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Forge 1.12.2 server crashing on startup


SkyPIays
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Hey, so I recently made a forge server so me and my friend could play a modpack together on our own personal server. It used to work fine, and i worked fine for about a week, but for some reason, the server now crashes on startup. nothing was changed since the last time it worked. Here are the crash logs in case these could help solve the issue.

Spoiler

 

---- Minecraft Crash Report ----

WARNING: coremods are present:
  IvToolkit (IvToolkit-1.3.3-1.12.jar)
Contact their authors BEFORE contacting forge

// I blame Dinnerbone.

Time: 8/31/18 8:56 PM
Description: Exception in server tick loop

com.google.gson.JsonParseException: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 1 path $
    at net.minecraft.util.JsonUtils.func_193838_a(SourceFile:506)
    at net.minecraft.util.JsonUtils.func_193841_a(SourceFile:522)
    at net.minecraft.server.management.UserList.func_152679_g(SourceFile:141)
    at net.minecraft.server.dedicated.DedicatedPlayerList.func_187246_z(SourceFile:99)
    at net.minecraft.server.dedicated.DedicatedPlayerList.<init>(SourceFile:25)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:220)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486)
    at java.lang.Thread.run(Unknown Source)
Caused by: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 1 path $
    at com.google.gson.stream.JsonReader.syntaxError(JsonReader.java:1559)
    at com.google.gson.stream.JsonReader.checkLenient(JsonReader.java:1401)
    at com.google.gson.stream.JsonReader.doPeek(JsonReader.java:593)
    at com.google.gson.stream.JsonReader.peek(JsonReader.java:425)
    at com.google.gson.internal.bind.CollectionTypeAdapterFactory$Adapter.read(CollectionTypeAdapterFactory.java:74)
    at com.google.gson.internal.bind.CollectionTypeAdapterFactory$Adapter.read(CollectionTypeAdapterFactory.java:61)
    at net.minecraft.util.JsonUtils.func_193838_a(SourceFile:504)
    ... 7 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.12.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_151, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1508670872 bytes (1438 MB) / 1808269312 bytes (1724 MB) up to 3791650816 bytes (3616 MB)
    JVM Flags: 0 total; 
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP 9.42 Powered by Forge 14.23.4.2759 22 mods loaded, 22 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

    | State  | ID             | Version          | Source                                        | Signature |
    |:------ |:-------------- |:---------------- |:--------------------------------------------- |:--------- |
    | UCHIJA | minecraft      | 1.12.2           | minecraft.jar                                 | None      |
    | UCHIJA | mcp            | 9.42             | minecraft.jar                                 | None      |
    | UCHIJA | FML            | 8.0.99.99        | forge-1.12.2-14.23.4.2759-universal.jar       | None      |
    | UCHIJA | forge          | 14.23.4.2759     | forge-1.12.2-14.23.4.2759-universal.jar       | None      |
    | UCHIJA | ivtoolkit      | 1.3.3-1.12       | minecraft.jar                                 | None      |
    | UCHIJA | baubles        | 1.5.2            | Baubles-1.12-1.5.2.jar                        | None      |
    | UCHIJA | biomesoplenty  | 7.0.1.2399       | BiomesOPlenty-1.12.2-7.0.1.2399-universal.jar | None      |
    | UCHIJA | thaumcraft     | 6.1.BETA23       | Thaumcraft-1.12.2-6.1.BETA23.jar              | None      |
    | UCHIJA | botania        | r1.10-354        | Botania+r1.10-354 (1).jar                     | None      |
    | UCHIJA | classiccombat  | 1.0.0            | ClassicCombat-1.12-1.0.0.jar                  | None      |
    | UCHIJA | jei            | 4.11.0.212       | jei_1.12.2-4.11.0.212 (1).jar                 | None      |
    | UCHIJA | mantle         | 1.12-1.3.2.24    | Mantle-1.12-1.3.2.24.jar                      | None      |
    | UCHIJA | natura         | 1.12.2-4.3.2.62  | natura-1.12.2-4.3.2.62.jar                    | None      |
    | UCHIJA | forestry       | 5.8.1.322        | forestry_1.12.2-5.8.1.322.jar                 | None      |
    | UCHIJA | jeibees        | 0.9.0.5          | jeibees-0.9.0.5-mc1.12.2.jar                  | None      |
    | UCHIJA | magicbees      | 1.0              | MagicBees-1.12.2-3.1.10.jar                   | None      |
    | UCHIJA | reccomplex     | 1.4.7            | RecurrentComplex-1.4.7.jar                    | None      |
    | UCHIJA | twilightforest | 3.8.654          | twilightforest-1.12.2-3.8.654-universal.jar   | None      |
    | UCHIJA | tconstruct     | 1.12.2-2.10.1.87 | TConstruct-1.12.2-2.10.1.87 (1).jar           | None      |
    | UCHIJA | tinkersjei     | 1.0              | tinkersjei-1.0.jar                            | None      |
    | UCHIJA | bspkrscore     | at_0.9           | TreeCapitator-Mod-1.12.jar                    | None      |
    | UCHIJA | treecapitator  | at_0.9           | TreeCapitator-Mod-1.12.jar                    | None      |

    Loaded coremods (and transformers): 
IvToolkit (IvToolkit-1.3.3-1.12.jar)
  
    Pulsar/natura loaded Pulses: 
        - NaturaCommons (Enabled/Forced)
        - NaturaOverworld (Enabled/Not Forced)
        - NaturaNether (Enabled/Not Forced)
        - NaturaDecorative (Enabled/Not Forced)
        - NaturaTools (Enabled/Not Forced)
        - NaturaEntities (Enabled/Not Forced)
        - NaturaOredict (Enabled/Forced)
        - NaturaWorld (Enabled/Not Forced)

    Pulsar/tconstruct loaded Pulses: 
        - TinkerCommons (Enabled/Forced)
        - TinkerWorld (Enabled/Not Forced)
        - TinkerTools (Enabled/Not Forced)
        - TinkerHarvestTools (Enabled/Forced)
        - TinkerMeleeWeapons (Enabled/Forced)
        - TinkerRangedWeapons (Enabled/Forced)
        - TinkerModifiers (Enabled/Forced)
        - TinkerSmeltery (Enabled/Not Forced)
        - TinkerGadgets (Enabled/Not Forced)
        - TinkerOredict (Enabled/Forced)
        - TinkerIntegration (Enabled/Forced)
        - TinkerFluids (Enabled/Forced)
        - TinkerMaterials (Enabled/Forced)
        - TinkerModelRegister (Enabled/Forced)

    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)

 

 

Edited by SkyPIays
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What do your Op, Ban, and Whitelist files look like?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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From the looks the server is crashing when it tries to read one of them, if there's nothing in them just delete them, and remember to use /stop to stop the server cleanly.

  • Thanks 1

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Nevermind, this time the server opened, but as soon as i try any join, it crashes. But something weird is happening. When my friend tries to join, its perfectly fine, but as soon as i join the server, it crashes. Here is this times crash report.

Spoiler

 

---- Minecraft Crash Report ----

WARNING: coremods are present:
  IvToolkit (IvToolkit-1.3.3-1.12.jar)
Contact their authors BEFORE contacting forge

// Sorry :(

Time: 8/31/18 9:36 PM
Description: Exception in server tick loop

java.lang.IllegalArgumentException: ChunkNibbleArrays should be 2048 bytes not: 0
    at net.minecraft.world.chunk.NibbleArray.<init>(SourceFile:16)
    at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75823_a(AnvilChunkLoader.java:449)
    at net.minecraft.world.chunk.storage.AnvilChunkLoader.checkedReadChunkFromNBT__Async(AnvilChunkLoader.java:128)
    at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadChunk__Async(AnvilChunkLoader.java:92)
    at net.minecraftforge.common.chunkio.ChunkIOProvider.run(ChunkIOProvider.java:70)
    at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(ChunkIOExecutor.java:92)
    at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:118)
    at net.minecraft.world.gen.ChunkProviderServer.func_186028_c(ChunkProviderServer.java:89)
    at net.minecraft.server.management.PlayerChunkMapEntry$1.run(PlayerChunkMapEntry.java:39)
    at net.minecraftforge.common.chunkio.ChunkIOProvider.runCallbacks(ChunkIOProvider.java:134)
    at net.minecraftforge.common.chunkio.ChunkIOProvider.syncCallback(ChunkIOProvider.java:96)
    at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(ChunkIOExecutor.java:94)
    at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:118)
    at net.minecraft.world.gen.ChunkProviderServer.func_186028_c(ChunkProviderServer.java:89)
    at net.minecraft.server.management.PlayerChunkMapEntry$1.run(PlayerChunkMapEntry.java:39)
    at net.minecraftforge.common.chunkio.ChunkIOProvider.runCallbacks(ChunkIOProvider.java:134)
    at net.minecraftforge.common.chunkio.ChunkIOProvider.syncCallback(ChunkIOProvider.java:96)
    at net.minecraftforge.common.chunkio.ChunkIOExecutor.tick(ChunkIOExecutor.java:150)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:728)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:397)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526)
    at java.lang.Thread.run(Unknown Source)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.12.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_151, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1299928200 bytes (1239 MB) / 1821376512 bytes (1737 MB) up to 3791650816 bytes (3616 MB)
    JVM Flags: 0 total; 
    IntCache: cache: 6, tcache: 0, allocated: 12, tallocated: 94
    FML: MCP 9.42 Powered by Forge 14.23.4.2759 22 mods loaded, 22 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

    | State     | ID             | Version          | Source                                        | Signature |
    |:--------- |:-------------- |:---------------- |:--------------------------------------------- |:--------- |
    | UCHIJAAAA | minecraft      | 1.12.2           | minecraft.jar                                 | None      |
    | UCHIJAAAA | mcp            | 9.42             | minecraft.jar                                 | None      |
    | UCHIJAAAA | FML            | 8.0.99.99        | forge-1.12.2-14.23.4.2759-universal.jar       | None      |
    | UCHIJAAAA | forge          | 14.23.4.2759     | forge-1.12.2-14.23.4.2759-universal.jar       | None      |
    | UCHIJAAAA | ivtoolkit      | 1.3.3-1.12       | minecraft.jar                                 | None      |
    | UCHIJAAAA | baubles        | 1.5.2            | Baubles-1.12-1.5.2.jar                        | None      |
    | UCHIJAAAA | biomesoplenty  | 7.0.1.2399       | BiomesOPlenty-1.12.2-7.0.1.2399-universal.jar | None      |
    | UCHIJAAAA | thaumcraft     | 6.1.BETA23       | Thaumcraft-1.12.2-6.1.BETA23.jar              | None      |
    | UCHIJAAAA | botania        | r1.10-354        | Botania+r1.10-354 (1).jar                     | None      |
    | UCHIJAAAA | classiccombat  | 1.0.0            | ClassicCombat-1.12-1.0.0.jar                  | None      |
    | UCHIJAAAA | jei            | 4.11.0.212       | jei_1.12.2-4.11.0.212 (1).jar                 | None      |
    | UCHIJAAAA | mantle         | 1.12-1.3.2.24    | Mantle-1.12-1.3.2.24.jar                      | None      |
    | UCHIJAAAA | natura         | 1.12.2-4.3.2.62  | natura-1.12.2-4.3.2.62.jar                    | None      |
    | UCHIJAAAA | forestry       | 5.8.1.322        | forestry_1.12.2-5.8.1.322.jar                 | None      |
    | UCHIJAAAA | jeibees        | 0.9.0.5          | jeibees-0.9.0.5-mc1.12.2.jar                  | None      |
    | UCHIJAAAA | magicbees      | 1.0              | MagicBees-1.12.2-3.1.10.jar                   | None      |
    | UCHIJAAAA | reccomplex     | 1.4.7            | RecurrentComplex-1.4.7.jar                    | None      |
    | UCHIJAAAA | twilightforest | 3.8.654          | twilightforest-1.12.2-3.8.654-universal.jar   | None      |
    | UCHIJAAAA | tconstruct     | 1.12.2-2.10.1.87 | TConstruct-1.12.2-2.10.1.87 (1).jar           | None      |
    | UCHIJAAAA | tinkersjei     | 1.0              | tinkersjei-1.0.jar                            | None      |
    | UCHIJAAAA | bspkrscore     | at_0.9           | TreeCapitator-Mod-1.12.jar                    | None      |
    | UCHIJAAAA | treecapitator  | at_0.9           | TreeCapitator-Mod-1.12.jar                    | None      |

    Loaded coremods (and transformers): 
IvToolkit (IvToolkit-1.3.3-1.12.jar)
  
    Pulsar/natura loaded Pulses: 
        - NaturaCommons (Enabled/Forced)
        - NaturaOverworld (Enabled/Not Forced)
        - NaturaNether (Enabled/Not Forced)
        - NaturaDecorative (Enabled/Not Forced)
        - NaturaTools (Enabled/Not Forced)
        - NaturaEntities (Enabled/Not Forced)
        - NaturaOredict (Enabled/Forced)
        - NaturaWorld (Enabled/Not Forced)

    Pulsar/tconstruct loaded Pulses: 
        - TinkerCommons (Enabled/Forced)
        - TinkerWorld (Enabled/Not Forced)
        - TinkerTools (Enabled/Not Forced)
        - TinkerHarvestTools (Enabled/Forced)
        - TinkerMeleeWeapons (Enabled/Forced)
        - TinkerRangedWeapons (Enabled/Forced)
        - TinkerModifiers (Enabled/Forced)
        - TinkerSmeltery (Enabled/Not Forced)
        - TinkerGadgets (Enabled/Not Forced)
        - TinkerOredict (Enabled/Forced)
        - TinkerIntegration (Enabled/Forced)
        - TinkerFluids (Enabled/Forced)
        - TinkerMaterials (Enabled/Forced)
        - TinkerModelRegister (Enabled/Forced)

    Profiler Position: N/A (disabled)
    Player Count: 2 / 20; [EntityPlayerMP['Sfynnx'/211, l='world', x=174.25, y=64.00, z=324.80], EntityPlayerMP['SkyPIays'/345, l='world', x=-357.48, y=73.00, z=296.91]]
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)

 

 

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That looks like a corrupted world. You likely have to start over.
How are you closing your server?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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23 hours ago, SkyPIays said:

im trying to use /close but often times i just forget to do that

So you closed your server in the middle of it running, without properly /stop or /close or whatever you use to shut it down? That is your problem and from experience, I can tell you its a habit you should not fall into. Does not only apply to the server but your computer as well (don't use power button but properly shut it down), flash drives, and other data storing stuff. 

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