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noob needing help with prespawn check


Jenssons
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is it possible to do a check before a mob spawns or would you do it on the mob spawn event.

 

just wanting to know if i can have a checker that if their is another of the same mob near by it removes this mob from spawning

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Yes, just handle the check spawn event and modify the result based on whatever condition (in your case nearby entities) you want.

 

At least that is if you want to affect vanilla entities. If this is only for your own entity you can just override the checkSpawn() method in your entity class to do what you want.

Edited by jabelar

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41 minutes ago, jabelar said:

Yes, just handle the check spawn event and modify the result based on whatever condition (in your case nearby entities) you want.

 

At least that is if you want to affect vanilla entities. If this is only for your own entity you can just override the checkSpawn() method in your entity class to do what you want.

ok how would one check if one of the same mob is near by?

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20 hours ago, Jenssons said:

ok how would one check if one of the same mob is near by?

I believe there is a method called something like getAllEntitiesInAABB (from memory it’s used in entity arrow maybe?) just loop the the returned List from that function and do an instanceof check on each mob to see if they are the mod that you are looking for. 

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            |exp_ore                       |1.3                 |DONE      |Manifest: NOSIGNATURE         forge-1.16.5-36.2.19-universal.jar                |Forge                         |forge                         |36.2.19             |DONE      |Manifest: 22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90         twilightforest-1.16.5-4.0.546-universal.jar       |The Twilight Forest           |twilightforest                |NONE                |DONE      |Manifest: NOSIGNATURE         tl_skin_cape_forge_1.16.5-1.17.jar                |TLSkinCape                    |tlskincape                    |1.17                |DONE      |Manifest: 19:f5:ce:44:81:0c:e4:22:05:5e:73:c5:a8:cd:de:f3:c8:cf:a9:b3:01:70:40:a0:ee:2d:50:7a:1c:3d:1c:8a         SimpleOres2-1.16.5-2.4.7.2.jar                    |Simple Ores                   |simpleores                    |1.16.5-2.4.7.2      |DONE      |Manifest: NOSIGNATURE         ironchest-1.16.5-11.2.13.jar                      |Iron Chests                   |ironchest                     |1.16.5-11.2.13      |DONE      |Manifest: NOSIGNATURE         forge-1.16.5-36.2.19-client.jar                   |Minecraft                     |minecraft                     |1.16.5              |DONE      |Manifest: NOSIGNATURE         luckyblock-1.16.5-1.jar                           |Lucky Block                   |lucky                         |1.16.5-1            |DONE      |Manifest: NOSIGNATURE         useful_backpacks-1.16.5-1.12.1.90.jar             |Useful Backpacks              |usefulbackpacks               |1.12.1.90           |DONE      |Manifest: f4:a6:0b:ee:cb:8a:1a:ea:9f:9d:45:91:8f:8b:b3:ae:26:f3:bf:05:86:1d:90:9e:f6:32:2a:1a:ed:1d:ce:b0         BiomesOPlenty-1.16.5-13.1.0.482-universal.jar     |Biomes O' Plenty              |biomesoplenty                 |1.16.5-13.1.0.482   |DONE      |Manifest: NOSIGNATURE         ironfurnaces-1.16.5-2.7.7.jar                     |Iron Furnaces                 |ironfurnaces                  |2.7.7               |DONE      |Manifest: NOSIGNATURE         SimpleCoreLib-1.16.5-2.0.8.22.jar                 |SimpleCoreLib                 |simplecorelib                 |1.16.5-2.0.8.22     |DONE      |Manifest: NOSIGNATURE         Botania-1.16.5-419.jar                            |Botania                       |botania                       |1.16.5-419          |DONE      |Manifest: NOSIGNATURE         curios-forge-1.16.5-4.0.5.3.jar                   |Curios API                    |curios                        |1.16.5-4.0.5.3      |DONE      |Manifest: NOSIGNATURE         SpartanShields-1.16.5-2.1.2.jar                   |Spartan Shields               |spartanshields                |2.1.2               |DONE      |Manifest: NOSIGNATURE         Patchouli-1.16.4-53.2.jar                         |Patchouli                     |patchouli                     |1.16.4-53.2         |DONE      |Manifest: NOSIGNATURE         gravestone-1.16.5-1.0.7.jar                       |Gravestone Mod                |gravestone                    |1.16.5-1.0.7        |DONE      |Manifest: NOSIGNATURE         [1.16.5]+SecurityCraft+v1.8.23.jar                |SecurityCraft                 |securitycraft                 |v1.8.23             |DONE      |Manifest: NOSIGNATURE         sit-1.16.5-v1.3.1.jar                             |Sit                           |sit                           |v1.3.1              |DONE      |Manifest: NOSIGNATURE         OreExcavation-1.8.157.jar                         |Ore Excavation                |oreexcavation                 |1.8.157             |DONE      |Manifest: e7:68:1c:0d:b9:7e:cf:f8:f3:40:9c:84:c5:39:d7:a4:59:78:b0:6b:c3:fd:b7:4f:69:18:a3:88:e3:76:8c:3f         obfuscate-0.6.2-1.16.3.jar                        |Obfuscate                     |obfuscate                     |0.6.2               |DONE      |Manifest: e1:59:1a:56:ec:97:b3:d0:b3:4b:25:06:1f:83:b0:f4:fd:0c:24:e3:6d:ea:94:b1:9f:22:b0:38:13:60:88:ea         vehicle-mod-0.45.2-1.16.3.jar                     |MrCrayfish's Vehicle Mod      |vehicle                       |0.45.2              |DONE      |Manifest: NOSIGNATURE         morevanillaarmor-1.16.4-1.2.4.jar                 |MoreVanillaArmor              |morevanillaarmor              |1.16.4-1.2.4        |DONE      |Manifest: NOSIGNATURE         SpartanWeaponry-1.16.4-2.1.0-beta-4.jar           |Spartan Weaponry              |spartanweaponry               |2.1.0 beta 4        |DONE      |Manifest: NOSIGNATURE         cfm-7.0.0pre22-1.16.3.jar                         |MrCrayfish's Furniture Mod    |cfm                           |7.0.0-pre22         |DONE      |Manifest: NOSIGNATURE         appleskin-forge-mc1.16.x-2.1.0.jar                |AppleSkin                     |appleskin                     |mc1.16.4-2.1.0      |DONE      |Manifest: NOSIGNATURE         MoreTool-ver-1.0.2.jar                            |More Tool                     |moretool                      |1.0.1               |DONE      |Manifest: NOSIGNATURE         cloth-config-4.11.26-forge.jar                    |Cloth Config v4 API           |cloth-config                  |4.11.26             |DONE      |Manifest: NOSIGNATURE         FallingTree-1.16.5-2.11.5.jar                     |FallingTree                   |fallingtree                   |2.11.5              |DONE      |Manifest: 3c:8e:df:6c:df:a6:2a:9f:af:64:ea:04:9a:cf:65:92:3b:54:93:0e:96:50:b4:52:e1:13:42:18:2b:ae:40:29         mcsa-forge-2.2.2-Forge.jar                        |Mcsa Forge                    |mcsaforge                     |2.2.2-Forge         |DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.16.5-3.0.48.jar                  |GeckoLib                      |geckolib3                     |3.0.48              |DONE      |Manifest: NOSIGNATURE         supertools-1.16.5-4.5.jar                         |Vanilla+ Tools                |supertools                    |version             |DONE      |Manifest: NOSIGNATURE         Cyclic-1.16.5-1.5.6.jar                           |Cyclic                        |cyclic                        |1.16.5-1.5.6        |DONE      |Manifest: 1f:47:ac:b1:61:82:96:b8:47:19:16:d2:61:81:11:60:3a:06:4b:61:31:56:7d:44:31:1e:0c:6f:22:5b:4c:ed     Crash Report UUID: c169c3a4-33c1-4794-a733-01b772ca267f     Patchouli open book context: n/a     Player Count: 1 / 8; [ServerPlayerEntity['thisnot5544324'/150, l='ServerLevel[New World]', x=154.50, y=62.00, z=128.50]]     Data Packs: vanilla, mod:extraweapons, mod:mowziesmobs (incompatible), mod:randomizer, mod:jei, mod:goblintraders, mod:torohealth, mod:gildedarmor, mod:blockarmor, mod:neat (incompatible), mod:waystones (incompatible), mod:epicfight, mod:oresabovediamonds (incompatible), mod:journeymap (incompatible), mod:citadel (incompatible), mod:alexsmobs, mod:travelersbackpack (incompatible), mod:naturescompass (incompatible), mod:netheritehorsearmor, mod:mutantbeasts (incompatible), mod:guardvillagers, mod:uteamcore, mod:mcwdoors, mod:inventorypets (incompatible), mod:carryon, mod:exp_ore (incompatible), mod:forge, mod:twilightforest, mod:tlskincape (incompatible), mod:simpleores, mod:ironchest, mod:lucky (incompatible), mod:usefulbackpacks, mod:biomesoplenty, mod:ironfurnaces, mod:simplecorelib, mod:botania, mod:curios, mod:spartanshields, mod:patchouli (incompatible), mod:gravestone, mod:securitycraft (incompatible), mod:sit, mod:oreexcavation, mod:obfuscate (incompatible), mod:vehicle (incompatible), mod:morevanillaarmor (incompatible), mod:spartanweaponry, mod:cfm (incompatible), mod:appleskin, mod:moretool, mod:cloth-config (incompatible), mod:fallingtree, mod:mcsaforge, mod:geckolib3 (incompatible), mod:supertools (incompatible), mod:cyclic (incompatible)     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'forge'     OptiFine Version: OptiFine_1.16.5_HD_U_G8_pre2     OptiFine Build: 20210305-002749     Render Distance Chunks: 8     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 4.6.0 NVIDIA 456.71     OpenGlRenderer: GeForce GTX 1050 Ti/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 4
    • Thanks, but I had already solved it.
    • You should read the documentation from mcforge.readthedocs.io. "On RenderPlayerEvent.Pre" is exactly what is sounds like : on that event, do as instructed above. "I even know java, c++ and python" irrelevant. Programming is not necessarily about how many languages you've learned, but how well you can use one of them. Just being familiar with an OOP language would have made it possible to study the vanilla code.  I'll tell you again. On RenderPlayerEvent.Pre set the visible field on the rightArm model to false, and in post, set it to true, then set it's x, y, z position and rotation values (look at how vanilla does it). Then call the render method passing in the matrix from the event object. Also see how vanilla does it. This example is not very good for practical purposes, but I hope is enough to satisfy the stack overflow trend: @SubscribeEvent public void renderPlayerPre(RenderPlayerEvent.Pre event) { event.getRenderer().getModel().rightArm.visible = false; } @SubscribeEvent public void renderPlayerPost(RenderPlayerEvent.Post event) { PlayerEntity player = event.getPlayer(); PlayerModel<AbstractClientPlayerEntity> model = event.getRenderer().getModel(); ModelRenderer rightArm = model.rightArm; rightArm.visible = true; // rotation point rightArm.x = -MathHelper.cos((float) Math.toRadians(player.yRot)) * 5.0F; rightArm.y = 20; rightArm.z = -MathHelper.sin((float) Math.toRadians(player.yRot)) * 5.0F; // rotation rightArm.xRot = (float) Math.toRadians(42); rightArm.yRot = (float) -Math.toRadians(player.yBodyRot); rightArm.render( event.getMatrixStack(), event.getBuffers().getBuffer(RenderType.entitySolid(((AbstractClientPlayerEntity)player).getSkinTextureLocation())), Minecraft.getInstance().getEntityRenderDispatcher().getPackedLightCoords(player, 1f), OverlayTexture.NO_OVERLAY); }  
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