Jump to content

[1.5] Texture not found. Help!


JoTyler

Recommended Posts

in your mcp/src/Minecraft folder add

 

mods/<yourModName>/textures/items/<itemName>.png

 

in textures is where you set all your sub folders blocks items ect.

 

I know that, it works in eclipse but not when i put it in my actually minecraft.

Link to comment
Share on other sites

To clarify, INSIDE the zip folder that actually contains your mod, you need to add another folder called mods.. Here's what I mean:

 

Zip File: LotsOBlocks.zip

 

These are the folders you'd need inside that zip file:

LotsOBlocks

mods

 

And inside of that mods folder will be the textures folder, and inside of that you'll need another folder called LocksOBlocks, and inside of that two folders, called items and blocks, respectively, and inside of those two folders, finally, will be your textures. Minecraft will then recognize your textures, provided all your code is in order.

Link to comment
Share on other sites

You should have the textures like this:

Zip-Root

|__mods

  |__textures

      |__ModName

        |__items

            |__files

        |__blocks

            |__files

 

Theres your fake mod zip file inn text right there.

If you guys dont get it.. then well ya.. try harder...

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.