Greetings everyone,
I've been trying to code an automatic shooting weapon recently, and encountered a problem.
My weapon uses an NBT integer tag to store the current magazine contents, and should fire as long as the RMB is held and there is ammo in the magazine.
I use this code:
public void onUsingTick(ItemStack stack, EntityLivingBase player, int count)
{//Every 3rd tick...
if (count % 3 == 0)
{//...get the world we are in...
World world = player.world;
//...get ma