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Ticking entity problem


Guebeul
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Hi, modder. I want to make the player execute server commands.

 

player.getServer().getCommandManager().executeCommand(player.getCommandSenderEntity(), "/cold");

 

So I wrote the above code. Then I tested it. However, when I put mod into the server and client and run it, the server has no problem, but the client has the following Ticking Entity problem.

https://pastebin.com/HDcwGrut

The line 148 of the EventHandler pointed to by "at kr.guebeul.hertz.util.handler.EventHandler.playerevent (EventHandler.java:148)" is the same as above code.

 

Here is the "playerevent" code for EventHandler:

@SubscribeEvent
    public void playerevent(LivingEvent event) {
        if (event.getEntityLiving() instanceof EntityPlayer) {
            EntityPlayer player = (EntityPlayer) event.getEntityLiving();
            IFatigue fatigue = player.getCapability(FatigueProvider.FATIGUE_CAPABILITY, null);
            ITemperature temperature = player.getCapability(TempProvider.TEMP_CAP, null);
            IThirst thirst = player.getCapability(ThirstProvider.THIRST_CAPABILITY, null);

            if (temperature.getTemp() < 70.0F && temperature.getTemp() > 50.0F) {
                if (!temp70) {
                    player.getServer().getCommandManager().executeCommand(player.getCommandSenderEntity(), "/cold");   //Line 148
                    temp70 = true;
                }
            }
            if (temperature.getTemp() < 50.0F && temperature.getTemp() > 20.0F) {
                if (!temp50) {
                    player.getServer().getCommandManager().executeCommand(player.getCommandSenderEntity(), "/frostbite");
                    temp50 = true;
                }
            }
            if (temperature.getTemp() < 20.0F && temperature.getTemp() > 0.0F) {
                if (!temp20) {
                    player.getServer().getCommandManager().executeCommand(player.getCommandSenderEntity(), "/hypo");
                    temp20 = true;
                }
            }
        }
    }

 

Edited by Guebeul
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1 hour ago, Guebeul said:

Hi, modder. I want to make the player execute server commands.

 


player.getServer().getCommandManager().executeCommand(player.getCommandSenderEntity(), "/cold");

  

So I wrote the above code. Then I tested it. However, when I put mod into the server and client and run it, the server has no problem, but the client has the following Ticking Entity problem.

https://pastebin.com/HDcwGrut

The line 148 of the EventHandler pointed to by "at kr.guebeul.hertz.util.handler.EventHandler.playerevent (EventHandler.java:148)" is the same as above code.

 

Here is the "playerevent" code for EventHandler:


@SubscribeEvent
    public void playerevent(LivingEvent event) {
        if (event.getEntityLiving() instanceof EntityPlayer) {
            EntityPlayer player = (EntityPlayer) event.getEntityLiving();
            IFatigue fatigue = player.getCapability(FatigueProvider.FATIGUE_CAPABILITY, null);
            ITemperature temperature = player.getCapability(TempProvider.TEMP_CAP, null);
            IThirst thirst = player.getCapability(ThirstProvider.THIRST_CAPABILITY, null);

            if (temperature.getTemp() < 70.0F && temperature.getTemp() > 50.0F) {
                if (!temp70) {
                    player.getServer().getCommandManager().executeCommand(player.getCommandSenderEntity(), "/cold");   //Line 148
                    temp70 = true;
                }
            }
            if (temperature.getTemp() < 50.0F && temperature.getTemp() > 20.0F) {
                if (!temp50) {
                    player.getServer().getCommandManager().executeCommand(player.getCommandSenderEntity(), "/frostbite");
                    temp50 = true;
                }
            }
            if (temperature.getTemp() < 20.0F && temperature.getTemp() > 0.0F) {
                if (!temp20) {
                    player.getServer().getCommandManager().executeCommand(player.getCommandSenderEntity(), "/hypo");
                    temp20 = true;
                }
            }
        }
    }

 

Whatever is here:

    at kr.guebeul.hertz.util.handler.EventHandler.playerevent(EventHandler.java:148)

is null.

 

I'm guessing, its either the player's capability or the entity itself. Figure out what it is, and check if its null.

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5 hours ago, unassigned said:

Whatever is here:


    at kr.guebeul.hertz.util.handler.EventHandler.playerevent(EventHandler.java:148)

is null.

 

I'm guessing, its either the player's capability or the entity itself. Figure out what it is, and check if its null.

Thank you :) 
Although not related to the above, Do you know how to damage to player?

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