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[1.12.2] FogDensity event not working

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I want to change the fog of the game and the FogColors event works fine but the FogDensity event is not working for me. When i cancel the event and set the fog density to any value there is no fog at all. And when i don't cancel the event the fog density value isn't changing anything.

thats my code:

	public static void renderfog2(EntityViewRenderEvent.FogDensity event) {
		if (event.getEntity().isInsideOfMaterial(Material.WATER)) {


Edited by Meldexun
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