Jump to content
  • Home
  • Files
  • Docs
Topics
  • All Content

  • This Topic
  • This Forum

  • Advanced Search
  • Existing user? Sign In  

    Sign In



    • Not recommended on shared computers


    • Forgot your password?

  • Sign Up
  • All Activity
  • Home
  • Mod Developer Central
  • Modder Support
  • [1.10] playSound() and spawnParticle() not working!
Currently Supported: 1.16.X (Latest) and 1.15.X (LTS)
Sign in to follow this  
Followers 1
MSpace-Dev

[1.10] playSound() and spawnParticle() not working!

By MSpace-Dev, December 16, 2017 in Modder Support

  • Reply to this topic
  • Start new topic

Recommended Posts

MSpace-Dev    13

MSpace-Dev

MSpace-Dev    13

  • Creeper Killer
  • MSpace-Dev
  • Members
  • 13
  • 180 posts
Posted December 16, 2017 (edited)

Hey everyone,

 

So, I am trying to make a block look like it gets broken when you right click it, without destroying the actual block. I am using playSound() and spawnParticle() to achieve this. But, for some reason, these are not working. I have never used these methods before, so I can't really figure out the reason why they're not working. I know for a fact that they are running because the line, infused_log.carveAmount++ , is working. Here is the method:

 

@Override
    public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
        if(worldIn.getTileEntity(pos) != null) {
            if (worldIn.getTileEntity(pos) instanceof TileEntityInfusedLog) {
                TileEntityInfusedLog infused_log = (TileEntityInfusedLog) worldIn.getTileEntity(pos);
              
                worldIn.playSound(pos.getX(), pos.getY(), pos.getZ(), SoundEvents.BLOCK_WOOD_BREAK, SoundCategory.BLOCKS, 1000.0f, 1.0f, false);
                worldIn.spawnParticle(EnumParticleTypes.CLOUD, pos.getX(), pos.getY() + 1.0D, pos.getX(), 0.0, 0.0, 0.0, new int[0]);
                infused_log.carveAmount++;
            }
        }
        return super.onItemUse(player, worldIn, pos, hand, facing, hitX, hitY, hitZ);
    }

 

Thanks!

Edited December 16, 2017 by MSpace-Dev
Changed font
  • Quote

Share this post


Link to post
Share on other sites

Kokkie    55

Kokkie

Kokkie    55

  • Dragon Slayer
  • Kokkie
  • Forge Modder
  • 55
  • 796 posts
Posted December 16, 2017

You need to check if you are on the server or on the client

  • Quote

Classes: 94

Lines of code: 12173

Other files: 206

Github repo: https://github.com/KokkieBeer/DeGeweldigeMod

Share this post


Link to post
Share on other sites

MSpace-Dev    13

MSpace-Dev

MSpace-Dev    13

  • Creeper Killer
  • MSpace-Dev
  • Members
  • 13
  • 180 posts
Posted December 16, 2017 (edited)

(Debug mode wasn't on)

Re-added if(worldIn.isRemote) {}

 

Edited December 16, 2017 by MSpace-Dev
Added solution
  • Quote

Share this post


Link to post
Share on other sites

MSpace-Dev    13

MSpace-Dev

MSpace-Dev    13

  • Creeper Killer
  • MSpace-Dev
  • Members
  • 13
  • 180 posts
Posted December 16, 2017

Oh, wow. I am such an idiot. I was under the impression that I was running my game on debug mode! All changes  I made weren't actually going through. It's working now =p

 

Anyways, new problem. What params do I use in the spawnParticle to change the blockcrack ID? I know in commands, you type a specific number, but I'm not sure where to put that number in the spawnParticle() method.

  • Quote

Share this post


Link to post
Share on other sites

Kokkie    55

Kokkie

Kokkie    55

  • Dragon Slayer
  • Kokkie
  • Forge Modder
  • 55
  • 796 posts
Posted December 16, 2017

What exactly is a blockcrack ID?

  • Quote

Classes: 94

Lines of code: 12173

Other files: 206

Github repo: https://github.com/KokkieBeer/DeGeweldigeMod

Share this post


Link to post
Share on other sites

MSpace-Dev    13

MSpace-Dev

MSpace-Dev    13

  • Creeper Killer
  • MSpace-Dev
  • Members
  • 13
  • 180 posts
Posted December 16, 2017 (edited)

You work it out like this:

blockId + (metaData * 4096)

 

For example:

 

412 + (0 * 4096) = 412

therefore, the blockcrack ID will be 412.

 

So, my question is how do I get the number ID of my block? There is no like ".getBlockID" type thing

Edited December 16, 2017 by MSpace-Dev
  • Quote

Share this post


Link to post
Share on other sites

Kokkie    55

Kokkie

Kokkie    55

  • Dragon Slayer
  • Kokkie
  • Forge Modder
  • 55
  • 796 posts
Posted December 16, 2017

What version are you using?

  • Quote

Classes: 94

Lines of code: 12173

Other files: 206

Github repo: https://github.com/KokkieBeer/DeGeweldigeMod

Share this post


Link to post
Share on other sites

MSpace-Dev    13

MSpace-Dev

MSpace-Dev    13

  • Creeper Killer
  • MSpace-Dev
  • Members
  • 13
  • 180 posts
Posted December 16, 2017

1.10

  • Quote

Share this post


Link to post
Share on other sites

MSpace-Dev    13

MSpace-Dev

MSpace-Dev    13

  • Creeper Killer
  • MSpace-Dev
  • Members
  • 13
  • 180 posts
Posted December 16, 2017

Finally figured it out, after trawling through the MC code

 

worldIn.spawnParticle(EnumParticleTypes.BLOCK_CRACK, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, 1.0, 1.0, 1.0, Block.getIdFromBlock(worldIn.getBlockState(pos).getBlock()));

 

  • Quote

Share this post


Link to post
Share on other sites

diesieben07    7695

diesieben07

diesieben07    7695

  • Reality Controller
  • diesieben07
  • Forum Team
  • 7695
  • 56361 posts
Posted December 16, 2017

Use Block.getStateId(IBlockState).

  • Like 1
  • Quote

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

    • Insert image from URL
×
  • Desktop
  • Tablet
  • Phone
Sign in to follow this  
Followers 1
Go To Topic Listing



  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • cadbane86140
      Minecraft: Cereal UHC Season 2 Episode 5- THE FINALE!

      By cadbane86140 · Posted 3 hours ago

      Hello There! A bit of a late upload due to technical issues but ITS UP! So after a week of Cereal UHC we have finally reached the end of it! I am so thankful to be apart of this series and I can't wait for the next season! There are so many hilarious moments especially during the final battle! I hope you all enjoyed this series and if you did don't forget to like and sub for more!  
    • samjviana
      [1.16.5] How to make EnchantedBook go to Custom ItemGroup

      By samjviana · Posted 3 hours ago

      But how can i do that for an enchantment book, for normal items i was able to do that by calling the function "group" as you said, but with the enchantment seems to be different.
    • poopoodice
      [1.16.5] How to make EnchantedBook go to Custom ItemGroup

      By poopoodice · Posted 4 hours ago

      Just create an instance of ItemGroup, and set the group of the item in the item property builder.
    • poopoodice
      Trying to make a crop have an "X" shape model

      By poopoodice · Posted 4 hours ago

      Check the parent of their block model.
    • LexManos
      Forge says this file does not have an app associated with it.

      By LexManos · Posted 4 hours ago

      Some zip managers like to take control of the .jar file extension away from Java. Make sure you have Java installed and try running Jarfix once, then try the installer again.
  • Topics

    • cadbane86140
      0
      Minecraft: Cereal UHC Season 2 Episode 5- THE FINALE!

      By cadbane86140
      Started 3 hours ago

    • samjviana
      2
      [1.16.5] How to make EnchantedBook go to Custom ItemGroup

      By samjviana
      Started 7 hours ago

    • TheMajorN
      1
      Trying to make a crop have an "X" shape model

      By TheMajorN
      Started 6 hours ago

    • ESCCarp
      3
      Forge says this file does not have an app associated with it.

      By ESCCarp
      Started 8 hours ago

    • hammy3502
      0
      [1.16.4] Fluid Flowing Very Oddly

      By hammy3502
      Started 5 hours ago

  • Who's Online (See full list)

    • ASTRO_D3RP
    • hammy3502
    • Lucipro71
    • woofer
  • All Activity
  • Home
  • Mod Developer Central
  • Modder Support
  • [1.10] playSound() and spawnParticle() not working!
  • Theme

Copyright © 2019 ForgeDevelopment LLC · Ads by Longitude Ads LLC Powered by Invision Community