DarkNinja2462 Posted March 24, 2013 Share Posted March 24, 2013 I have the main code, with an item that changes a block (like a hoe) How would one spawn an item on the ground. Like if I use a hoe on dirt, it will spawn a block of dirt on the ground. I also want it to fountain out of the top of the block (like 4 different items fly out the top) Quote Link to comment Share on other sites More sharing options...
etopsirhc Posted March 24, 2013 Share Posted March 24, 2013 spawning it shouldnt be too bad, player.dropItemWithOffset() should do it just create a new itemstack with that item to do it. but making it fountain up , no clue. Quote Link to comment Share on other sites More sharing options...
TheSparkst3r Posted March 24, 2013 Share Posted March 24, 2013 world.spawnEntityInWorld(new EntityItem(world, x, y, z, new ItemStack(Blah item here))); Should do what you want 1 Quote I'm Sparkst3r, that kid who makes Sphax textures. Well hi there. Link to comment Share on other sites More sharing options...
TheSparkst3r Posted March 25, 2013 Share Posted March 25, 2013 A better solution public boolean onItemUse(ItemStack item, EntityPlayer player, World world, int x, int y, int z, int par7, float xFloat, float yFloat, float zFloat) { //Can the player alter this block? if (!player.canPlayerEdit(x, y, z, par7, item)) { return false; } //Was the block clicked on a dirt block? if(world.getBlockId(x, y, z) == Block.blockDirt.blockID){ world.spawnEntityInWorld(new EntityItem(world, x, y, z, new ItemStack(Blah item here))); return true; } return false; } This goes in your item class Quote I'm Sparkst3r, that kid who makes Sphax textures. Well hi there. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.