Plaigon Posted August 20, 2018 Share Posted August 20, 2018 Hi guys, i'd like to know by which calcul I could be able to offset my 3d model of x blocks. I found that 0.06F equals one pixel on X-axis (with 16x16 resolution), but until the 16th pixel, it seems that the equality is no more true. If i multiply that constant by 16 to offset 1 block, the 3d model arrives nearly at the 15th pixel, so 1 pixel before. So guys could you be able to help me finding a mth relation between OpenGL unit and mc mesure. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
V0idWa1k3r Posted August 20, 2018 Share Posted August 20, 2018 Assuming that 1 block is 1 unit 1 pixel would be 1/16 of that unit(0.0625). Also don't use GL functions directly. Use GlStateManager. Quote Link to comment Share on other sites More sharing options...
Plaigon Posted August 20, 2018 Author Share Posted August 20, 2018 Thanks, problem solved! Quote Link to comment Share on other sites More sharing options...
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