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Need Help With Death Event


Scorpyon04
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Im trying to make a mod that plays a sound when a you kill a player.

this is my code

package scorpyon04.bloodeffect;

import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

@Mod(modid = Reference.MOD_ID, name = Reference.MOD_NAME, version = Reference.MOD_NAME)
public class BloodEffect {

	public static void preInit(FMLPreInitializationEvent event) {

	}
	public static void Init(FMLInitializationEvent event) {
		System.out.println("Blood Effect Init");
		MinecraftForge.EVENT_BUS.register(new DeathEventHandler());
	}
	public static void postInit(FMLPostInitializationEvent event) {

	}
}

and My DeathEventHandler

package scorpyon04.bloodeffect;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.event.entity.living.LivingDeathEvent;

public class DeathEventHandler {
	public void onLivingDeath(LivingDeathEvent event){
		Entity e = event.entity;
		if (e instanceof EntityPlayer) {
			EntityPlayer killedplr = (EntityPlayer) e;
			if (event.source.getSourceOfDamage() instanceof EntityPlayer) {
				EntityPlayer plr = (EntityPlayer) event.source.getEntity();
				plr.playSound("dig.stone", 1000.0f, 1.0f);
			}
		}
	}
}

when im in game nothing happens when i kill a player

 

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public class DeathEventHandler {

       @SubscribeEvent
	public void onLivingDeath(LivingDeathEvent event){
		Entity e = event.entity;
		if (e instanceof EntityPlayer) {
			EntityPlayer killedplr = (EntityPlayer) e;
			if (event.source.getSourceOfDamage() instanceof EntityPlayer) {
				EntityPlayer plr = (EntityPlayer) event.source.getEntity();
				plr.playSound("dig.stone", 1000.0f, 1.0f);
			}
		}
	}
}


use @subscribe event on top of the event and register This class"DeathEventHandler"
in the preInit


@EventHandler
public void preInit(FMLPreInitializationEvent event) {

MinecraftForge.EVENT_BUS.register(new DeathEventHandler());

}
I swear this site refuses to register what i write normally

Edited by Eiachh
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3 minutes ago, Scorpyon04 said:

Subscribe event is error and i cant import it btw im using 1.8.9 forge

 

Well I only used forge for 1.12 but this would be the import. Otherwise sorry no idea.

 

import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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12 minutes ago, Scorpyon04 said:

Still cant hear it

@SubscribeEvent
	public void reeewdyeven(LivingDeathEvent event){
		if (event.getEntityLiving() instanceof  EntityPlayer || event.getEntityLiving() instanceof  EntityPlayerMP){
			System.out.println("asd");
		}
	}

https://cdn.discordapp.com/attachments/526458081329152002/529999484885925918/unknown.png
 

Try this if its printing then solve the sound. Ihave no clue to sounds in minecraft yet

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6 minutes ago, Scorpyon04 said:

Damn :(

 

@SubscribeEvent
	public void reeewdyeven(LivingDeathEvent event){
		if (event.getEntityLiving() instanceof  EntityPlayer || event.getEntityLiving() instanceof  EntityPlayerMP){
			System.out.println("asd");
			Minecraft mc = Minecraft.getMinecraft();
			mc.player.sendChatMessage("asdasd");

		}
	}

This event is clientsided as well tho idk what you were talking about

So now you dont have to look for the log files

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