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[1.12] Client Side Only


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No, stop hacking.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Because of client side mods that allow cheating.

 

e.g. X Ray mods.
 

X Ray mods are cheating. X Ray mods are listed in the handshake so the server can say "oh hell no."

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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11 minutes ago, Draco18s said:

Because of client side mods that allow cheating.

 

e.g. X Ray mods.
 

X Ray mods are cheating. X Ray mods are listed in the handshake so the server can say "oh hell no."

It's not like the mod creators can't change the id and the name of the mod.

 

Idk, the whole idea of the server knowing everything I use is kinda creepy

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Generally it is a good idea to let the server know what mods you have on your client in case something you do in your mod somehow conflicts with another mod. That way the other mod author can query the server if your mod is installed and enable appropriate compatibility features that they can implement themselves without relying on you specifically to fix your mod / enable compatibility on your end.

Edited by CatRabbit499
clarification
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4 minutes ago, Coder said:

Idk, the whole idea of the server knowing everything I use is kinda creepy

That's its job.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Exactly why do you need a stealth mod if you're NOT doing something that's frowned upon?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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3 minutes ago, DaemonUmbra said:

Exactly why do you need a stealth mod if you're NOT doing something that's frowned upon?

 

Created a client-side mod, connected to my server, and saw the option to see the full mods list the users use. Figured out this should be displayed only if the mod as any connection to that server. Turnes out it's not the case.

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55 minutes ago, Coder said:

Meh, I don't like that idea. Hacked clients will name their mod something else that's undetectable anyways. This is just weird

"Locks don't stop thieves, so we should stop locking our doors."

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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32 minutes ago, Draco18s said:

"Locks don't stop thieves, so we should stop locking our doors."

 

It's giving the server owners insights on what mods their users use, which is never disclosed anywhere. Unethical.

 

Forge is a modding platform, I understand this may help in detecting hackers, but something like this can be easily exploited.

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You seem to be under the impression that this is a breach of privacy... but exactly how is a users mod list sensitive information?

 

You likely interact with sites powered by Google's ad tracking services on a daily basis, the information served to advertisers by those services is, imo, more "sensitive" than your Minecraft mod list.

  • Haha 1

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Stacktrace: at java.lang.Class.forName0(Native Method) ~[?:1.8.0_312] {} at java.lang.Class.forName(Class.java:264) ~[?:1.8.0_312] {} at com.sun.proxy.$Proxy30.<clinit>(Unknown Source) ~[?:?] {} at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_312] {} at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_312] {} at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_312] {} at java.lang.reflect.Constructor.newInstance(Constructor.java:423) ~[?:1.8.0_312] {} at java.lang.reflect.Proxy.newProxyInstance(Proxy.java:739) ~[?:1.8.0_312] {} at me.shedaniel.architectury.event.EventFactory.lambda$createInteractionResult$2(EventFactory.java:99) ~[architectury:?] {re:classloading} at me.shedaniel.architectury.event.EventFactory$EventImpl.update(EventFactory.java:369) ~[architectury:?] {re:classloading} at 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~[?:1.8.0_312] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:81) ~[forge:36.2] {re:classloading} at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:120) ~[forge:?] {re:classloading} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1640) ~[?:1.8.0_312] {} at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1632) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:175) ~[?:1.8.0_312] {} -- MOD forbidden_arcanus -- Details: Caused by 0: java.lang.BootstrapMethodError: java.lang.IllegalAccessError: no such constructor: com.stal111.forbidden_arcanus.entity.projectile.EnergyBallEntity.<init>(EntityType,World)void/newInvokeSpecial at com.stal111.forbidden_arcanus.init.ModEntities.<clinit>(ModEntities.java:33) ~[forbidden_arcanus:16.2.1] {re:classloading,pl:runtimedistcleaner:A} at com.stal111.forbidden_arcanus.ForbiddenArcanus.<init>(ForbiddenArcanus.java:100) ~[forbidden_arcanus:16.2.1] {re:classloading} at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_312] {} at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_312] {} at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_312] {} at java.lang.reflect.Constructor.newInstance(Constructor.java:423) ~[?:1.8.0_312] {} at java.lang.Class.newInstance(Class.java:442) ~[?:1.8.0_312] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:81) ~[forge:36.2] {re:classloading} at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:120) ~[forge:?] {re:classloading} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1640) ~[?:1.8.0_312] {} at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1632) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:175) ~[?:1.8.0_312] {} Caused by 1: java.lang.IllegalAccessError: no such constructor: com.stal111.forbidden_arcanus.entity.projectile.EnergyBallEntity.<init>(EntityType,World)void/newInvokeSpecial at java.lang.invoke.MethodHandleNatives.linkMethodHandleConstant(MethodHandleNatives.java:483) ~[?:1.8.0_312] {} at com.stal111.forbidden_arcanus.init.ModEntities.<clinit>(ModEntities.java:33) ~[forbidden_arcanus:16.2.1] {re:classloading,pl:runtimedistcleaner:A} at com.stal111.forbidden_arcanus.ForbiddenArcanus.<init>(ForbiddenArcanus.java:100) ~[forbidden_arcanus:16.2.1] {re:classloading} at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_312] {} at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_312] {} at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_312] {} at java.lang.reflect.Constructor.newInstance(Constructor.java:423) ~[?:1.8.0_312] {} at java.lang.Class.newInstance(Class.java:442) ~[?:1.8.0_312] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:81) ~[forge:36.2] {re:classloading} at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:120) ~[forge:?] {re:classloading} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1640) ~[?:1.8.0_312] {} at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1632) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:175) ~[?:1.8.0_312] {} Mod File: forbidden_arcanus-16.2.1.jar Failure message: Forbidden & Arcanus (forbidden_arcanus) has failed to load correctly java.lang.BootstrapMethodError: java.lang.IllegalAccessError: no such constructor: com.stal111.forbidden_arcanus.entity.projectile.EnergyBallEntity.<init>(EntityType,World)void/newInvokeSpecial Mod Version: 16.2.1 Mod Issue URL: NOT PROVIDED Exception message: java.lang.NoClassDefFoundError: net.minecraft.entity.Entity Stacktrace: at java.lang.invoke.MethodHandleNatives.resolve(Native Method) ~[?:1.8.0_312] {} at java.lang.invoke.MemberName$Factory.resolve(MemberName.java:975) ~[?:1.8.0_312] {} at java.lang.invoke.MemberName$Factory.resolveOrFail(MemberName.java:1000) ~[?:1.8.0_312] {} at java.lang.invoke.MethodHandles$Lookup.resolveOrFail(MethodHandles.java:1394) ~[?:1.8.0_312] {} at java.lang.invoke.MethodHandles$Lookup.linkMethodHandleConstant(MethodHandles.java:1750) ~[?:1.8.0_312] {} at java.lang.invoke.MethodHandleNatives.linkMethodHandleConstant(MethodHandleNatives.java:477) ~[?:1.8.0_312] {} at com.stal111.forbidden_arcanus.init.ModEntities.<clinit>(ModEntities.java:33) ~[forbidden_arcanus:16.2.1] {re:classloading,pl:runtimedistcleaner:A} at com.stal111.forbidden_arcanus.ForbiddenArcanus.<init>(ForbiddenArcanus.java:100) ~[forbidden_arcanus:16.2.1] {re:classloading} at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_312] {} at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_312] {} at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_312] {} at java.lang.reflect.Constructor.newInstance(Constructor.java:423) ~[?:1.8.0_312] {} at java.lang.Class.newInstance(Class.java:442) ~[?:1.8.0_312] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:81) ~[forge:36.2] {re:classloading} at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:120) ~[forge:?] {re:classloading} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1640) ~[?:1.8.0_312] {} at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1632) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) ~[?:1.8.0_312] {} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:175) ~[?:1.8.0_312] {} -- System Details -- Details: Minecraft Version: 1.16.5 Minecraft Version ID: 1.16.5 Operating System: Linux (amd64) version 4.9.0-16-amd64 Java Version: 1.8.0_312, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 959408000 bytes (914 MB) / 2160590848 bytes (2060 MB) up to 2867331072 bytes (2734 MB) CPUs: 4 JVM Flags: 2 total; -Xmx3076M -Xms1024M ModLauncher: 8.0.9+86+master.3cf110c ModLauncher launch target: fmlserver ModLauncher naming: srg ModLauncher services: /mixin-0.8.4.jar mixin PLUGINSERVICE /eventbus-4.0.0.jar eventbus PLUGINSERVICE /forge-1.16.5-36.2.19.jar object_holder_definalize PLUGINSERVICE /forge-1.16.5-36.2.19.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE /forge-1.16.5-36.2.19.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.5-36.2.19.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE /OptiForge-MC1.16.5-0.5.7.jar OptiFine TRANSFORMATIONSERVICE /OptiForge-MC1.16.5-0.5.7.jar optiforge TRANSFORMATIONSERVICE /forge-1.16.5-36.2.19.jar fml TRANSFORMATIONSERVICE /OptiForge-MC1.16.5-0.5.7.jar optiforgewrapper TRANSFORMATIONSERVICE FML: 36.2 Forge: net.minecraftforge:36.2.19 FML Language Providers: javafml@36.2 minecraft@1 Mod List: create-stuff-additions1.16.5_v1.1.5.jar |Create Stuff Additions |create_stuff_additions |1.1.5 |CREATE_REG|Manifest: NOSIGNATURE immersivecooking-1.0.1.jar |Immersive Cooking |immersivecooking |1.0.1 |CREATE_REG|Manifest: NOSIGNATURE torchslabmod-1.16.4_v1.6.19.jar |Torch Slab Mod |torchslabmod |1.6.18 |CREATE_REG|Manifest: NOSIGNATURE Variant16x-1.16.5-v0.23.1_beta_pre3.jar |Variant16x |variant16x |0.23.1_beta_pre3 |CREATE_REG|Manifest: NOSIGNATURE customfence-1-16-5.jar |Customfence |customfence |1-16-5 |CREATE_REG|Manifest: NOSIGNATURE additionallanterns-1.0.0-mc1.16.jar |Additional Lanterns |additionallanterns |1.0.0 |CREATE_REG|Manifest: NOSIGNATURE jei-1.16.5-7.7.1.137.jar |Just Enough Items |jei |7.7.1.137 |CREATE_REG|Manifest: NOSIGNATURE abnormals_core-1.16.5-3.3.0.jar |Abnormals Core |abnormals_core |3.3.0 |CREATE_REG|Manifest: NOSIGNATURE ChineseWorkshop-1.16.3-3.2.1.jar |ChineseWorkshop |chineseworkshop |3.2.1 |CREATE_REG|Manifest: NOSIGNATURE Kiwi-1.16.5-3.6.1.jar |Kiwi |kiwi |3.6.1 |CREATE_REG|Manifest: NOSIGNATURE macawsbridgesbyg-1.16.5-1.1.jar |Macaw's Bridges - Oh The Biome|macawsbridgesbyg |1.16.5-1.1 |CREATE_REG|Manifest: NOSIGNATURE ZYCraft-1.16.5-3.1.29.jar |ZYCraft |zycraft |3.1.29 |CREATE_REG|Manifest: NOSIGNATURE glassential-forge-1.16.5-1.1.7.jar |Glassential |glassential |1.1.7 |CREATE_REG|Manifest: NOSIGNATURE journeymap-1.16.5-5.7.3.jar |Journeymap |journeymap |5.7.3 |CREATE_REG|Manifest: NOSIGNATURE CTM-MC1.16.1-1.1.2.6.jar |ConnectedTexturesMod |ctm |MC1.16.1-1.1.2.6 |CREATE_REG|Manifest: NOSIGNATURE 1.16.5-additionalbars-2.0.3.jar |Additional Bars |additionalbars |2.0.3 |CREATE_REG|Manifest: NOSIGNATURE decorative_blocks-1.16.4-1.7.2.jar |Decorative Blocks |decorative_blocks |1.7.2 |CREATE_REG|Manifest: NOSIGNATURE macawsbridgesbop-1.16.5-1.2.jar |Macaw's Bridges - Biome O' Ple|macawsbridgesbop |1.16.5-1.2 |CREATE_REG|Manifest: NOSIGNATURE create-confectionery1.16.5_v1.0.2.jar |Create Confectionery |create_confectionery |1.0.2 |CREATE_REG|Manifest: NOSIGNATURE mcw-doors-1.0.3-mc1.16.5.jar |Macaw's Doors |mcwdoors |1.0.3 |CREATE_REG|Manifest: NOSIGNATURE mapperbase-1.16.5-2.4.0.0.jar |Mapper Base |mapperbase |1.16.5-2.4.0.0 |CREATE_REG|Manifest: NOSIGNATURE additional_lights-1.16.4-2.1.3.jar |Additional Lights |additional_lights |2.1.3 |CREATE_REG|Manifest: NOSIGNATURE ironagefurniture 1.16.4-1.16.5 0.2.0.5.jar |Iron Age Furniture |ironagefurniture |1.16.4-0.2.0 |CREATE_REG|Manifest: NOSIGNATURE pathundergates-1.16.4-2.0.0-release.jar |Path Under Gates |pathundergates |1.16.4-1.0.0-release|CREATE_REG|Manifest: 1d:d7:18:bd:bc:50:11:ed:51:4c:ed:33:84:87:03:ef:79:b3:d3:b2:0b:62:68:ed:ee:48:76:61:89:d3:8a:ba forge-1.16.5-36.2.19-universal.jar |Forge |forge |36.2.19 |CREATE_REG|Manifest: 22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90 ChinjufuMod[1.16.5]6.0.1.jar |Chinjufu Mod |chinjufumod |[1.16.5]6.0.1 |CREATE_REG|Manifest: NOSIGNATURE forge-1.16.5-36.2.19-server.jar |Minecraft |minecraft |1.16.5 |CREATE_REG|Manifest: NOSIGNATURE mcw-bridges-2.0.0-mc1.16.5.jar |Macaw's Bridges |mcwbridges |2.0.0 |CREATE_REG|Manifest: NOSIGNATURE FarmersDelight-1.16.5-0.5.1.jar |Farmer's Delight |farmersdelight |1.16.5-0.5.1 |CREATE_REG|Manifest: NOSIGNATURE DustrialDecor-1.2.9.jar |'Dustrial Decor |dustrial_decor |1.2.8 |CREATE_REG|Manifest: NOSIGNATURE MorePaths-1.16.1-1.3.2.jar |MorePaths |morepaths |1.16-1.3.2 |CREATE_REG|Manifest: NOSIGNATURE embellishcraft-1.16.5-3.4.0.0.jar |EmbellishCraft |embellishcraft |1.16.5-3.4.0.0 |CREATE_REG|Manifest: NOSIGNATURE BiomesOPlenty-1.16.5-13.1.0.477-universal.jar |Biomes O' Plenty |biomesoplenty |1.16.5-13.1.0.477 |CREATE_REG|Manifest: NOSIGNATURE embellishcraft-bop-1.16.5-3.4.0.jar |EmbellishCraft BoP Addon |embellishcraft-bop |1.16.5-3.4.0 |CREATE_REG|Manifest: NOSIGNATURE nekoration-1.16.X-1.4.2.jar |Nekoration |nekoration |1.4.2 |CREATE_REG|Manifest: NOSIGNATURE mcw-fences-1.0.1-mc1.16.5.jar |Macaw's Fences and Walls |mcwfences |1.0.1 |CREATE_REG|Manifest: NOSIGNATURE create-addon-v5.jar |Create Add-On |create_addon |1.0.0 |CREATE_REG|Manifest: NOSIGNATURE supermartijn642corelib-1.0.14a-mc1.16.5.jar |SuperMartijn642's Core Lib |supermartijn642corelib |1.0.14a |CREATE_REG|Manifest: NOSIGNATURE masonry-1.16.3-0.3.6.jar |Masonry |masonry |NONE |CREATE_REG|Manifest: NOSIGNATURE fairylights-4.0.5-1.16.5.jar |Fairy Lights |fairylights |4.0.5 |CREATE_REG|Manifest: NOSIGNATURE farmersdelightintegration-1.16.5-1.0.3.jar |Farmer's Delight Integration |farmersdelightintegration |1.16.5-1.0.3 |CREATE_REG|Manifest: NOSIGNATURE jeiintegration_1.16.5-7.0.1.15.jar |JEI Integration |jeiintegration |7.0.1.15 |CREATE_REG|Manifest: NOSIGNATURE decorative_winter-0.1.2.jar |Decorative Winter |decorative_winter |0.1.2 |CREATE_REG|Manifest: NOSIGNATURE flywheel-1.16-0.2.5.jar |Flywheel |flywheel |1.16-0.2.5 |CREATE_REG|Manifest: NOSIGNATURE steampowered-1.16.5-1.1.9.jar |Create: Steam Powered |steampowered |1.16.5-1.1.9 |CREATE_REG|Manifest: NOSIGNATURE create-mc1.16.5_v0.3.2g.jar |Create |create |v0.3.2g |ERROR |Manifest: NOSIGNATURE morecreatestuffs-mc1.16-1.4.1b.jar |More Create Stuffs |morecreatestuffs |mc1.16-1.4.1b |CREATE_REG|Manifest: NOSIGNATURE createdeco-1.1.2-1.16.5.jar |Create Deco |createdeco |1.1.2-1.16.5 |CREATE_REG|Manifest: NOSIGNATURE Patchouli-1.16.4-53.2.jar |Patchouli |patchouli |1.16.4-53.2 |CREATE_REG|Manifest: NOSIGNATURE GaiaDimension-Bridges-1.16.5-1.0.1a.jar |Gaia Dimension - Wood Bridges |gaia_dimension_wood_bridges |1.0.0 |CREATE_REG|Manifest: NOSIGNATURE RandomDecorativeThings-1.16.5-0.1.2.jar |Random Decorative Things |randomdecorativethings |0.1.2 |CREATE_REG|Manifest: NOSIGNATURE DoubleSlabs-1.16-3.7.2.jar |Double Slabs |doubleslabs |3.7.2 |CREATE_REG|Manifest: NOSIGNATURE lanterncolors-1.16.3-2.1.1.jar |Lantern Colors |lanterncolors |1.16.2-2.1.1 |CREATE_REG|Manifest: NOSIGNATURE buildersaddition-1.16.5-20210807a.jar |Builders Crafts & Addition |buildersaddition |1.16.5-20210807a |CREATE_REG|Manifest: NOSIGNATURE Blocks+-1.16.5-1.2.jar |Blocks + |blocksplus |1.2 |CREATE_REG|Manifest: NOSIGNATURE worldedit-mod-7.2.5-dist.jar |WorldEdit |worldedit |7.2.5+57d5ac9 |CREATE_REG|Manifest: NOSIGNATURE mcw-roofs-2.0.1-mc1.16.5-4.jar |Macaw's Roofs |mcwroofs |2.0.1 |CREATE_REG|Manifest: NOSIGNATURE nethers_delight-2.1.jar |Nethers Delight |nethers_delight |2.1 |CREATE_REG|Manifest: NOSIGNATURE MarketCrates-1.16.4-35.1.4-v1.1-universal.jar |Market Crates |marketcrates |v1.1-universal |CREATE_REG|Manifest: NOSIGNATURE cfm-7.0.0pre22-1.16.3.jar |MrCrayfish's Furniture Mod |cfm |7.0.0-pre22 |CREATE_REG|Manifest: NOSIGNATURE morecfm-1.3.1-1.16.3.jar |MrCrayfish's More Furniture Mo|morecfm |1.3.1 |CREATE_REG|Manifest: NOSIGNATURE architectury-1.25.36-forge.jar |Architectury |architectury |1.25.36 |ERROR |Manifest: NOSIGNATURE connectedglass-1.1.1-mc1.16.jar |Connected Glass |connectedglass |1.1.1 |CREATE_REG|Manifest: NOSIGNATURE otherblocks-0.1.18.jar |Other Blocks |otherblocks |0.1.18 |CREATE_REG|Manifest: NOSIGNATURE mcw-furniture-2.0.1-mc1.16.5.jar |Macaw's Furniture |mcwfurnitures |2.0.1 |CREATE_REG|Manifest: NOSIGNATURE NefsMedievalPub+v9.8(1.16.5).jar |Nef Deco Mod |nefdecomod |0.9.8 |CREATE_REG|Manifest: NOSIGNATURE byg-1.3.5.jar |Oh The Biomes You'll Go |byg |1.3.4 |CREATE_REG|Manifest: NOSIGNATURE improved_windows-v1.0.1.jar |Improved Windows |improved_windows |v1.0.1 |CREATE_REG|Manifest: NOSIGNATURE additionalbarsbop-2.0.3.jar |Additional Bars (Biomes o' Ple|additionalbarsbop |2.0.3 |CREATE_REG|Manifest: NOSIGNATURE xkdeco_0.2.4.jar |XK's Deco |xkdeco |0.2.4 |CREATE_REG|Manifest: NOSIGNATURE valhelsia_core-16.0.13a.jar |Valhelsia Core |valhelsia_core |16.0.13a |CREATE_REG|Manifest: NOSIGNATURE forbidden_arcanus-16.2.1.jar |Forbidden & Arcanus |forbidden_arcanus |16.2.1 |ERROR |Manifest: NOSIGNATURE effortlessbuilding-1.16.3-2.23.jar |Effortless Building |effortlessbuilding |1.16.3-2.23 |CREATE_REG|Manifest: NOSIGNATURE corail_pillar-1.16-5.0.0.jar |Corail Pillar |corail_pillar |5.0.0 |CREATE_REG|Manifest: NOSIGNATURE mcw-lights-1.0.0-mc1.16.5.jar |Macaw's Lights and Lamps |mcwlights |1.0.0 |CREATE_REG|Manifest: NOSIGNATURE createaddition-1.16.5-20211122b.jar |Create Crafts & Additions |createaddition |1.16.5-20211122b |CREATE_REG|Manifest: NOSIGNATURE Crash Report UUID: 9e544e5e-54e9-47ec-a7c6-ddcc92fb0097  
    • Yes that is an example of a serialization method.
    • Oh, so load from/into memory? Like this is adding a new "serializer" to the "acceptedItems" aka -> 0_0, 0_1, 0_2 etc.???, if the length is 1? If not, it will create a new array which will serialize like 0, 1, 2, 3? I really still don't understand what I'm talking about.
    • In programming serialization usually means converting to a "storable" format. If you have an object in memory and you serialize it to e.g. JSON you can then store that JSON file on disk or send it over the network. If you then deserialize that JSON back into an object of that same type you have an equivalent object back.
    • Use the forge provided spawn egg. Not your current hack.
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