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Help Editing Vanilla Blocks and Items


xTekBlue
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NEW CODE FOR METHOD

	private boolean DoDropsOB(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand) {
		if (player.getHeldItem(hand) != null) {
			Item item = player.getHeldItem(hand).getItem();
			if (item != ItemInit.INGOT_SAW && item != ItemInit.ENCHANTED_SAW) {
				return false;
			}else if(item == ItemInit.INGOT_SAW && item.getDamage(player.getHeldItem(hand)) == player.getHeldItem(hand).getMaxDamage()) {
				player.inventory.deleteStack(player.getHeldItem(hand));
				worldIn.destroyBlock(pos, false);
				player.addItemStackToInventory(new ItemStack(ItemInit.OBSIDIAN_INGOT, 9));
				return true;
			}else if (item == ItemInit.INGOT_SAW && item.getDamage(player.getHeldItem(hand)) != player.getHeldItem(hand).getMaxDamage()) {
				player.getHeldItem(hand).setItemDamage(player.getHeldItem(hand).getItemDamage() + 1);
				worldIn.destroyBlock(pos, false);
				player.addItemStackToInventory(new ItemStack(ItemInit.OBSIDIAN_INGOT, 9));
				return true;
			}else if (item == ItemInit.ENCHANTED_SAW) {
				worldIn.destroyBlock(pos, false);
				player.addItemStackToInventory(new ItemStack(ItemInit.OBSIDIAN_INGOT, 9));
				return true;
			}
		}
		return true;
	}

The code below still does not seem to work, like it reverts back to normal.

				worldIn.destroyBlock(pos, false);
				player.addItemStackToInventory(new ItemStack(ItemInit.OBSIDIAN_INGOT, 9));

 

Edited by xTekBlue
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Problem solved, i wasn't calling the method on client's. 

package xtekblue.mod.objects.blocks;

import java.util.Random;

import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import xtekblue.mod.Main;
import xtekblue.mod.init.ItemInit;

public class SmoothObsidian extends BlockBase {

	public SmoothObsidian(String name, Material material) {
		super(name, material);

		setCreativeTab(Main.xtrablocks);
		setHardness(50.0F);
		setHarvestLevel("pickaxe", 3);
		setResistance(2000.0F);
	}
	
	public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
		if(worldIn.isRemote) {
				return this.DoDropsOB(worldIn, pos, state, playerIn, hand);
		}else {
			return this.DoDropsOB(worldIn, pos, state, playerIn, hand);
		}
	}
	
	private boolean DoDropsOB(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand) {
		if (player.getHeldItem(hand) != null) {
			Item item = player.getHeldItem(hand).getItem();
			if (item != ItemInit.INGOT_SAW && item != ItemInit.ENCHANTED_SAW) {
				return false;
			}else if(item == ItemInit.INGOT_SAW && item.getDamage(player.getHeldItem(hand)) == player.getHeldItem(hand).getMaxDamage()) {
				player.inventory.deleteStack(player.getHeldItem(hand));
				worldIn.destroyBlock(pos, false);
				player.addItemStackToInventory(new ItemStack(ItemInit.OBSIDIAN_INGOT, 9));
				return true;
			}else if (item == ItemInit.INGOT_SAW && item.getDamage(player.getHeldItem(hand)) != player.getHeldItem(hand).getMaxDamage()) {
				player.getHeldItem(hand).setItemDamage(player.getHeldItem(hand).getItemDamage() + 1);
				worldIn.destroyBlock(pos, false);
				player.addItemStackToInventory(new ItemStack(ItemInit.OBSIDIAN_INGOT, 9));
				return true;
			}else if (item == ItemInit.ENCHANTED_SAW) {
				worldIn.destroyBlock(pos, false);
				player.addItemStackToInventory(new ItemStack(ItemInit.OBSIDIAN_INGOT, 9));
				return true;
			}
		}
		return true;
	}
}

Working code ^^^

Last thing, is there a method i'm missing to allow a item to harvest a block regardless of level or even whether its a tool period? I can not find it.

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