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[1.12.2] Crafting Recipe not working at all?


cherrylime

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When I Run the client, and put the items in the correct order in the crafting table, nothing comes out at all! Here is my json file:

{
  "type": "minecraft:crafting_shaped",
  "pattern": [
    " A ",
    "ASA",
    " A "
  ],
  "key": {
    "S": {
      "item": "minecraft:bone"
    },
    "A": [
      {
        "item": "minecraft:cooked_beef"
      },
    ]
  },
  "result": {
    "item": "im:pet_treat"
  }
}

im:pet_treat is an item id in the game. I tested this with other items and blocks and even changed the result but it still didn't work. Can anyone help?

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Your recipe json has syntax errors. Specifically these lines:

7 minutes ago, cherrylime said:

"A":
[
    {
        "item": "minecraft:cooked_beef"
    },
]

As an advice - install any kind of json syntax plugin in your IDE. It will then tell you if your json has syntax errors.

Alternatively you can check your json files through a json validator like jsonlint.

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Here is my new code. It still does not work. Do I have to do anything to register the crafting recipe?

{
  "type": "minecraft:crafting_shaped",
  "pattern": [
    " A ",
    "ASA",
    " A "
  ],
  "key": {
    "S": {
      "item": "minecraft:bone"
    },
    "A": [
      {
        "item": "minecraft:cooked_beef"
      },
    ]
  },
  "result": {
    "item": "im:pet_treat",
    "data": 0
  }
}

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I changed the code to this to make the JSON valid, but it still is not working in the game.

{
  "type": "minecraft:crafting_shaped",
  "pattern": [
    " A ",
    "ASA",
    " A "
  ],
  "key": {
    "S": {
      "item": "minecraft:bone"
    },
    "A": {
        "item": "minecraft:cooked_beef"
   },
  "result": {
    "item": "im:pet_treat",
    "data": 0
  }
  }
}

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I have changed my code to this:

{
  "type": "minecraft:crafting_shaped",
  "pattern": [
    " A ",
    "ASA",
    " A "
  ],
  "key": {
    "S": {
      "item": "minecraft:bone"
    },
    "A": {
        "item": "minecraft:cooked_beef"
   }
    }
       "result": {
    "item": "im:pet_treat",
    "data": 0
  }
}

 

However no result shows up. Do I need to register this crafting recipe on a different class or interface?

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