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OpenGL and LWJGL?


Jdb100

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So for the last while i have been using a cinema 4d making models for my mod but i couldn't understand OpenGL or LWJGL. There aren't many good tutorials that explain the stuff about so i tried looking at the online docs but they are pretty huge and scary and half the stuff doesn't make sense such as what is GL_POLYGON_STIPPLE_BIT because the description is simply "constant field value" and the title is that explanitory.

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You're making a model for Minecraft in Cinema4D? I don't know how to use these models in Minecraft, so may I suggest you look at Techne? http://techne.zeux.me/ It can export your model into a direct Model class. The only thing is you'll need to make your custom animation for yourself.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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I read (on twitter?) that some graphic library which could open and render obj files (don't really know what format is that) might be included into forge.

mnn.getNativeLang() != English

If I helped you please click on the "thank you" button.

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