Jump to content

[1.12.2] Getting all Ingots from vanilla / other mods.


unassigned

Recommended Posts

Hello, I have an item that I want to have different types of that holds every ingot registered in the game. As in, I want it to have subtypes of every registered ingot that has currently been loaded. However, I do not know how to access this information. I'd also like for this to have configurability, as in, I'd like the user to add (or remove) their own subtype rather easily by modifying a list in config. I know how to add these subtypes, however, I do not know how to automatically them from registered items within forge.

 

Thanks.

Link to comment
Share on other sites

OreDictionary

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

2 minutes ago, Draco18s said:

OreDictionary

Yeah, I see in the documentation that common prefixes, like ingot, can be found. However, I'm not seeing anything to get the items from these prefixes. Would I use something like OreDictionary#doesOreNameExist and check for each item I want to be a subtype? 

 

Also, I have a quick question with subtypes, is it possible to assign different names for each type, depending on a value that is stored upon the item (ex. type)?

Link to comment
Share on other sites

OreDictionary.getOres(name) will return all stacks with a given registered oredict name.

OreDictionary.getOreNames() will return all registered oredict names.

OreDictionary.getOreName(OreDictionary.getOreIDs(stack)[j]) will get the ore name(s) for a given item stack (note the array access).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

4 hours ago, Draco18s said:

OreDictionary.getOres(name) will return all stacks with a given registered oredict name.

OreDictionary.getOreNames() will return all registered oredict names.

OreDictionary.getOreName(OreDictionary.getOreIDs(stack)[j]) will get the ore name(s) for a given item stack (note the array access).

    public NonNullList<ItemStack> getAcceptableCatalystTypes() {
        NonNullList<ItemStack> returnList = new NonNullList<>();
        for(String oreName : OreDictionary.getOreNames()) {
            if(oreName.contains("ingot")){
                for(ItemStack ingot : OreDictionary.getOres(oreName)){
                    returnList.add(ingot);
                }
            }
        }

        for(String stringLoc : VoidConfig.general.resourceCatalystTypes){
            ResourceLocation location = new ResourceLocation(stringLoc);
            if(ForgeRegistries.ITEMS.containsKey(location)){
                returnList.add(new ItemStack(ForgeRegistries.ITEMS.getValue(location)));
            }else if(ForgeRegistries.BLOCKS.containsKey(location)){
                returnList.add(new ItemStack(ForgeRegistries.BLOCKS.getValue(location)));
            }
        }
    }

Here is what I have so far. I don't really know if the config bit is entirely correct, as this was my first time accessing the ForgeRegistries values. I will be testing and seeing what happens. Thanks for the info.

Edited by unassigned
Link to comment
Share on other sites

You might want to consider using streams for readability

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Link to comment
Share on other sites

8 hours ago, Cadiboo said:

You might want to consider using streams for readability

Yeah, I will look into doing that.

 

Now I need to create these subtypes, however, I've stumped myself with how to do this. As this items' subtypes depends on other items being loaded, I'm stuck. I want to make it so that the item stores what type (either via nbt or capabilities), and have different crafting recipes. Could anyone give me pointers on how to do this?

 

Thanks.

Link to comment
Share on other sites

Closest I can think of is the ToolMold that I made.

Eg. this recipe (and its siblings).

 

The tool mold's subitems are determined based on the available recipes which I manually manage via an API hook, as item models need to be baked before recipes are ever loaded. But the code you created above could be placed into a function that creates the resulting item list, which then is referenced by both your item's getSubItems method and your ModelRegistryEvent method.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • rftoolsbuilder:shielding_cutout (from lostcities-1.19-6.0.24.jar),rftoolsstorage:crafting_manager (from lostcities-1.19-6.0.24.jar),deepresonance:dense_glass (from lostcities-1.19-6.0.24.jar),restrictions:oneway (from lostcities-1.19-6.0.24.jar),restrictions:oneway_wall (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_complete (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_pane_complete (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_mossy (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_pane_mossy (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_broken (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_pane_broken (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_broken_mossy (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_pane_broken_mossy (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_vines (from lostcities-1.19-6.0.24.jar),lostruins:glassgray3x2_pane_vines (from lostcities-1.19-6.0.24.jar)[13:50:17] [main/INFO] [minecraft/RecipeManager]: Skipping loading recipe supplementaries:inspirations/blackboard_clear as it's serializer returned null[13:50:17] [main/INFO] [minecraft/RecipeManager]: Skipping loading recipe supplementaries:inspirations/flag_dye as it's serializer returned null[13:50:17] [main/INFO] [minecraft/RecipeManager]: Skipping loading recipe supplementaries:inspirations/flag_clear as it's serializer returned null[13:50:17] [main/INFO] [minecraft/RecipeManager]: Loaded 36 recipes[13:50:17] [main/INFO] [Spartan Weaponry/]: Adding Diamond Weapons to the End City Treasure Loot Table![13:50:17] [main/INFO] [Spartan Weaponry/]: Adding Longbow and Heavy Crossbow related loot to the Village Fletcher Loot Table![13:50:18] [main/INFO] [Spartan Weaponry/]: Adding Iron Weapons to the Village Weaponsmith Loot Table![13:50:18] [main/ERROR] [minecraft/ServerFunctionLibrary]: Failed to load function watching:checkjava.util.concurrent.CompletionException: java.lang.IllegalArgumentException: Whilst parsing command on line 1: Unknown or incomplete command, see below for error at position 0: <--[HERE]at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:315) ~[?:?] {re:mixin}at java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:320) ~[?:?] {re:mixin}at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1770) ~[?:?] {}at java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1760) ~[?:?] {}at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {re:computing_frames}at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {re:computing_frames}at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {}Caused by: java.lang.IllegalArgumentException: Whilst parsing command on line 1: Unknown or incomplete command, see below for error at position 0: <--[HERE]at net.minecraft.commands.CommandFunction.m_77984_(CommandFunction.java:63) ~[server-1.19.2-20220805.130853-srg.jar%23299!/:?] {re:classloading}at net.minecraft.server.ServerFunctionLibrary.m_214320_(ServerFunctionLibrary.java:85) ~[server-1.19.2-20220805.130853-srg.jar%23299!/:?] {re:classloading}at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1768) ~[?:?] {}... 6 more[13:50:18] [main/INFO] [quark/]: [Automatic Recipe Unlock] Removed 3712 recipe advancements[13:50:18] [main/INFO] [minecraft/AdvancementList]: Loaded 684 advancements[13:50:18] [main/INFO] [at.dy.se.ItemLightLevels/]: Clearing item tag to light level mapping cache[13:50:18] [main/INFO] [sl.ma.fl.tr.FluidContainerTransferManager/]: Loaded 0 dynamic modifiers in 0.246528 ms[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:husbandry/wax_on with 2 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:adventure/kill_a_mob with 3 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:husbandry/bred_all_animals with 3 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:adventure/kill_all_mobs with 3 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:husbandry/make_a_sign_glow with 1 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:husbandry/balanced_diet with 3 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:husbandry/plant_seed with 1 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:nether/all_effects with 2 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:husbandry/wax_off with 2 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:adventure/adventuring_time with 1 patches[13:50:18] [main/INFO] [quark/]: Modified advancement minecraft:nether/all_potions with 1 patches[13:50:18] [main/INFO] [supplementaries/]: Loaded 8 flute songs[13:50:20] [main/INFO] [Spartan Weaponry/]: Finished initialising Weapon Traits & Attributes! Took 11.202781ms[13:50:20] [main/INFO] [supplementaries/]: Finished additional setup in 103 ms[13:50:20] [main/WARN] [minecraft/DedicatedServerProperties]: Failed to parse level-type biomesoplenty, defaulting to minecraft:normal[13:50:20] [Server thread/INFO] [minecraft/DedicatedServer]: Starting minecraft server version 1.19.2[13:50:20] [Server thread/INFO] [minecraft/DedicatedServer]: Loading properties[13:50:20] [Server thread/INFO] [minecraft/DedicatedServer]: Default game type: SURVIVAL[13:50:20] [Server thread/INFO] [minecraft/MinecraftServer]: Generating keypair[13:50:21] [Server thread/INFO] [minecraft/DedicatedServer]: Starting Minecraft server on :::25983[13:50:21] [Server thread/INFO] [minecraft/ServerConnectionListener]: Using epoll channel type[13:50:21] [Thread-0/INFO] [de.ca.ca.CaveDweller/]: Server configuration has been reloaded[13:50:21] [Thread-0/INFO] [de.ca.ca.CaveDweller/]: Server configuration has been reloaded[13:50:21] [Thread-0/INFO] [de.ca.st.SteveDweller/]: Server configuration has been reloaded[13:50:21] [Thread-0/INFO] [de.ca.st.SteveDweller/]: Server configuration has been reloaded[13:50:21] [Thread-0/INFO] [de.ca.sk.Skinstalker/]: Server configuration has been reloaded[13:50:21] [Thread-0/INFO] [de.ca.sk.SkinwalkerOverhaul/]: Server configuration has been reloaded[13:50:21] [Thread-0/INFO] [de.ca.sk.SkinwalkerOverhaul/]: Server configuration has been reloaded[13:50:21] [Thread-0/INFO] [de.ca.go.Goatman/]: Server configuration has been reloaded[13:50:21] [Thread-0/INFO] [de.ca.go.Goatman/]: Server configuration has been reloaded[13:50:21] [Server thread/INFO] [at.dy.se.mo.PlayerSelfLightSource/]: item config parser identified itemstack 1 torch[13:50:21] [Server thread/INFO] [at.dy.se.mo.PlayerSelfLightSource/]: item config parser identified itemstack 1 glowstone[13:50:21] [Server thread/INFO] [at.dy.se.mo.PlayerSelfLightSource/]: item config parser finished, item count: 2[13:50:21] [Server thread/INFO] [at.dy.se.mo.PlayerSelfLightSource/]: item config parser identified itemstack 1 torch[13:50:21] [Server thread/INFO] [at.dy.se.mo.PlayerSelfLightSource/]: item config parser finished, item count: 1[13:50:21] [Server thread/INFO] [at.dy.se.mo.DroppedItemsLightSource/]: item config parser identified itemstack 1 torch[13:50:21] [Server thread/INFO] [at.dy.se.mo.DroppedItemsLightSource/]: item config parser identified itemstack 1 glowstone[13:50:21] [Server thread/INFO] [at.dy.se.mo.DroppedItemsLightSource/]: item config parser finished, item count: 2[13:50:21] [Server thread/INFO] [at.dy.se.mo.DroppedItemsLightSource/]: item config parser identified itemstack 1 torch[13:50:21] [Server thread/INFO] [at.dy.se.mo.DroppedItemsLightSource/]: item config parser finished, item count: 1[13:50:21] [Server thread/INFO] [Framework/]: Loading server configs...[13:50:22] [Server thread/INFO] [terrablender/]: Initialized TerraBlender biomes for level stem minecraft:overworld[13:50:22] [Server thread/INFO] [terrablender/]: Initialized TerraBlender biomes for level stem minecraft:the_nether[13:50:22] [Server thread/INFO] [minecraft/DedicatedServer]: Preparing level "world"[13:50:35] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing start region for dimension minecraft:overworld[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:40] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:41] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:41] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 0%[13:50:42] [Worker-Main-1/INFO] [minecraft/LoggerChunkProgressListener]: Preparing spawn area: 17%[13:50:42] [Server thread/INFO] [minecraft/LoggerChunkProgressListener]: Time elapsed: 7618 ms[13:50:42] [Server thread/INFO] [minecraft/DedicatedServer]: Done (21.501s)! For help, type "help"[13:50:42] [Server thread/INFO] [minecraft/DedicatedServer]: Starting GS4 status listener[13:50:42] [Server thread/INFO] [minecraft/GenericThread]: Thread Query Listener started[13:50:42] [Query Listener #1/INFO] [minecraft/QueryThreadGs4]: Query running on :::25983[13:50:42] [Server thread/INFO] [ne.mi.se.pe.PermissionAPI/]: Successfully initialized permission handler forge:default_handler
    • Visit WEB:  https://www.strongspellcaster.us.com New York City, NY's love spells +27732318372 *To Get Back Ex Lover* Black magic cleansing.  
    • +27732318372 MOST GIFTED VOODOO MAGIC LOST LOVE SPELLS TO BRING BACK AN EX LOVER << USA CANADA USA .. >> visit website (https://www.strongspellcaster.us.com) s.
    • The conflict arises from discrepancies between different versions of GSON. My suggestion would be to remove your dependency on GSON 2.8.6 and opt for a different approach. Instead of using the static method JsonParser.parseString, you can create a JsonParser object and then use the parse method.   JsonParser jsonParser = new JsonParser(); jsonParser.parse(jsonString)  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.