOre, 1, 3), "Garnierite Chunk");

// LanguageRegistry.addName(new ItemStack(Item item, int amount, int meta), string name)






And the BlockScienceMetaOre.class:


package scienceMod;


import java.util.List;

import java.util.Random;


import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;


import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.item.ItemStack;


public class BlockScienceMetaOre extends Block


public static String[] scienceMetaOreBlockNames = new String[]{"Cuprite", "Cassiterite", "Periclase", "Garnierite"};


public BlockScienceMetaOre(int id)


super(id, Material.rock);




public String getTextureFile()


return CommonProxy.blocks;



public int getBlockTextureFromSideAndMetadata (int side, int metadata) {

return 16+metadata;




public int idDropped(int par1, Random rand, int par2)


return scienceMod.scienceMetaOre.itemID;





public int damageDropped(int i)


return i;



public int quantityDropped(Random rand)


int drop = 1;

return drop;




public void getSubBlocks(int par1, CreativeTabs tab, List subItems) {

for (int ix = 0; ix < 4; ix++) {

subItems.add(new ItemStack(this, 1, ix));







Have tried a number of different methods, and I'm feeling really clueless now, so please help.


For the science.  ::)

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You need an itemBlock (Your item oreclass)


That class stores the metainformation.


public class OreMetaItem extends ItemBlock


    public OreMetaItem(int par1)






    public int getMetadata(int par1)


        return par1;





Than you have to add this to your BaseModfile


GameRegistry.registerBlock(block, ItemBlock.class);



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Weird, that cause me to error like hell earlier. Oh well, I guess I'll try it again.


Edit: okay, I got them to spawn as separate blocks that drop the respective ores. Next thing is fixing the names. I don't want my periclase called garnierite.


Edit 2: And it's working, thanks for the help.

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