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Minecraft Forge 1.12.2 crashes on startup


Septute

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Whenever i try to start minecraft forge it always says An unexpected issues occurred and the game crashed. We are sorry for the inconvenience. It doesn't even show the loading screen or anything. It just starts and then brings me back to the launcher.

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Please read the "Logs" section of my signature below and post your debug.log in the preferred manner.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Is this what you're asking for?

4157 debugs
48 infos
27 warnings
1 fatal
19:55:45 launcher Preparing to launch minecraft client for 1.12.2-forge1.12.2-14.23.5.2768
19:55:45 launcher Couldn't get hash for net/minecraftforge/forge/1.12.2-14.23.5.2768/forge-1.12.2-14.23.5.2768.jar from http://files.minecraftforge.net/maven/net/minecraftforge/forge/1.12.2-14.23.5.2768/forge-1.12.2-14.23.5.2768.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\net/minecraftforge/forge/1.12.2-14.23.5.2768/forge-1.12.2-14.23.5.2768.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:45 launcher Couldn't get hash for com/typesafe/akka/akka-actor_2.11/2.3.3/akka-actor_2.11-2.3.3.jar from http://files.minecraftforge.net/maven/com/typesafe/akka/akka-actor_2.11/2.3.3/akka-actor_2.11-2.3.3.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for com/typesafe/config/1.2.1/config-1.2.1.jar from http://files.minecraftforge.net/maven/com/typesafe/config/1.2.1/config-1.2.1.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for org/scala-lang/scala-actors-migration_2.11/1.1.0/scala-actors-migration_2.11-1.1.0.jar from http://files.minecraftforge.net/maven/org/scala-lang/scala-actors-migration_2.11/1.1.0/scala-actors-migration_2.11-1.1.0.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for org/scala-lang/scala-compiler/2.11.1/scala-compiler-2.11.1.jar from http://files.minecraftforge.net/maven/org/scala-lang/scala-compiler/2.11.1/scala-compiler-2.11.1.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for org/scala-lang/plugins/scala-continuations-library_2.11/1.0.2/scala-continuations-library_2.11-1.0.2.jar from http://files.minecraftforge.net/maven/org/scala-lang/plugins/scala-continuations-library_2.11/1.0.2/scala-continuations-library_2.11-1.0.2.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for org/scala-lang/plugins/scala-continuations-plugin_2.11.1/1.0.2/scala-continuations-plugin_2.11.1-1.0.2.jar from http://files.minecraftforge.net/maven/org/scala-lang/plugins/scala-continuations-plugin_2.11.1/1.0.2/scala-continuations-plugin_2.11.1-1.0.2.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for org/scala-lang/scala-library/2.11.1/scala-library-2.11.1.jar from http://files.minecraftforge.net/maven/org/scala-lang/scala-library/2.11.1/scala-library-2.11.1.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for org/scala-lang/scala-parser-combinators_2.11/1.0.1/scala-parser-combinators_2.11-1.0.1.jar from http://files.minecraftforge.net/maven/org/scala-lang/scala-parser-combinators_2.11/1.0.1/scala-parser-combinators_2.11-1.0.1.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for org/scala-lang/scala-reflect/2.11.1/scala-reflect-2.11.1.jar from http://files.minecraftforge.net/maven/org/scala-lang/scala-reflect/2.11.1/scala-reflect-2.11.1.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for org/scala-lang/scala-swing_2.11/1.0.1/scala-swing_2.11-1.0.1.jar from http://files.minecraftforge.net/maven/org/scala-lang/scala-swing_2.11/1.0.1/scala-swing_2.11-1.0.1.jar.sha1: HTTP 404: Not Found
19:55:45 launcher Couldn't get hash for org/scala-lang/scala-xml_2.11/1.0.2/scala-xml_2.11-1.0.2.jar from http://files.minecraftforge.net/maven/org/scala-lang/scala-xml_2.11/1.0.2/scala-xml_2.11-1.0.2.jar.sha1: HTTP 404: Not Found
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\com/typesafe/akka/akka-actor_2.11/2.3.3/akka-actor_2.11-2.3.3.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\com/typesafe/config/1.2.1/config-1.2.1.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\org/scala-lang/scala-actors-migration_2.11/1.1.0/scala-actors-migration_2.11-1.1.0.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\org/scala-lang/scala-compiler/2.11.1/scala-compiler-2.11.1.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\org/scala-lang/plugins/scala-continuations-library_2.11/1.0.2/scala-continuations-library_2.11-1.0.2.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\org/scala-lang/plugins/scala-continuations-plugin_2.11.1/1.0.2/scala-continuations-plugin_2.11.1-1.0.2.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\org/scala-lang/scala-library/2.11.1/scala-library-2.11.1.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\org/scala-lang/scala-parser-combinators_2.11/1.0.1/scala-parser-combinators_2.11-1.0.1.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\org/scala-lang/scala-reflect/2.11.1/scala-reflect-2.11.1.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\org/scala-lang/scala-swing_2.11/1.0.1/scala-swing_2.11-1.0.1.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\libraries\org/scala-lang/scala-xml_2.11/1.0.2/scala-xml_2.11-1.0.2.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Couldn't get hash for 1.12.2 jar from https://s3.amazonaws.com/Minecraft.Download/versions/1.12.2/1.12.2.jar.sha1: HTTP 403: Forbidden
19:55:46 launcher Have local file C:/Users\Remy P. Taitague\AppData\Roaming\.minecraft\versions\1.12.2/1.12.2.jar but don't know what size or hash it should be. Have to assume it's good.
19:55:46 launcher Checking installations.
19:55:46 launcher Minecraft client 1.12.2-forge1.12.2-14.23.5.2768 is ready to start.
19:55:46 launcher Starting!
19:55:46 launcher Version does not support log configuration, will assume one plaintext entry per line
11:55:48 game [19:55:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
11:55:48 game [19:55:48] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
11:55:48 game [19:55:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
11:55:48 game [19:55:48] [main/INFO] [FML]: Forge Mod Loader version 14.23.5.2768 for Minecraft 1.12.2 loading
11:55:48 game [19:55:48] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_51, running on Windows 8.1:amd64:6.3, installed at C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_51
11:55:48 game [19:55:48] [main/INFO] [FML]: Searching C:\Users\Remy P. Taitague\AppData\Roaming\.minecraft\mods for mods
11:55:48 game [19:55:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
11:55:48 game [19:55:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
11:55:48 game [19:55:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
11:55:48 game [19:55:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
11:55:48 game [19:55:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
11:55:51 game [19:55:51] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
11:55:51 game [19:55:51] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
11:55:51 game [19:55:51] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
11:55:51 game [19:55:51] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
11:55:52 game [19:55:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
11:55:52 game [19:55:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
11:55:52 game [19:55:52] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
11:55:53 game [19:55:53] [main/INFO] [minecraft/Minecraft]: Setting user: Septute
11:55:59 game [19:55:59] [main/ERROR] [LaunchWrapper]: Unable to launch
11:55:59 game java.lang.reflect.InvocationTargetException: null
11:55:59 game at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51]
11:55:59 game at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51]
11:55:59 game at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51]
11:55:59 game at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51]
11:55:59 game at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
11:55:59 game at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
11:55:59 game Caused by: java.lang.IllegalAccessError: tried to access field net.minecraft.util.ObjectIntIdentityMap.field_148749_a from class net.minecraftforge.registries.GameData$ClearableObjectIntIdentityMap
11:55:59 game at net.minecraftforge.registries.GameData$ClearableObjectIntIdentityMap.clear(GameData.java:288) ~[GameData$ClearableObjectIntIdentityMap.class:?]
11:55:59 game at net.minecraftforge.registries.GameData$BlockCallbacks.onClear(GameData.java:344) ~[GameData$BlockCallbacks.class:?]
11:55:59 game at net.minecraftforge.registries.ForgeRegistry.sync(ForgeRegistry.java:489) ~[ForgeRegistry.class:?]
11:55:59 game at net.minecraftforge.registries.GameData.loadRegistry(GameData.java:529) ~[GameData.class:?]
11:55:59 game at net.minecraftforge.registries.GameData.vanillaSnapshot(GameData.java:216) ~[GameData.class:?]
11:55:59 game at net.minecraft.init.Bootstrap.func_151354_b(Bootstrap.java:532) ~[ni.class:?]
11:55:59 game at net.minecraft.client.Minecraft.<init>(Minecraft.java:364) ~[bib.class:?]
11:55:59 game at net.minecraft.client.main.Main.main(SourceFile:123) ~[Main.class:?]
11:55:59 game ... 6 more
11:55:59 game Exception in thread "Client thread" [19:55:59] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: net.minecraftforge.fml.relauncher.FMLSecurityManager$ExitTrappedException
11:55:59 game [19:55:59] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraftforge.fml.relauncher.FMLSecurityManager.checkPermission(FMLSecurityManager.java:49)
11:55:59 game [19:55:59] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at java.lang.SecurityManager.checkExit(SecurityManager.java:761)
11:55:59 game [19:55:59] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at java.lang.Runtime.exit(Runtime.java:107)
11:55:59 game [19:55:59] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at java.lang.System.exit(System.java:971)
11:55:59 game [19:55:59] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraft.launchwrapper.Launch.launch(Launch.java:138)
11:55:59 game [19:55:59] [main/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
11:55:59 monitor Process crashed with exit code 1
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Did you read my signature?

Spoiler

Forge Version 1.12.2-14.23.2.2629 and newer:

Post debug.log

Older versions:

Post fml-[client/server]-latest.log

 

Mojang Launcher: When using the Mojang launcher both of these files are found in .minecraft\logs.

 

Twitch Launcher: If you are using the Twitch Launcher, their configurations break Forge's log settings, unfortunately the method of getting around this is a bit convoluted:

Spoiler
  1. Take note of the Forge version the pack uses and close the Twitch launcher as well as any open Mojang launcher instances
  2. Locate your Twitch Launcher installation
  3. Locate the "versions" folder
  4. Locate the folder corresponding to the version of Forge that your active pack uses
  5. That folder will have a JSON file, in that file you will need to insert this line: "logging":{}
    • Note that at least one comma will be required to keep the JSON valid.
      • If this is added as the first line the comma will close off the line.
      • If this is at the end the previous line will need to be closed off with a comma.
      • If this is put in the middle then both commas will be needed.
  6. DO NOT LAUNCH THE PACK WITH TWITCH
  7. Use the appropriate script to launch Minecraft by putting it next to the Mojang launcher executable and running the script
    • These scripts use the same launch argument Twitch does, however they will not undo our changes to the version JSON.
  8. The log files will be in \Documents\[Twitch or Curse]\Instances\[Pack Name]\logs

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

ALL LOGS: Please post logs using Pastebin or GitHub Gists(Yes, Gist will require a GitHub account. There's no harm in making one anyway.), and where possible use the upload button on these sites rather than copy-pasting the contents of the file.

Note: Gist accepts larger files than Pastebin, if logs are massive use Gist.

Do NOT use sites like mediafire, dropbox, onedrive, or, god forbid, a site that has a countdown before offering downloads.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Try going into the .minecraft\versions and .minecraft\libraries\net\minecraftforge\forge folders and deleting the folders for that version of Forge before re-installing.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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  • 4 months later...

Please don't hijack threads, especially old ones. If you have an issue make your own thread.

  • Sad 1

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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